@Patoche Really nice and fun we are laughing our ass off with this! only thing is i found a way to cheat u might can fix this, if u run and jump u can bypass the ragdoll.
@_astroAtomic one tip. u only have to copy from <fMass value= till and <fTractionLossMult value=
The reason is all vehicles have a different suspension setup u cant just copy over to each vehicle. that will mostly mess the car up.
i have some knowledge because i have a drift handling what i use for each drifting car in my fivem server.
so from <fMass value= till and <fTractionLossMult value= and your good to go.
@soatm All files in dlc.rpf > common > data > carcols_gen9.meta > carmodcols_gen9.meta. there u see for example 161 that is the first number need to be changed to 223. then u have 162 needs to be 224, and so on bot files need to be edited.
@ikt Hello, i love ur manual transmission mod. But i have question i notice when i switch to keyboard my car goes the speed what ive set in the handling file of the car 230 kmph. But when i switch to steering wheel H-shifter the car got capped at 206 kmph. how do i change this that it will have the same speed as controller/ keyboard.
@RomashkaBeast epic model love it, only one thing bothers me that is when u add the chassis part the side panels have holes.
@goatzilla Make sure u change in the carcols.meta all names with charger to hemi same goes for carvariations. also for the parts the yft files.
@Fr3zy Make sure u change in the carcols.meta all names with charger to hemi same goes for carvariations. also for the parts the yft files.
@Patoche Really nice and fun we are laughing our ass off with this! only thing is i found a way to cheat u might can fix this, if u run and jump u can bypass the ragdoll.
@_astroAtomic one tip. u only have to copy from <fMass value= till and <fTractionLossMult value=
The reason is all vehicles have a different suspension setup u cant just copy over to each vehicle. that will mostly mess the car up.
i have some knowledge because i have a drift handling what i use for each drifting car in my fivem server.
so from <fMass value= till and <fTractionLossMult value= and your good to go.
@soatm All files in dlc.rpf > common > data > carcols_gen9.meta > carmodcols_gen9.meta. there u see for example 161 that is the first number need to be changed to 223. then u have 162 needs to be 224, and so on bot files need to be edited.
@VladisRacer it is not working because of a different game build they changed te code so it has to be changed in the mod as well like this:
223: G9_PAINT01
224: G9_PAINT02
225: G9_PAINT03
226: G9_PAINT04
227: G9_PAINT05
228: G9_PAINT06
229: G9_PAINT07
230: G9_PAINT08
231: G9_PAINT09
232: G9_PAINT10
233: G9_PAINT11
234: G9_PAINT12
235: G9_PAINT13
236: G9_PAINT14
237: G9_PAINT15
238: G9_PAINT16
@AnLan Never mind i found it through CodeWalker and all working great map!
@AnLan It is not loading in Fivem, it got loaded in the console. But when u spawn on the coords u will fall in the water.
@ikt Hello, i love ur manual transmission mod. But i have question i notice when i switch to keyboard my car goes the speed what ive set in the handling file of the car 230 kmph. But when i switch to steering wheel H-shifter the car got capped at 206 kmph. how do i change this that it will have the same speed as controller/ keyboard.