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    Also You may noticed, that the huge/major part of my modifications was done for Trevor, then for Michael, and in a 3rd place for Franklin, in reason that too many stuff was done and available for Franklin, while T and M was unfair forgoten, this also a position))

    9. Oktober 2022
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    @notLittle Well, first of all, as i said i have more interesting thing for me, than those. In a second, i don't really want to add or do something for MP male or female, the reason is simple, all that too many modders done for mp players either as building and interiors, or cars and so on, later used in RP/ FiveM servers. And it is not so trouble while it for free, otherwise, mostly this roleplay servers have payment service. So in other words, as for me it`s not a fair, when a creater recive nothing, while some other "smart bussinesmens" used stuff of this creater to make a money, This my position.

    9. Oktober 2022
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    @Mrjappie241 На сколько помню, очень давно качал, нет лодов. До сих пор не добавил L1-L4? Интересуюсь, поскольку машина хорошая и хорошо сделана, отлична бы вписывалась в траффик Лос-Сантоса, как машина в потоке, а вот отсутствие лодов удручает общую картину. Но к великому сожалению, это проблема многих моддеров, главное для себя любимого все было ок)) Я про то, как игрок видит машину камера то всегда прикреплена к объекту машины не более 50 метров, зато, к примеру, когда ставишь какой-нибудь Рэндж Ровер (с кол-вом полигонов за 200К на первом лоде (L0)) в поток городского траффика, забавно наблюдать как спамиться за 50-100 метров.
    Все же к вопросу, Добавил или планируешь добавить L1-L4?

    8. Oktober 2022
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    @@KSRfluffyboi I'm not angry, just i said, have wish to clear some stuff. I'll try to explain why i really won't working on this Jacket with applying default Trevor's T-shirt. 1st T-shirt is individual model, so it have it own UVW`s that upload on the full uwv map (mean 1024x1024), and the same thing with this jacket, so I should exctrat t-shirt, unloced it from editable mesh, apply UVW unwrap, move and scale vertecies on the UVW map, render new map, convert model of T-shirt to editable poly (optinally, but for weld overlapping vertecies it's stongly nned to fix ugly mess on the model, while you see on it in the game), than implement it to that jacket, and after that moving to change textures acording to newest uvw-map.
    But in fact, idk really if would I it realized, currently working under unzipping Trevor's leather jacket model with adding his default t-shirt, but i have two options, first and it in half-done is the modifired vanila leather jacket, and the secnd option is that i makeing as closther as possible to original the same leather jacket but build it from zero and used vanila as sample/reference and probably with cauple janges in the origina desing of model.
    And) Also working on my own McLaren F1, in plan at least apply my bodyshell of F1 to those one that represented in my download files, but againts someone would say "that it is just convert...bla bla bla..." so i think about it.

    6. Oktober 2022
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    @KSRfluffyboi I don't want to say anything about Your capabilities, but sometimes some of the comments of the community discrigidation the ither peoples works. Especially, its more sadly to say that kind of comments from persons that haven't any idea what they wrote, typically it can found of comments @
    Blackrider797 that wrote, i zitate:
    "@Maxim_aka_Planet You take that car from original GTA V , chanched logo tips and added some tuning , and that all ." react of my conversion the McLaren F1 GTR from AssetoCorsa. And it i don't mention that few things was build from zero, but in some other sites, the uploaders forgot about it.
    So again, I'm apologize if I turn somehow Your feelings, I`m just want to make all clear. So in the end, the remark, the main thought - that some kind of comments that written in "hurry up", without some research motivate modders to don`t share the stuff what they made and for free.

    6. Oktober 2022
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    @KSRfluffyboi Nope, I'm shouldn`t! And as You so easy wrote this, i guess, You probably can do it by yourself easily. For me it so kind an annoying issue and for free I`m just making or creating what i am really want and don't care regarding marking rates and so on. People/Players or liked what I`m doing and they are downloading my work, if ain't, then they probably leave the page with my works, and serf the web to find some better. Aren't I'm right?

    6. Oktober 2022
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    @NoizeUnit Thanks! And I don't think in this way that i will rebuild it for MP, there are more interesting things...

    5. Oktober 2022
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    @KasHavok Yes, for sure more interesting textures would be nice!

    5. Oktober 2022
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    @Badaaron7
    Used OpenIV to open dlc pack of any add-on McLaren F1. Find in a path dlc.rpf/data file named "vehicles.meta" open it via OpenIV with edit mode and there find a line
    f.e.
    <audioNameHash>feltzer3</audioNameHash>
    All you need to do is just replace "feltzer3" to bmws702
    like this one
    <audioNameHash>bmws702</audioNameHash>
    save changes and it would be fine in a game

    27. Oktober 2021