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@IntaglaticBombardier do you have a modified gameconfig.xml? And are you running the latest game version?
It seems that the file in GTAV\mods\update\update.rpf\common\shaders\win32_40_final\vehicle_mesh.fxc from VisualV makes a lot of parts very shiny. I highly recommend reverting this file to Vanilla in order to get it to look like how it does in screenshots.
@MoravianLion I have a much bigger project atm. I only released this because it would be waste not to share @LithTheKitten yes.
@LithTheKitten its always had an ai folder installed, as have all my other cars; you can change this by ignoring the ai folder and editing the vehicles.meta file. Change <layout>LAYOUT_LOW_RHD</layout> from LAYOUT_LOW_RHD to LAYOUT_LOW.
@MoravianLion I’m not a robot
Lack of tuning options can be caused by conflicting .meta file id’s or as mentioned before, possibly the usage of an earlier version of the game.
@chonkie yeah. The amber rear indicators? That’s what you meant right, bc that’s what I did
@chonkie Clear indicators are done, but I don't think I can fix the rims b/c of the way GTAV's wheel system.
@chonkie I'll do clear tails and check the rims. The "all the way across" tails are optional, not stock. Also, the exhausts clip through a bit because of the significant shape variation across bumper options. Some exhausts fit with some, but others don't.