@sidh1990 what have you did exactly ? Because to solve the error i need to have more informations. Do you have discord ? my discord : The Big Shell#4883
@sidh1990 The 1.1 has been published. Just check the description to see how to save a custom models. Actually i did the "Easy" way but i will make the "Advanced" way too.
@sidh1990 you didn't understand. Just forget all of these and wait for the next update. Actually the extension of my files are ".PedModel" to avoid some problems with file already existing but it's like a ".ini"
@sidh1990 oh you just need to put it under "SquadsManagerModels" in the scripts folder of your game root. But i'm realizing this is too complicated for you and long for me so i will publish the 1.1 maybe the 28/06/2022 with some new thing like an exporter. Actually don't forget to put the "extension" at the end of the file. If you don't see the files extensions just enable it in the windows explorer.
@sidh1990 Hi, to create custom models you just need to take the model you want with a trainer and just custom it with the "Simple Trainer by Sjaak" because you need to put some values in the custom files and i made the "Indexer" for the indexes you get with this specific trainer. It's not really complicated but i will make a video for that.However i will make a custom exporter so you will be able to export a model file without need to edit them manually.
About the "(New) Ability to change the player model to Squad1 selected model" it's a button that allow you to change your player model to the "Squad1" selected model. It's useful if you want to have the same model. I will probably create a button for each squads and not only Squad1.
If you have some others questions don't hesistate :D
@Joseph78 Hi, actually my mod is not really compatible with this kind of system. Maybe i will add something like that but it's unsure. I don't really see the goal of a hiring system.
Hi @Effe78, so about the scripthookdotnet you need to have the ScripthookDotNet3 and LemonUI. About the .ini, assign the start key is my projects so it will be added in the version 1.1 of this mod. Actually i'm working on the 1.0 that will come out the 25/06/2022
@sidh1990 what have you did exactly ? Because to solve the error i need to have more informations. Do you have discord ? my discord : The Big Shell#4883
Until the update is accepted on this website just check the description and download the file from "transfernow"
@sidh1990 The 1.1 has been published. Just check the description to see how to save a custom models. Actually i did the "Easy" way but i will make the "Advanced" way too.
@sidh1990 you didn't understand. Just forget all of these and wait for the next update. Actually the extension of my files are ".PedModel" to avoid some problems with file already existing but it's like a ".ini"
@sidh1990 oh you just need to put it under "SquadsManagerModels" in the scripts folder of your game root. But i'm realizing this is too complicated for you and long for me so i will publish the 1.1 maybe the 28/06/2022 with some new thing like an exporter. Actually don't forget to put the "extension" at the end of the file. If you don't see the files extensions just enable it in the windows explorer.
@sidh1990 Hi, to create custom models you just need to take the model you want with a trainer and just custom it with the "Simple Trainer by Sjaak" because you need to put some values in the custom files and i made the "Indexer" for the indexes you get with this specific trainer. It's not really complicated but i will make a video for that.However i will make a custom exporter so you will be able to export a model file without need to edit them manually.
About the "(New) Ability to change the player model to Squad1 selected model" it's a button that allow you to change your player model to the "Squad1" selected model. It's useful if you want to have the same model. I will probably create a button for each squads and not only Squad1.
If you have some others questions don't hesistate :D
@Joseph78 Hi, actually my mod is not really compatible with this kind of system. Maybe i will add something like that but it's unsure. I don't really see the goal of a hiring system.
nope and it will be in the next update :)
thank you and actually the 1.0 is out :D
Hi @Effe78, so about the scripthookdotnet you need to have the ScripthookDotNet3 and LemonUI. About the .ini, assign the start key is my projects so it will be added in the version 1.1 of this mod. Actually i'm working on the 1.0 that will come out the 25/06/2022