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@KingMustard Thank you for your feedback! Could you check if there are any error messages in the ScriptHookVDotNet.log when the crash occurs? Additionally, could you copy and share the last few lines from the ChaosResponseLog.txt? This will help me identify where the issue might be.
@ZexGamE0202 Thank you for your feedback! I’m not sure if this is related to your game version, as some users face these issues while others do not. Unfortunately, I haven’t been able to pinpoint the exact cause yet.
For the first issue, could you provide the exact message that says "it is currently unavailable"? For issues 1 and 2, please share the relevant entries from your ChaosResponseLog.txt file, as this would help me investigate further.
Regarding issue 3, could you let me know the XML name of the Gang Activity mission you attempted? Additionally, please share the log entries for “Mission coordinate calculated: ...” and “Mission radius calculated: ...” so I can look into the problem.
Thank you for your patience!
@nj5050 Glad to hear the gamepad controls are working! I'll consider the suggestion about a non-nightly SHVDN version.
@nj5050 Thank you for pointing out the issues and providing a clear solution—I appreciate your help! 🙏
@mervelost
Please make sure your ScriptHookVDotNet is updated to version 3.7.0. You can find the download link in the mod description. Additionally, if your game version isn’t the latest, open ChaosResponse.ConfigXML/global_settings.xml and set DisableBackupUnitOnlineVehicles to true.
@ab douh Thank you for your suggestion! I currently don’t have plans to add support for RDE vehicles, but I’ll keep it in mind for future updates.
@Valioxel Thanks for reporting the issue! I've made some adjustments and released version 4.1. Please update to 4.1 and let me know if the auto-start issue persists. If it does, try setting EnableGamePadControl=false in the INI file.
@nj5050 Thank you for providing the Game Pad Control Button hash values. I really appreciate your contribution!
@SugarhillAD Thank you for your patience and detailed feedback. I’ll investigate these issues and work on addressing them in the next update.
@SugarhillAD Thank you for sharing the error message. Could you please update the mod to Beta 3 and test if the issue persists? Let me know if it still happens after updating.
@nj5050 Thank you for sharing the code snippet!
@SugarhillAD Could you copy the error message from ScriptHookVDotNet.log or ChaosResponse.log and share it here? I need more detailed information to help resolve the issue.