Wähle eine der folgenden Kategorien, um die aktuellen GTA 5 PC Mods zu entdecken.
Sooo all this does is make it naturally spawn and naturally enterable?
THe other day I saw a semi (might have been VE one?) struggling to haul a naturally spawned MOC up a hill.
I can only imagine what these will look like in natural spawn. It'll be glorious.
Er, one thing I've noticed: It rains inside the building. There's no falling rain in the air, but puddles on everything.
This is actually really nice, fits in very well with the established buildings, the alcove and porch are nice touches. Would be neat if it could be made an automatic-load scenery with safehouse abilities. One minor thing though - when it's initially spawned, there's some warehouse crap lying around. Namely: A giant crate in the bathroom, a stack of pallets in the elevator, and a pallet of boxes and barrels blocking the stairs to the patio. They're easily removed through spooner, but it'd be nice if they were automatically deleted upon load-in.
Found something else, not sure if anything can be done about it though...the skylift connection ability is useless for larger vehicles. Pretty much anything bigger than a Granger is too heavy for it to fly.
Good start, but could use some work.
What ungodly hell is this?
Do...do the upper floor seats work?
@MilkTheSloth Well really, shouldn't it be similar to how GTA pulls the current MP player face for SC and the Alt character selection wheel?
@Alex_Braun does the vehicle info support add-on vehicles as well?
Well that didn't take long.