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  • Default

    @JohnBoi you dont use this or anyother mod online lol

    20. Juli 2023
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    can you make a little change for next update can you make a text file saying what files were changed in the newest update for previous users, so we know which ones have changed

    20. Juli 2023
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    @YoYO16 my problem was open all interiors mod it conflicted with this mod for some reason and few others

    16. Juli 2023
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    ######################## Exception Start ########################
    # Date: 16/07/2023 1:17:10 AM
    # Custom Message: None
    # Message: Object reference not set to an instance of an object.
    # StackTrace: at PropertyManager.Staff.StaffMember.LoadPed()
    at PropertyManager.PropertyFeatures.StaffFeature.<>c.<Populate>b__6_0(StaffMember member)
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PropertyManager.PropertyFeatures.StaffFeature.Populate()
    at PropertyManager.Events.AliveStaff.<>c__DisplayClass1_0.<.ctor>b__2()
    at PropertyManager.Events.AliveProperty.Load()
    at PropertyManager.PropertyManager.OnTick(Object sender, EventArgs e)
    # Source: PropertyManager
    # Helplink:
    # TargetSite: Void LoadPed()
    # TargetSite DeclaringType: PropertyManager.Staff.StaffMember
    # TargetSite Name: LoadPed
    # TargetSite IsStatic: False
    # TargetSite IsPublic: True
    ######################### Exception End #########################

    ######################## Exception Start ########################
    # Date: 16/07/2023 4:36:48 PM
    # Custom Message: None
    # Message: Object reference not set to an instance of an object.
    # StackTrace: at PropertyManager.Staff.StaffMember.LoadPed()
    at PropertyManager.PropertyFeatures.StaffFeature.<>c.<Populate>b__6_0(StaffMember member)
    at System.Collections.Generic.List`1.ForEach(Action`1 action)
    at PropertyManager.PropertyFeatures.StaffFeature.Populate()
    at PropertyManager.Events.AliveStaff.<>c__DisplayClass1_0.<.ctor>b__2()
    at PropertyManager.Events.AliveProperty.Load()
    at PropertyManager.PropertyManager.OnTick(Object sender, EventArgs e)
    # Source: PropertyManager
    # Helplink:
    # TargetSite: Void LoadPed()
    # TargetSite DeclaringType: PropertyManager.Staff.StaffMember
    # TargetSite Name: LoadPed
    # TargetSite IsStatic: False
    # TargetSite IsPublic: True
    ######################### Exception End #########################

    also seems to be incompat
    with the homies mod
    the gang mod
    the beef

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    16. Juli 2023
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    with version 1.8.1 as soon as i load into story it comes up with err sys fileoad
    since trying to use this mod , how do i remove it or undo everything because it doesnt put anything in mods folder even when i told it too

    15. Juli 2023
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    @houaryou because i dont se any blips on my map or do i need to add places myself,like download them and they will appear

    15. Juli 2023
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    which version of lemonui do im using LemonUI.SHVDN3 also if i got naturalui do i need to remove it for lemon to work ?

    14. Juli 2023
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    @justalemon it would help if you actually told normal users what to actually use
    even the github unstructrions are terrible for new users[not devs] pls fix it because all the jargon is terrible for non devs

    14. Juli 2023
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    @2010prado im wondering the same thing dude
    i tried mod folder and driectly no luck

    14. Juli 2023