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    @Slash_Alex
    I just found another issue...
    When your car flips over while you use the vehicle boost, you cannot turn the car...(Moving left/right does not turn the wheels and the car doesn't move...so you're stuck)
    However, if the car get turned around by for example being pushed by an NPC car, once your wheels touch the ground, you can normally use the car and steer...
    So you basically cannot control the car while it lies on its roof when using the vehicle boost.

    10. September 2021
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    @Zemanes @Slash_Alex
    Hey!
    I really like the Enhanced Native Trainer and I would like to report some "bugs" and suggest some features :)

    1.The Rapid Fire Feature is a bit bugged...
    The Rapid Fire Option seems to have some issues with some specific weapons.
    The issue is that these Weapons sometimes don't fire at all and if they do, they have a weird "burst" effect (like 5 fast shots, then for like 1 or 2 "shots" nothing and then 5 fast shots again, while completely holding down the Fire weapon key)
    A few weapons I found that have problems with this:
    -The Rocket Launcher
    -Firework Launcher
    -Sticky Bombs
    -Molotov Cocktail
    -Up-n-Atomizer
    -Grenade Launchers
    2.Idk if this is a bug or not but even if you have "Fire Proof" and "Invincible" on, your character still ragdolls when touching fire...which is quite annoying
    3.Idk if this is a bug coming from the Effect or if it's a problem with the game itself but when you use Rapid Fire with the Firework launcher, and it works for once and you spam a bit the game's sound get buggy and some sounds disappear completely until only the Firework sound is there...
    Doing stuff like teleporting to a different location fixes this tho...
    3.It would be nice if the "No Reload" option also affected the Taser and the Up-n-Atomizer. (That they don't need to recharge ("reload") after every shot)
    4.It would be awesome if the "Rapid Fire" option was customizable.
    By that I mean that you could choose how much faster this makes a weapon because some weapons like the heavy sniper rifle are just too strong on rapid fire, or maybe you would for example like to shoot more than 1 rocket every second but also not 10 every second...
    Or maybe you just want some specific weapons to fire a little faster...
    Maybe this could even be so advanced that every weapon can have its own rapid fire setting.
    This could maybe be done like the engine power multiplication setting...

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    10. September 2021