Carmageddon
325
14
325
14
Carmageddon, pretty much exactly the same as it was in IV, considering I did it the same way.
Cars go nuts, flip around, explode, you know.
Sometimes the front wheels fall off which leads to half-hearted doughnuts, such as in the screenshot.
To install:
Using OpenIV, take handling.meta and override the original located in GTA V > update > update.rpf > common > data
Known Issues:
Some cars aren't affected. Seems to only be DLC cars that I haven't touched because I'm a lazy asshole, but I might have missed one or two in the base game.
I don't think I saw any motorcycles affected, which would be in line with how it was in GTAIV.
Cars may deform more than usual, I might have used my personally modified handling.meta for this. You probably won't notice anyway, and I probably won't fix it (because I'm a lazy asshole).
Not really an issue on my end, but cars are less packed in on the street here than they were in IV, which means this is considerably less fun. I'm sure a mod that increases traffic would remedy that.
In case you are wondering, the fly shirt Trevor is wearing was created by ZiPPO RAID, https://www.gta5-mods.com/player/old-vietnam-fatigues-for-trevor
Cars go nuts, flip around, explode, you know.
Sometimes the front wheels fall off which leads to half-hearted doughnuts, such as in the screenshot.
To install:
Using OpenIV, take handling.meta and override the original located in GTA V > update > update.rpf > common > data
Known Issues:
Some cars aren't affected. Seems to only be DLC cars that I haven't touched because I'm a lazy asshole, but I might have missed one or two in the base game.
I don't think I saw any motorcycles affected, which would be in line with how it was in GTAIV.
Cars may deform more than usual, I might have used my personally modified handling.meta for this. You probably won't notice anyway, and I probably won't fix it (because I'm a lazy asshole).
Not really an issue on my end, but cars are less packed in on the street here than they were in IV, which means this is considerably less fun. I'm sure a mod that increases traffic would remedy that.
In case you are wondering, the fly shirt Trevor is wearing was created by ZiPPO RAID, https://www.gta5-mods.com/player/old-vietnam-fatigues-for-trevor
Zuerst hochgeladen: 17. November 2015
Letztes Update: 17. November 2015
Last Downloaded: 16. November 2024
3 Kommentare
Carmageddon, pretty much exactly the same as it was in IV, considering I did it the same way.
Cars go nuts, flip around, explode, you know.
Sometimes the front wheels fall off which leads to half-hearted doughnuts, such as in the screenshot.
To install:
Using OpenIV, take handling.meta and override the original located in GTA V > update > update.rpf > common > data
Known Issues:
Some cars aren't affected. Seems to only be DLC cars that I haven't touched because I'm a lazy asshole, but I might have missed one or two in the base game.
I don't think I saw any motorcycles affected, which would be in line with how it was in GTAIV.
Cars may deform more than usual, I might have used my personally modified handling.meta for this. You probably won't notice anyway, and I probably won't fix it (because I'm a lazy asshole).
Not really an issue on my end, but cars are less packed in on the street here than they were in IV, which means this is considerably less fun. I'm sure a mod that increases traffic would remedy that.
In case you are wondering, the fly shirt Trevor is wearing was created by ZiPPO RAID, https://www.gta5-mods.com/player/old-vietnam-fatigues-for-trevor
Cars go nuts, flip around, explode, you know.
Sometimes the front wheels fall off which leads to half-hearted doughnuts, such as in the screenshot.
To install:
Using OpenIV, take handling.meta and override the original located in GTA V > update > update.rpf > common > data
Known Issues:
Some cars aren't affected. Seems to only be DLC cars that I haven't touched because I'm a lazy asshole, but I might have missed one or two in the base game.
I don't think I saw any motorcycles affected, which would be in line with how it was in GTAIV.
Cars may deform more than usual, I might have used my personally modified handling.meta for this. You probably won't notice anyway, and I probably won't fix it (because I'm a lazy asshole).
Not really an issue on my end, but cars are less packed in on the street here than they were in IV, which means this is considerably less fun. I'm sure a mod that increases traffic would remedy that.
In case you are wondering, the fly shirt Trevor is wearing was created by ZiPPO RAID, https://www.gta5-mods.com/player/old-vietnam-fatigues-for-trevor
Zuerst hochgeladen: 17. November 2015
Letztes Update: 17. November 2015
Last Downloaded: 16. November 2024
There was a mod for GTA IV called ''No brakes'' which replaced brakes with gas in handling data. It was so well made that I spent a lot of time playing that mod. I downloaded your mod and I will try it but video will be very helpful in order to see why we must backup update.rpf for trying your mod. I will give you five stars later when I try mod.
hey yo, asshole! ;) maybe parts of this mod will help out with the traffic:
https://www.gta5-mods.com/misc/more-pedestrians-and-traffic-crouch-mod
i use 4x traffic + 4x peds from this mod and it works fine
Such a great modification! Loved it in IV, loving it in V. You're a lazy asshole.