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Worth integrating this mod, minus the texture edits? - https://www.gta5-mods.com/player/female-vagos-fixed-voice-glitch
Fence sign bug is still there on my end after updating. Which files did you edit to fix it? Wondering if it might be overwritten by another mod.
Came across this bug in Fort Zancudo. If you blow up this fence, the sign stays levitating in the air.
Also, the content.xml file for the optional doors animation causes the game to produce an error when launching it, presumably because whatever rpf archive it's referencing isn't included.
Would you be able to fix the bugged clipboard model? The one held by peds using the clipboard scenario.
Are you able to add the sheriff interiors to paleto bay and sandy shores? They exist, but are disabled on the sp map unless you use a script mod.
@Alex106 Gotcha, no worries.
@Alex106 I know, but the transition is much more subtle in vanilla. Here, at first glance it looks like part of the map is popping in and out.
Also, don't know if you'd want to include these fixes in the mod:
@Alex106 Ah, didn't notice that they actually added the high-res weapon textures to the +hi ytd. Did you verify for yourself that the game doesn't load it? I didn't check in-game, just noticed that the textures were lower-res in the ytd compared to the unpatched version, which makes sense with the existence of the +hi ytd.