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New video: https://youtu.be/sbNVHdPAVv8
New video: https://youtu.be/aw2t-GrClgw
Changes in 13.3.0:
- Added A400M Atlas support
- Flares on tanks and boats
- Better NPC spawning
- NPC will parachute or drop flares only when on screen and close to the player for better performance
- Changed player blip to Green
- Added ScriptHookV.log contents in the Dogfight.log
- Removed unused code.
New video: https://youtu.be/FmrgjbOZGw8
@Chesterfield Super! Thank you for playing!
@Chesterfield Thank you! I appreciate it! Have you tried to disable other script mods that you don't use while playing the dogfight? Move them out of the Grand Theft Auto V folder temporarily or rename them. The same goes for the Scripts folder. NVE is fine. Mod has a lot of functionality and is very heavy on the game resources. It contains 7 scripts (think 7 mods). Also, if you have some mod that forces a change of the player model, it could conflict.
@Chesterfield Hi, have you tried to follow the troubleshooting guide from the mod description/readme/pinned comment?
@pcon112 Thank you! I appreciate that! To get the carrier only, set all the enemies/support to 0, disable everything in the setting. Spawn by boarding LCAC or as jet, and then return to the carrier.
@The Apple Thank you! I appreciate it!
@Josh Nathan, do you have some other mod mapped to page down control? Try to change it in the in file to something else. It also could be that you have some trainer like the menyoo that causes despawning if you spawn many vehicles and change between them.