Car steal missions 0.61
7.702
107
7.702
107
Car steal missions v0.61
This script adds some missions about robbing vehicles. To start a mission just walk into the stairs of the dock hangar marked in the map and it will start, you will see a message("steal the car"). Go to car position marked in map, steal it, and deliver it to the docks. You recieve a reward for each transport delivered. Cars can spawn both driving around the city or in defined parked areas.areas. To cancel the mission, just press H key and you will see the message "mission canceled". If you die or the vehicle is destroyed the mission is failed
How to install:Just put carsteal.vb in your scripts folder, remember that it requires ScripthookVdotnet(tested under build 592)
How to play: go to the indicated zone in the map, it is located in the docks with a blip(car). Get to the indicated zone and then, a menu will show up. Pres the indicated key to play the indicated mission:
-Press "1"-Cars & bikes steal
-Press "2"-Tank steal
-Press "3"-Boat steal
-Press "4"-Armored & gang vehicles steal
Known bugs:
-Sometimes the blip that marks the car disapears, I don t know why, the same for the route when you are driving the stolen car to the docks. So for prevent suggest to mark the route in the map when you are going to steal the indicated vehicle.
I still can t fix this bug, i don t know what is causing it. If someone has an idea, please contact.
-When driving at high speed, the vehicles in pursuit(crusaders and hexers) spawn with less frequency. I don t know why.
-The soldier in the turret of the Insurgent does not shoot the player.
CHANGELOG(v0.2)
-More parked and driving zones for the vehicles to spawn.
-More vehicles added (there are 24 vehicles in the list).
-Now when you steal a parked car, the alarm will sound.
-When you get into de stolen car, the player character sometimes gets a wanted level (1 or 2 stars)
-If the player dies, the mission is failed.
-Added another vehicle steal variant, this time its a tank robbery mission. The tank spawns parked in Fort Zancudo.
CHANGELOG(V0.3)
-Now the route shows up to the target vehicle zone.
-More cars added (34 cars in total)
-Boat steal mission added, there are 16 boats in the spawn list, and 4 locations to spawn.
-Armored(stockade) variant mission added, a parked stockade with 8 armed guards, ¡try to steal it! (for now it has just one spawn location)
CHANGELOG(v0.4)
-Motorbikes added. Bike steal are included in sports cars steal option(Now, cars and bikes)
-More locations for Armored vehicle steal: One of those locations is near Fort Zancudo and a insurgent2 will spawn instead of the stockade.
-Increased number of guards around the stockade/insurgent2 (now there are 8 guards and 2 inside the vehicle)
CHANGELOG(v0.5)
-New location for stockade steal.
-New variant of armored vehicle steal, this time a robbery to "The lost MC". You must steal a gang burrito.
-In the insurgent2 and gburrito steal missions, when you enter in the target vehicle. The army or Lost MC try to get it back. They will send crusaders or bikes to chase you.
-NOTE: if the pursuit vehicles(crusaders and bikes) spawn very quickly. Change the Me.interval under the "pursuit" class in the script: default is 9000(9 seconds per cycle, which means that every 9 seconds spawns a chasing vehicle)
CHANGELOG(v0.6)
-Added different prices for each vehicle, now you can configure your own rewards.
-The Army and Lost MC, chases you in different vehicles (crusader, mesa3, insurgent 1 and 2 for the army), (All chopper bikes , gang burrito and Slamvan2 for The Lost MC)
CHANGELOG(v0.61)
-Fixed teleport issue when the keys "J" and "U" are pressed.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
This script adds some missions about robbing vehicles. To start a mission just walk into the stairs of the dock hangar marked in the map and it will start, you will see a message("steal the car"). Go to car position marked in map, steal it, and deliver it to the docks. You recieve a reward for each transport delivered. Cars can spawn both driving around the city or in defined parked areas.areas. To cancel the mission, just press H key and you will see the message "mission canceled". If you die or the vehicle is destroyed the mission is failed
How to install:Just put carsteal.vb in your scripts folder, remember that it requires ScripthookVdotnet(tested under build 592)
How to play: go to the indicated zone in the map, it is located in the docks with a blip(car). Get to the indicated zone and then, a menu will show up. Pres the indicated key to play the indicated mission:
-Press "1"-Cars & bikes steal
-Press "2"-Tank steal
-Press "3"-Boat steal
-Press "4"-Armored & gang vehicles steal
Known bugs:
-Sometimes the blip that marks the car disapears, I don t know why, the same for the route when you are driving the stolen car to the docks. So for prevent suggest to mark the route in the map when you are going to steal the indicated vehicle.
I still can t fix this bug, i don t know what is causing it. If someone has an idea, please contact.
-When driving at high speed, the vehicles in pursuit(crusaders and hexers) spawn with less frequency. I don t know why.
-The soldier in the turret of the Insurgent does not shoot the player.
CHANGELOG(v0.2)
-More parked and driving zones for the vehicles to spawn.
-More vehicles added (there are 24 vehicles in the list).
-Now when you steal a parked car, the alarm will sound.
-When you get into de stolen car, the player character sometimes gets a wanted level (1 or 2 stars)
-If the player dies, the mission is failed.
-Added another vehicle steal variant, this time its a tank robbery mission. The tank spawns parked in Fort Zancudo.
CHANGELOG(V0.3)
-Now the route shows up to the target vehicle zone.
-More cars added (34 cars in total)
-Boat steal mission added, there are 16 boats in the spawn list, and 4 locations to spawn.
-Armored(stockade) variant mission added, a parked stockade with 8 armed guards, ¡try to steal it! (for now it has just one spawn location)
CHANGELOG(v0.4)
-Motorbikes added. Bike steal are included in sports cars steal option(Now, cars and bikes)
-More locations for Armored vehicle steal: One of those locations is near Fort Zancudo and a insurgent2 will spawn instead of the stockade.
-Increased number of guards around the stockade/insurgent2 (now there are 8 guards and 2 inside the vehicle)
CHANGELOG(v0.5)
-New location for stockade steal.
-New variant of armored vehicle steal, this time a robbery to "The lost MC". You must steal a gang burrito.
-In the insurgent2 and gburrito steal missions, when you enter in the target vehicle. The army or Lost MC try to get it back. They will send crusaders or bikes to chase you.
-NOTE: if the pursuit vehicles(crusaders and bikes) spawn very quickly. Change the Me.interval under the "pursuit" class in the script: default is 9000(9 seconds per cycle, which means that every 9 seconds spawns a chasing vehicle)
CHANGELOG(v0.6)
-Added different prices for each vehicle, now you can configure your own rewards.
-The Army and Lost MC, chases you in different vehicles (crusader, mesa3, insurgent 1 and 2 for the army), (All chopper bikes , gang burrito and Slamvan2 for The Lost MC)
CHANGELOG(v0.61)
-Fixed teleport issue when the keys "J" and "U" are pressed.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
Zuerst hochgeladen: 4. Januar 2016
Letztes Update: 17. Januar 2016
Last Downloaded: 9 hours ago
47 Kommentare
More mods by 5mith:
- Mission
- .Net
4.3
5.964
67
v0.45
By 5mith
Car steal missions v0.61
This script adds some missions about robbing vehicles. To start a mission just walk into the stairs of the dock hangar marked in the map and it will start, you will see a message("steal the car"). Go to car position marked in map, steal it, and deliver it to the docks. You recieve a reward for each transport delivered. Cars can spawn both driving around the city or in defined parked areas.areas. To cancel the mission, just press H key and you will see the message "mission canceled". If you die or the vehicle is destroyed the mission is failed
How to install:Just put carsteal.vb in your scripts folder, remember that it requires ScripthookVdotnet(tested under build 592)
How to play: go to the indicated zone in the map, it is located in the docks with a blip(car). Get to the indicated zone and then, a menu will show up. Pres the indicated key to play the indicated mission:
-Press "1"-Cars & bikes steal
-Press "2"-Tank steal
-Press "3"-Boat steal
-Press "4"-Armored & gang vehicles steal
Known bugs:
-Sometimes the blip that marks the car disapears, I don t know why, the same for the route when you are driving the stolen car to the docks. So for prevent suggest to mark the route in the map when you are going to steal the indicated vehicle.
I still can t fix this bug, i don t know what is causing it. If someone has an idea, please contact.
-When driving at high speed, the vehicles in pursuit(crusaders and hexers) spawn with less frequency. I don t know why.
-The soldier in the turret of the Insurgent does not shoot the player.
CHANGELOG(v0.2)
-More parked and driving zones for the vehicles to spawn.
-More vehicles added (there are 24 vehicles in the list).
-Now when you steal a parked car, the alarm will sound.
-When you get into de stolen car, the player character sometimes gets a wanted level (1 or 2 stars)
-If the player dies, the mission is failed.
-Added another vehicle steal variant, this time its a tank robbery mission. The tank spawns parked in Fort Zancudo.
CHANGELOG(V0.3)
-Now the route shows up to the target vehicle zone.
-More cars added (34 cars in total)
-Boat steal mission added, there are 16 boats in the spawn list, and 4 locations to spawn.
-Armored(stockade) variant mission added, a parked stockade with 8 armed guards, ¡try to steal it! (for now it has just one spawn location)
CHANGELOG(v0.4)
-Motorbikes added. Bike steal are included in sports cars steal option(Now, cars and bikes)
-More locations for Armored vehicle steal: One of those locations is near Fort Zancudo and a insurgent2 will spawn instead of the stockade.
-Increased number of guards around the stockade/insurgent2 (now there are 8 guards and 2 inside the vehicle)
CHANGELOG(v0.5)
-New location for stockade steal.
-New variant of armored vehicle steal, this time a robbery to "The lost MC". You must steal a gang burrito.
-In the insurgent2 and gburrito steal missions, when you enter in the target vehicle. The army or Lost MC try to get it back. They will send crusaders or bikes to chase you.
-NOTE: if the pursuit vehicles(crusaders and bikes) spawn very quickly. Change the Me.interval under the "pursuit" class in the script: default is 9000(9 seconds per cycle, which means that every 9 seconds spawns a chasing vehicle)
CHANGELOG(v0.6)
-Added different prices for each vehicle, now you can configure your own rewards.
-The Army and Lost MC, chases you in different vehicles (crusader, mesa3, insurgent 1 and 2 for the army), (All chopper bikes , gang burrito and Slamvan2 for The Lost MC)
CHANGELOG(v0.61)
-Fixed teleport issue when the keys "J" and "U" are pressed.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
This script adds some missions about robbing vehicles. To start a mission just walk into the stairs of the dock hangar marked in the map and it will start, you will see a message("steal the car"). Go to car position marked in map, steal it, and deliver it to the docks. You recieve a reward for each transport delivered. Cars can spawn both driving around the city or in defined parked areas.areas. To cancel the mission, just press H key and you will see the message "mission canceled". If you die or the vehicle is destroyed the mission is failed
How to install:Just put carsteal.vb in your scripts folder, remember that it requires ScripthookVdotnet(tested under build 592)
How to play: go to the indicated zone in the map, it is located in the docks with a blip(car). Get to the indicated zone and then, a menu will show up. Pres the indicated key to play the indicated mission:
-Press "1"-Cars & bikes steal
-Press "2"-Tank steal
-Press "3"-Boat steal
-Press "4"-Armored & gang vehicles steal
Known bugs:
-Sometimes the blip that marks the car disapears, I don t know why, the same for the route when you are driving the stolen car to the docks. So for prevent suggest to mark the route in the map when you are going to steal the indicated vehicle.
I still can t fix this bug, i don t know what is causing it. If someone has an idea, please contact.
-When driving at high speed, the vehicles in pursuit(crusaders and hexers) spawn with less frequency. I don t know why.
-The soldier in the turret of the Insurgent does not shoot the player.
CHANGELOG(v0.2)
-More parked and driving zones for the vehicles to spawn.
-More vehicles added (there are 24 vehicles in the list).
-Now when you steal a parked car, the alarm will sound.
-When you get into de stolen car, the player character sometimes gets a wanted level (1 or 2 stars)
-If the player dies, the mission is failed.
-Added another vehicle steal variant, this time its a tank robbery mission. The tank spawns parked in Fort Zancudo.
CHANGELOG(V0.3)
-Now the route shows up to the target vehicle zone.
-More cars added (34 cars in total)
-Boat steal mission added, there are 16 boats in the spawn list, and 4 locations to spawn.
-Armored(stockade) variant mission added, a parked stockade with 8 armed guards, ¡try to steal it! (for now it has just one spawn location)
CHANGELOG(v0.4)
-Motorbikes added. Bike steal are included in sports cars steal option(Now, cars and bikes)
-More locations for Armored vehicle steal: One of those locations is near Fort Zancudo and a insurgent2 will spawn instead of the stockade.
-Increased number of guards around the stockade/insurgent2 (now there are 8 guards and 2 inside the vehicle)
CHANGELOG(v0.5)
-New location for stockade steal.
-New variant of armored vehicle steal, this time a robbery to "The lost MC". You must steal a gang burrito.
-In the insurgent2 and gburrito steal missions, when you enter in the target vehicle. The army or Lost MC try to get it back. They will send crusaders or bikes to chase you.
-NOTE: if the pursuit vehicles(crusaders and bikes) spawn very quickly. Change the Me.interval under the "pursuit" class in the script: default is 9000(9 seconds per cycle, which means that every 9 seconds spawns a chasing vehicle)
CHANGELOG(v0.6)
-Added different prices for each vehicle, now you can configure your own rewards.
-The Army and Lost MC, chases you in different vehicles (crusader, mesa3, insurgent 1 and 2 for the army), (All chopper bikes , gang burrito and Slamvan2 for The Lost MC)
CHANGELOG(v0.61)
-Fixed teleport issue when the keys "J" and "U" are pressed.
NOTE:This mod is free source, so it means that YOU ARE FREE TO MODIFY this script. And I invite to all modders to release the source code of their scripts because it is a way to keep the modding community growing up. I looked a lot to other source codes from other scripts and that helped me a lot. The only condition to modify and upload a modded version of this script is that you release the source code of the modified ones.
Special thanks to: JulioNIB for his scripting tutorials and to everyone that released the source of their scripts. FREE SOURCE 4 LIFE
Zuerst hochgeladen: 4. Januar 2016
Letztes Update: 17. Januar 2016
Last Downloaded: 9 hours ago
One of the missions should be a gone in 60 seconds style mission where you steal a custom dominator and all of the lspd is chasing you. :)
that's a nice mod tho :p still waiting for you using an "official" .net :p
Great mod but I have a little problem.
When I press "J", I'll be teleported directly to the starting point of your mod.
However, this button I need for another mod (Jetpack).
However, this button I can not change.
Can you help?
Thank you in advance.
@khobendrauf. Open the carsteal.vb file and search for line "e.KeyCode = Keys.J". Change the "J", to another letter. However, I am going to upload a little update that fix that issue. Thanks for reporting, the issue is because for testing purposes, it is more fast to teleport, than driving to the start position, and I forgot to remove it.
Thank you that you have responded so quickly.
All said and done, but then what happens crazy.
With a changed key Cod the game crashes on startup.
(But not with the original)
Lol and Help
sorry.
I saw too late that there is an update.
Problem solved.
thank you
Awesome mod!
Thanks for fixing the J and U keys.
Suggestion:
Can the location were the armored truck is spawned at. Be located in a more open area?
Thanks.
@HvyMetal55, yes, it can. You can edit or add another location by editing the source code, all my scripts are free to mod. It is a way to keep the modding community growing up. For example, do this:
Case 4
carspos.X = -120.32
carspos.Y = 6454.65
carspos.Z = 31
submistype = 0
Case 5
carspos.X = -1617.36
carspos.Y = 3198.1
carspos.Z = 31
submistype = 1 'submistype=1 Robo de vehiculos militares
Case 6
carspos.X = 57.92
carspos.Y = 3713.69
carspos.Z = 40
submistype = 2 'submistype=2 Robo a los lost CM
'"Under this you add the new location, for example:"
Case 7
carspos.X = put X coords of the car spawn point here
carspos.Y = put Y coords of the car spawn point here
carspos.Z = put Z coords of the car spawn point here
End Select
And also, change this line:
Else 'ROBO DE BLINDADOS
pos = Rndpos.Next(7)
change the upper line to: pos = Rndpos.Next(8)
I don t know if I am going to keep adding locations, because I want to make it real, notice, that except for the first one location (near the docks), every ones is near a bank. To make it more realistic. Maybe In future updates I am going to add more gang variant (stealing Ballas, Vagos, etc)
@5mith OK Cool. Thanks
Its a fun mod!
nice
but it has bug when i steal army armour car.. fix it plz
Alright another steal cars mission mod to add to my growing collection. I just love these missions and they remind me of GTA Vice City. Thanks for making this fantastic mod! :P
awesome
I used this mod before
but It doesnt seem to work with latest updates 1.42 (doomsday) and 1.43 (southern san andreas). please update it
@HarleyQuinnSquad everywhere i go i see you!
@5mith you are awesome and after the holidays im going to send you and 3 other ppl on here some money in hopes that yall will keep providing good comtent.. you worked hard to get this perfected.
good mod
Is this still working?
still work perfect,great mod🖒
I want add the car doors status is locked when stealing in your source,what a command line codes for this ?