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6 Mods geliked
78 Kommentare
79 Videos
26 Uploads
209 Follower
109.114 Downloads
  • D0cb06 fv mods patreon
    Fixierter Kommentar

    Did a mod reupload in version 1.3.3 which contains version 1.3, patch 1, patch 2 and patch 3, which is the only file that you need for latest version of mod Story Mode variant. Latest patches include collision material fixes in South Beach, traffic paths in Downtown have been improved, loading crashes resolved (and files correctly organized in release files). Usage of alternative gameconfig.xml is now highly suggested to avoid crashes, one by F7YO is recommended: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars as previous gameconfig in the mod's release was placed in a dev environment incompatible with most recent update.rpf (clean version).

    vor 8 Tagen
  • D0cb06 fv mods patreon

    @Ch1town83lt9 All files changed are included in setup directories included in the release. Gameconfig included in the release works on latest game version, as I played on it, it cannot be the root of any problem. Second manifest file is used to clear remains of original game scenarios, as they are not needed and just conflict if used on the modded map. I have used it in my game until 1.3 released and had no issues whatsoever with that. If you are faced with a improper error in mod packaging folder, then rest assured it was an honest mistake on my part - even still to remedy the problem you can use a tool of your choice to search for the file and then rationally determine which one needs to get replaced. Unfortunately, the nature of mods is that it's difficult, or shall I say unrealistic to expect smooth installation on first try, it takes a while to get there. I cannot please everybody, I considered OpenIV OIV package installer to be a better solution for me and consumers of the mod, but since I got plenty of complaints about lack of uninstallation and requests to make a manual installation method, I went with that this time.

    @Yannerrins use the provided YOS script and install prerequisite script mod that runs it.

    @skeeze415 Thanks for letting us know.

    vor 8 Tagen
  • D0cb06 fv mods patreon

    @ColossalDonut The last patch release does not affect crashing (well, it shouldn't, but you never know).

    vor 9 Tagen
  • D0cb06 fv mods patreon

    If your game is crashing when crossing the bridges into Downtown area of the map, please make sure to use OpenIV or CodeWalker and in map dlc RPF miami_d3_6.rpf remove the file miami_d3_4_veg.ymap

    vor 9 Tagen
  • D0cb06 fv mods patreon

    @ColossalDonut Other people have been successful to install it, so it's not crashing because it's something on our end. Check carefully that you have installed the mod correctly and according to the instructions provided here and in release text file.

    vor 9 Tagen
  • D0cb06 fv mods patreon

    1.3 Patch 2 is out. Contents are vegetation additions and changes in areas of Overtown and Little Havana.

    vor 9 Tagen
  • D0cb06 fv mods patreon

    Previously forgot to include scenarios in the release. In addition to 1.3 (main) file, also get and install the files from 1.3 (Patch, required installation) to fix scenario loading issues.

    7. Juli 2024
  • D0cb06 fv mods patreon

    Sunshine Dream 1.3 released! Only manual installation now available because of lot of complaints about OpenIV package automatic installation issues.

    7. Juli 2024
  • D0cb06 fv mods patreon

    Vehicle isn't spawning when attempting to spawn it with Simple Trainer. Trainer prints out a message it has spawned but nothing does actually spawn. Are there any known fixes for this?

    17. Juni 2024
  • D0cb06 fv mods patreon

    !!!NOTICE!!! Before installing the mod, READ THIS:
    -backup any previous mod installations you may have if you wish to have ability to restore the game to a previous working state. The fastest way is to rename mods folder to something like modsold and after that run the installation
    -on OIV runtime with OpenIV, make sure to select the mods folder instead of game

    To install the mod manually open the OIV file with a tool like WinRAR, extract files to a new desktop folder, open assembly.xml and using OpenIV or CodeWalker locate the files in content folder and add and replace in your game as needed while reading locations from the above xml file.

    I am not responsible for any damage to your mod/game installation by using this mod.

    3. April 2024