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Auto Gang 1.0

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Mod Page Description

Title: Auto Gang
Author: vlaati
Version: 1.0
Category: Scripts / Gameplay

Description:
Ever wish you had your own gang on speed dial? Auto Gang does exactly that. When you're under attack, this script automatically dispatches a team from The Families to come to your rescue. They analyze the threat, send the right backup, and drive to your location with one goal: to neutralize anyone who's hostile towards you.

How it works:
The mod monitors for health loss, bullet impacts, and combat status. If you're attacked:

Gun Attack: Two Granger SUVs loaded with 4 Families members each, armed with SMGs, race to your position.

Melee Attack: One Granger SUV with 4 Families members wielding baseball bats speeds to your aid.

Your backup will drive aggressively (ignoring traffic lights and other vehicles), all four members will exit the vehicle when close to you, and they will engage every hostile ped in the area until the threat is completely eliminated. Once all attackers are dealt with, they'll hang around for a few seconds and then disappear.

Features:

Automatic Backup: No hotkeys needed – the mod detects when you're in danger.

Smart Response: Distinguishes between gunfire and melee attacks to send the appropriate team.

Aggressive AI: Backup vehicles drive at high speed, ignoring traffic rules to reach you faster.

Full Squad Combat: All 4 gang members exit the vehicle and fight.

Multi-Attacker Focus: They won't stop after one kill; they will fight all hostile peds near you.

Toggle & Info: Use F5 to toggle the mod on/off. Use F6 to view the mod status and known early-access notes.

Installation:

Ensure you have the latest versions of ScriptHookV and ScriptHookVDotNet installed.

Drag and drop the AutoGang.dll file into your Grand Theft Auto V/scripts/ folder.

That's it! The mod will be active the next time you load the game.

Usage:

F5 – Toggle the mod ON or OFF. (A notification will confirm).

F6 – Display the current mod information panel.

When active, simply play the game. If you are attacked, look for blue blips on your radar – that's your backup arriving. They will drive directly to you, get out, and handle the situation.

Known Issues (Early Access):

On rare occasions, the backup units may temporarily freeze if the attacker stops engaging. Getting shot at again usually "wakes" them up.

The script attempts to find a valid road node to spawn the vehicles. If one can't be found, they will spawn on the ground, which might occasionally be in an awkward spot.
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Zuerst hochgeladen: 8 hours ago
Letztes Update: 3 hours ago
Last Downloaded: vor 3 Minuten

All Versions

 1.0 (current)

36 Downloads , 8 KB
8 hours ago

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