Community Races 1.7
4.000
86
4.000
86
This is an update to Community Races by @Guadmaz, uploaded with author's permission.
Changelog:
Version 1.7
Version 1.6
Version 1.5
Version 1.4
Source code: https://github.com/oldnapalm/CommunityRaces
Original mod: https://www.gta5-mods.com/scripts/community-races
Requirements:
Changelog:
Version 1.7
- Added option to respawn at last checkpoint (press F)
- Added option to continue in the vehicle after finishing a race (press Esc)
- Added option to place a bet
Version 1.6
- Added radio station option in race menu
- Added option to disable races blips in INI file
- Updated Newtonsoft.Json
Version 1.5
- Added Cayo Perico loader
- Added teleport to marker key (F8)
- Added opacity option for ghost (1 - 5)
- Added collision option for ghost
- Added secondary vehicle color option
- Added props texture variation
- Added money reward
- Remember race settings
Version 1.4
- Added ghost option (best time)
- Added time trial option (no opponents)
- Added races names in blips
- Changed method for removing traffic (don't remove network players)
- Changed rivals driving style
- Updated to work with new versions of NativeUI and ScriptHookVDotNet
Source code: https://github.com/oldnapalm/CommunityRaces
Original mod: https://www.gta5-mods.com/scripts/community-races
Requirements:
- NativeUI (included)
- Newtonsoft.Json (included)
- ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
- ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet
Zuerst hochgeladen: 5. August 2021
Letztes Update: 21. Mai 2023
Last Downloaded: 17 hours ago
116 Kommentare
More mods by oldnapalm, Guadmaz:
This is an update to Community Races by @Guadmaz, uploaded with author's permission.
Changelog:
Version 1.7
Version 1.6
Version 1.5
Version 1.4
Source code: https://github.com/oldnapalm/CommunityRaces
Original mod: https://www.gta5-mods.com/scripts/community-races
Requirements:
Changelog:
Version 1.7
- Added option to respawn at last checkpoint (press F)
- Added option to continue in the vehicle after finishing a race (press Esc)
- Added option to place a bet
Version 1.6
- Added radio station option in race menu
- Added option to disable races blips in INI file
- Updated Newtonsoft.Json
Version 1.5
- Added Cayo Perico loader
- Added teleport to marker key (F8)
- Added opacity option for ghost (1 - 5)
- Added collision option for ghost
- Added secondary vehicle color option
- Added props texture variation
- Added money reward
- Remember race settings
Version 1.4
- Added ghost option (best time)
- Added time trial option (no opponents)
- Added races names in blips
- Changed method for removing traffic (don't remove network players)
- Changed rivals driving style
- Updated to work with new versions of NativeUI and ScriptHookVDotNet
Source code: https://github.com/oldnapalm/CommunityRaces
Original mod: https://www.gta5-mods.com/scripts/community-races
Requirements:
- NativeUI (included)
- Newtonsoft.Json (included)
- ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
- ScriptHookVDotNet: https://github.com/crosire/scripthookvdotnet
Zuerst hochgeladen: 5. August 2021
Letztes Update: 21. Mai 2023
Last Downloaded: 17 hours ago
@oldnapalm Btw, the new feature "Added option to respawn at last checkpoint" is not working for me, when I use the key only shows a notification "Select teleport destination".
@Drakan respawn key is F. F8 is the teleport key (need to select a destination on map first).
@oldnapalm My fault, I confused F with F8 when editing the .ini file.
Then i bind teleport in 'pause key' because i already have a teleport to waypoint with tainer :p
Thanks!
Can you make an option to use your own car ??
Still waiting for the option to use our own car
Put a own car? I would be handsome for the customization, but.. with the stock vehicle the races are already easy, I don't want to imagine with a tuned vehicle.. xD
@oldnapalm Would it be possible to just unmap the teleport key, please? Right now the script fails to load if I leave the space blank, and if I use the hotkey, it messes up the mod "Enable all interiors" because I get the message "Entering single player" when teleport with the hotkey from this mod, for some reason.
@Fenrir1974 I can do it in a future update. For now you can bind to an unused key.
@oldnapalm Thanks!
Any idea why the behaviour I described happens?
@Fenrir1974 I suppose the mod "Enable all interiors" activates the "online mode" and the Community Races teleport only enables "online" when you teleport to Cayo Perico, for other locations it enables "single player". If that's the case, setting "CAYOPERICOLOADER = False" in the ini file should fix the problem.
@oldnapalm Oh, I see. And so, if Cayo Perico is enaled due to the other said mod, setting it off in Community Races should not disable any feature, correct?
@Fenrir1974 No, it will only disable the Cayo Perico loader, if you have it loaded by other means, it will make no difference.
@oldnapalm I'll try it, thanks for the tip.
May I suggest that you consider a feature to have a chance to get a wanted level when the race starts/during the race?
Thanks for the great mod! I think it's the best for street races. =)
@Fenrir1974 The wanted option already exists in the menu.
@oldnapalm But it doesn't trigger wanted levels dynamically, or does it? I understand you choose whether you can or can't get wanted levels during the race if you commit felonies.
I was refering to a feat that triggers wanted levels as soon as the race starts or in the middle of it. Say, maybe the police got a call about a street race and they come out to get you.
@Fenrir1974 You are correct, it just SET_MAX_WANTED_LEVEL to zero if the option is checked. In a future update it could be changed to a value to be set as wanted level when the race starts. Please open an issue in the GitHub repo then I can post a test version when it's implemented.
@oldnapalm Thanks, I don't have an account there, but I'll try to make one.
Also, may the mod have a little performance hit even when you're not running a race? I have it installed and I've noticed I get like 2-6 less FPS while driving in certain areas.
@Fenrir1974 it displays the race markers nearby when not in a race, but it should not cause such FPS drop. Did you disable the Cayo Perico loader? It may be conflicting with other mod doing the same thing.
@oldnapalm Yup, I did disable the Cayo loader and also removed the disable all interiors mod. I was testing every dll mod one by one to identify potential performance issues and it seems this one affects the FPS a bit, but as I said, only sometimes and while driving (not in a race).
It'd be nice to group all the races under "Community Race", not being separate :)