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Yup, game can be easily completed with this mod. Thanks Alabeo, this keeps getting better and better with every update.
It's just the right balance between realism and fun, most other mods will exaggerate the damage or make the cars nearly undriveable, not in this case though. Handling is more difficult than vanilla but at the same time it's more fun either and feels a lot more realistic.
Yup, nice. Actually cars finally have some weight and driving generally feels more realistic. One of the very few handling.meta-changes I like, you don't overdo it like most other mods.
Thanks.
Thanks for the updates, MakG.
Just some suggestions for further polishing:
When holding the X button without aiming only ENEMIES should be marked, because otherwise you'll spend most of the time shooting either allies, random bystanders or birds, lol.
Especiallly for mission shootouts this would be very helpful.
And yeah, some more forgiving 'error margin' would be great, but that's on your todo list anyway.
Once again, thanks for the mod.
Nice, thanks KAFAROS.
Though would it be possible to upload a merged 'global.gxt2' file with 'Real Weapon Names', since this mod changes the same file. Maybe you could consider this for the very final version of this mod.
Very cool, MakG. Thanks a lot. Tracking this for further updates.
Well, thanks for the reply, Riantly.
Doesn't work for me at all, sadly.
Not running the latest version of OpenIV though, which might be the reason?
Just out of curiosity: Why not directly replacing 'td_loading_music.awc' in prologue.rpf like it's done in some other sound mods. Wouldn't that be a better solution?
I just don't get it... I drag the 'music.oac' into 'Prologue.rpf' but I have no idea where to put the two wav.files from 'tdl_loading_music'.
An answer would be really appreciated cuz I'd love to replace boring GTA V music with that awesome track.
Big thanks to the author for his efforts...