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@SelfRayRayBusiness Nah you can add new ones, this mod adds a single custom one as well
@SelfRayRayBusiness It's possible to add new skintones to MP characters, this mod in fact adds one
Very nice
@voodoodres I hope you don't mind but I decided to make my own version inspired by yours, I'm still going to leave a link to your mod on the mod page once I release my version
Although my mod is based on the Raging Judge instead which is the long barrel version, as such I also scrapped my old BFH based one
Update coming soon.
AddonWeapons support + fixed sound!
PS. It just says generic "Livery *ID*" rather than the custom name, i guess there's a priority issue in there
@andre500 I just noticed that you somehow broke custom tint names, i saw the code for it is still there on github but for whatever reason it does not work ingame, my Service Pistol for example no longer displays the custom tint names (yet i have WT_SRVCPSTL_9MM.txt in tints folder and WT_SRVCPSTL_9MM is the textLabel used in shop_weapon.meta, it worked fine previously but not anymore
It's great to see more people try making lore friendly weapons, i wanted to do a .410 revolver myself but straight up using the model from Battlefield Hardline rather than editing the vanilla revolver
The mod is pretty nice but looking at it in depth, the model has a few small flaws like stretched UV on the barrel and the grip UV is also a bit screwed, it seems like you based the model on the low quality model too rather than using the _hi one so some parts end up being downgraded such as the trigger guard
Overall good mod but there is room for improvements, i'll give it 4 stars since i don't want to be too harsh and this is also one of your first mods, good luck on future projects!
@Lasir_Pavis There's no way to restore all the features, the mod will have two versions, one that works almost the same way as the released XM25 mod (which is accurate to the leaked beta files for Programmable AR) and another which makes it a projectile rpg-like weapon with shorter range
To be updated in the future:
-Removed bolt type attachments.
-Shooting actual projectile instead of bullets.
-AddonWeapons support.