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@figer - I don't think I changed any of the bicycles. I tried them and did a triathlon, and had no issues.
@GamerDude27 - That ↑, and the original font is missing characters for some languages that people may want to translate the game to, so using this would be easier than adding new characters to the original font.
@Why - Someone asked, I knew how and I'm sure a few others out there were curious, so I figured why not.
@FestiveLuna - Didn't experience the camera thing, but when you go past -16,000 or 16,000 some weird things happen, like if you shoot a missile it instantly explodes. Also visually looks like you stop moving away from Los Santos after that too.
@JayBossinova - No problem, I did this on PS3 a long time ago so I already knew what variables needed changed.
Also fun fact: The North 'N' blip marker on the radar is at x:0, y:25,000 ... just in case anyone was wondering.
For any translators, or anyone who wants to do a similar sort of thing as this mod, I've made a tutorial on how to edit GXT2 files here:
@Jax765 - Those should've been changed already, but I've added the DLC files for them in 1.3 just in case there was some conflict between files. Also removed the 'shotgun' from the mossberg 500.
@Acekiler34 - It does have some design traits from the MPX, but I think it's mostly overall a MP5.
@stefan_menjac @jorimaster - There's no tools for the PC GXT2 files yet so you have to modify the .gxt2 files with a hex editor so you can convert them to PS3/360 .gxt2 format to use with GXT2Tool and then edit them from there. It's a bit of an involved process, which is why I haven't done other languages.
@Jax765 - Yeah, I was thinking of adding a simplified version like that.
@GeorgeZhang @nathandark - Info on creating DLC packs and editing GXT2 files can be found here:
@ZaycoSimen @Meerk4t - It's never a good idea to use any mods online.
@lexo1000 - Added a changelog to the description. I'll try to make sure to update that from now on.
@dethmasta - I did not, no. Though I don't mind if people modify and distribute the file elsewhere.
@Hoopermation Make sure you're replacing the handling.meta in the update.rpf, not common.rpf.