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    i installed the tuning parts correctly but they don't show in the game. please help. thanks

    8. November 2016
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    1. Read the description, especially the Troubleshooting part. - Done
    2. Describe your problem. - Everything is working fine, I have the icon, there's graffiti, and I can go in and it shows me the upgrade menu. However, the upgrade menu lacks a lot of upgrades (like the only things I can upgrade are paint, lights, turbo, wheels, windows(windows don't seem to work though). Also, all the rims are null.
    3. Do any other mods work? Yes, I have the trainer mod and it works fine.
    4. Are you using a pirate version? Yes. But as you stated, I needed to find a pirate crack for the gta5.exe and the lowrider update so I found one.
    5. Does the garage have graffiti on it? Yes.
    6. Link your ScriptHookV.log and ScriptHookVDotNet-[date].log files
    // GTA V SCRIPT HOOK (build Feb 25 2016, v1.0.617.1a)
    // (C) Alexander Blade 2015-2016
    [00:31:29] INIT: Started
    [00:31:29] INIT: Success, game version is VER_1_0_350_2_NOSTEAM
    [00:31:29] INIT: Registering script 'NativeTrainer.asi' (0x000007FEF145A4F0)
    [00:31:32] INIT: Registering script 'ScriptHookVDotNet.asi' (0x000007FEE37B16A0)
    [00:31:32] INIT: Registering script 'TrainerV.asi' (0x000007FEE21C3730)
    [00:31:36] INIT: Pool 1 extended
    [00:31:36] INIT: Pool 2 extended
    [00:31:36] INIT: Pool 3 extended
    [00:31:36] INIT: Pool 4 extended
    [00:31:41] INIT: GtaThread collection size 175
    [00:31:41] INIT: wnd proc 0x00000000FFFF0685
    [00:31:41] INIT: IDXGISwapChain 0x000007FEFA595AE0 (0x000007FEFA5BB2F8)
    [00:31:41] INIT: IDXGISwapChain set
    [00:31:41] INIT: DX init started
    [00:31:41] INIT: DX feature level B000
    [00:31:41] INIT: DX init succeeded
    [00:32:24] CORE: Requesting thread creation
    [00:32:24] CORE: Creating threads
    [00:32:24] CORE: Started control thread, id 27 active 1
    [00:32:24] CORE: Started thread 'NativeTrainer.asi' (0x000007FEF145A4F0), id 28 active 1
    [00:32:24] CORE: Started thread 'ScriptHookVDotNet.asi' (0x000007FEE37B16A0), id 29 active 1
    [00:32:24] CORE: Started thread 'TrainerV.asi' (0x000007FEE21C3730), id 30 active 1
    [00:32:24] CORE: Launching main() for 'NativeTrainer.asi' (0x000007FEF145A4F0), id 28
    [00:32:24] CORE: Launching main() for 'ScriptHookVDotNet.asi' (0x000007FEE37B16A0), id 29
    [00:32:24] CORE: Launching main() for 'TrainerV.asi' (0x000007FEE21C3730), id 30
    [00:45:50] UNINIT: Unregistering script 'TrainerV.asi'
    [00:45:50] UNINIT: Unregistering script 'ScriptHookVDotNet.asi'
    [00:45:50] UNINIT: Unregistering script 'NativeTrainer.asi'
    scripthookdotnet
    [00:16:19] [DEBUG] Created script domain 'ScriptDomain_B21B344'.
    [00:16:19] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_B21B344' ...
    [00:16:19] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [00:16:19] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [00:16:19] [DEBUG] Starting 1 script(s) ...
    [00:16:19] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_B21B344' ...
    [00:16:22] [DEBUG] Started script 'BennysMotorworks.BennysMotorworks'.
    [00:32:24] [DEBUG] Created script domain 'ScriptDomain_BB7C110B'.
    [00:32:24] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_BB7C110B' ...
    [00:32:25] [DEBUG] Found 1 script(s) in 'BennysMotorworks.dll'.
    [00:32:25] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [00:32:25] [DEBUG] Starting 1 script(s) ...
    [00:32:25] [DEBUG] Instantiating script 'BennysMotorworks.BennysMotorworks' in script domain 'ScriptDomain_BB7C110B' ...
    [00:32:27] [DEBUG] Started script 'BennysMotorworks.BennysMotorworks'.

    Please help. I really like this mod :

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