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When trying to get on the bus to become a driver, the game freezes and then crashes. There are no problems when you are a passenger.
@GogetaSsj4
[00:59:47] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[00:59:47] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[00:59:47] [DEBUG] Initializing NativeMemory members...
[00:59:48] [DEBUG] Loading scripts from D:\Epic Games\GTAV\scripts ...
[00:59:48] [DEBUG] Loading assembly NativeUI.dll ...
[00:59:48] [INFO] Found 1 script(s) in NativeUI.dll resolved to API version 2.11.6.
[00:59:48] [DEBUG] Loading assembly NAudio.dll ...
[00:59:48] [INFO] Found 0 script(s) in NAudio.dll.
[00:59:48] [DEBUG] Loading assembly NPCVoice.dll ...
[00:59:48] [INFO] Found 1 script(s) in NPCVoice.dll resolved to API version 3.6.0.
[00:59:48] [DEBUG] Loading assembly PlayerVoice.dll ...
[00:59:48] [INFO] Found 1 script(s) in PlayerVoice.dll resolved to API version 3.6.0.
[00:59:48] [DEBUG] Loading assembly dsCore.dll ...
[00:59:48] [INFO] Found 1 script(s) in dsCore.dll resolved to API version 2.11.6.
[00:59:48] [DEBUG] Loading assembly NativeUIForDSCADXMods.dll ...
[00:59:48] [INFO] Found 1 script(s) in NativeUIForDSCADXMods.dll resolved to API version 2.11.6.
[00:59:48] [DEBUG] Loading assembly personalArmy.dll ...
[00:59:48] [INFO] Found 1 script(s) in personalArmy.dll resolved to API version 2.11.6.
[00:59:48] [WARNING] Found 4 script(s) resolved to the deprecated API version 2.x (ScriptHookVDotNet2.dll). The v2 API is no longer actively supported. It may stop being supported in the future. Please report to the authors who developed some of the deprecated scripts. The list of script names:
[00:59:48] [WARNING] NativeUI.dll
[00:59:48] [WARNING] dsCore.dll
[00:59:48] [WARNING] NativeUIForDSCADXMods.dll
[00:59:48] [WARNING] personalArmy.dll
[00:59:48] [DEBUG] Instantiating script dsCore.DSCoreMain ...
[00:59:48] [INFO] Started script dsCore.DSCoreMain.
[00:59:48] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[00:59:48] [INFO] Started script NativeUI.BigMessageThread.
[00:59:48] [DEBUG] Instantiating script NativeUIForDSCADXMods.BigMessageThread ...
[00:59:48] [INFO] Started script NativeUIForDSCADXMods.BigMessageThread.
[00:59:48] [DEBUG] Instantiating script NPCVoice ...
[00:59:48] [INFO] Started script NPCVoice.
[00:59:48] [DEBUG] Instantiating script PersonalArmyMod.Main ...
[00:59:49] [INFO] Started script PersonalArmyMod.Main.
[00:59:49] [DEBUG] Instantiating script PlayerVoice ...
[00:59:49] [INFO] Started script PlayerVoice.
@GogetaSsj4 yeah
@GogetaSsj4 1.0.3274.0
it's quite strange, the player voice mod works fine for me, but the npc voice doesn't.
@GogetaSsj4
[NPC1]
ModelName = carl_johnson
CombatAudioFolder = scripts\NPCVoice\carl_johnson\CombatAudio
AimedAtAudioFolder = scripts\NPCVoice\carl_johnson\AimedAtAudio
BumpedAudioFolder = scripts\NPCVoice\carl_johnson\BumpedAudio
CarCrashAudioFolder = scripts\NPCVoice\carl_johnson\CarCrashAudio
Distance1=10
Volume1=0.3
Distance2=20
Volume2=0.25
Distance3=30
Volume3=0.2
Distance4=40
Volume4=0.15
Distance5=50
Volume5=0.12
Distance6=60
Volume6=0.10
Distance7=70
Volume7=0.07
Distance8=80
Volume8=0.05
Distance9=90
Volume9=0.02
Distance10=100
Volume10=0
I tried adjusting the volume, but the NPC still doesn't play audio.
I added sounds to my NPC, but he just stays silent, but there are lip movements.