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Problem:
The mod requires NativeUI, but when using NativeUI 1.9.1 the game crashes with a NullReferenceException when opening/using the mod’s menu.
Error excerpt:
[ERROR] Caught unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at ForeverTogether....(Ped , Boolean)
at ForeverTogether....(UIMenu , UIMenuItem , Int32)
at NativeUI.UIMenu.SelectItem()
at NativeUI.UIMenu.ProcessControl(Keys key)
at NativeUI.MenuPool.ProcessControl()
at NativeUI.MenuPool.ProcessMenus()
at ForeverTogether....(MenuPool)
at ForeverTogether....(Object , EventArgs)
at SHVDN.Script.DoTick()
[WARNING] Aborted script ForeverTogether.