105 Mods geliked
437 Kommentare
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Truly one of the updates to one of the mods of all time
This has developed into unrestrained schizoposting and I'm so glad I'm here to witness it.
@Jeragon186 You could modify the colours in the _dpal image in the .ytd to make the default tint yellow as opposed to black, but if you wanted to assign tints based on units and whatnot, then, to the best of my knowledge, neither lcpdfr or ultimatebackup supports that, despite my repeated pleas.
"Drove my Chevy to the levee but the levee was dry. Them good ol' boys were drinking whiskey and rye, singin' this'll be the day that I die"
@cam4290 They're available in the EUP discord.
Hello officer? Yes, this mod right here.
@Rizencraft you literally just gotta replace the _dpal.dds file inside the .ytd
@Rizencraft Well you can open the tint pallate in paint and change the colour values for the default tint on the luxe version, then just have the luxe version be an attachment they can have, though I was kind of hoping that lspdfr would have bothered to impliment tints by now. Also because of how the tint system works, I do not have standard textures for it at all, it's all grey, and the tint colour is applied.
@Pimp21 just for this gun, probably not. If you want the .z3d to modify it yourself, just ask on discord
@Pimp21 Cocked hammer is kinda fucked, cause it is an actual separate part, that should behave properly with animations, and in fact, when you try an empty pistol, it will move a bit, for some reason. I've done it how R* did it. It's their wrong animations that are the issue. I could manually adjust the model so it kind of looks right, but if I did, I'd have to do the same to all my other guns, and I'm lazy. Also if the animations were ever updated, I'd need to revert them, idk