16.817
185
16.817
185
Mazda RX-7 Spirit R Type A
http://neos7.altervista.org
http://hachiraito.weebly.com/
v1.0.1
Changelog v1.0.1
Fixed almost all the RHD animations
Credits:
3D Model by Kunos Simulazioni and Turn10 Studios
Converted from Assetto Corsa and Forza Motorsport 4 by Neos7
3D modeling by Zenzoit and Neos7
Collisions modeled from scratch by Neos7
Features:
RHD
Extra stock spoiler
Extra black tint for front splitter
Template and livery support
Full breakable
Dirt mapped
All lights working with fixed coronas
All the dashboard icons and dials are working
Work In Progress:
Enginebay (currently is missing)
LODs optimization
Better mirror reflections
Fix some RHD animations that are currently bugged
You can add you custom livery in the .ytd as extra livery
The textures must be named as "skin_sign_x" where x is a number.
As you can see the skin_sign_1 and skin_sign_2 are already being used by 2 of my skins, you can replace them or add more.
On the pop-up headlights version, you can open them opening the Rear Left Door.
The lights id value used is "698" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Spawn name "rx7ac"
Additional thanks:
Da7K for help
gamemodels.ru for ripping the models
Oleg for Zmodeler
http://neos7.altervista.org
http://hachiraito.weebly.com/
v1.0.1
Changelog v1.0.1
Fixed almost all the RHD animations
Credits:
3D Model by Kunos Simulazioni and Turn10 Studios
Converted from Assetto Corsa and Forza Motorsport 4 by Neos7
3D modeling by Zenzoit and Neos7
Collisions modeled from scratch by Neos7
Features:
RHD
Extra stock spoiler
Extra black tint for front splitter
Template and livery support
Full breakable
Dirt mapped
All lights working with fixed coronas
All the dashboard icons and dials are working
Work In Progress:
Enginebay (currently is missing)
LODs optimization
Better mirror reflections
Fix some RHD animations that are currently bugged
You can add you custom livery in the .ytd as extra livery
The textures must be named as "skin_sign_x" where x is a number.
As you can see the skin_sign_1 and skin_sign_2 are already being used by 2 of my skins, you can replace them or add more.
On the pop-up headlights version, you can open them opening the Rear Left Door.
The lights id value used is "698" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Spawn name "rx7ac"
Additional thanks:
Da7K for help
gamemodels.ru for ripping the models
Oleg for Zmodeler
Zuerst hochgeladen: 31. Oktober 2016
Letztes Update: 2. November 2016
Last Downloaded: vor einem Tag
53 Kommentare
Mazda RX-7 Spirit R Type A
http://neos7.altervista.org
http://hachiraito.weebly.com/
v1.0.1
Changelog v1.0.1
Fixed almost all the RHD animations
Credits:
3D Model by Kunos Simulazioni and Turn10 Studios
Converted from Assetto Corsa and Forza Motorsport 4 by Neos7
3D modeling by Zenzoit and Neos7
Collisions modeled from scratch by Neos7
Features:
RHD
Extra stock spoiler
Extra black tint for front splitter
Template and livery support
Full breakable
Dirt mapped
All lights working with fixed coronas
All the dashboard icons and dials are working
Work In Progress:
Enginebay (currently is missing)
LODs optimization
Better mirror reflections
Fix some RHD animations that are currently bugged
You can add you custom livery in the .ytd as extra livery
The textures must be named as "skin_sign_x" where x is a number.
As you can see the skin_sign_1 and skin_sign_2 are already being used by 2 of my skins, you can replace them or add more.
On the pop-up headlights version, you can open them opening the Rear Left Door.
The lights id value used is "698" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Spawn name "rx7ac"
Additional thanks:
Da7K for help
gamemodels.ru for ripping the models
Oleg for Zmodeler
http://neos7.altervista.org
http://hachiraito.weebly.com/
v1.0.1
Changelog v1.0.1
Fixed almost all the RHD animations
Credits:
3D Model by Kunos Simulazioni and Turn10 Studios
Converted from Assetto Corsa and Forza Motorsport 4 by Neos7
3D modeling by Zenzoit and Neos7
Collisions modeled from scratch by Neos7
Features:
RHD
Extra stock spoiler
Extra black tint for front splitter
Template and livery support
Full breakable
Dirt mapped
All lights working with fixed coronas
All the dashboard icons and dials are working
Work In Progress:
Enginebay (currently is missing)
LODs optimization
Better mirror reflections
Fix some RHD animations that are currently bugged
You can add you custom livery in the .ytd as extra livery
The textures must be named as "skin_sign_x" where x is a number.
As you can see the skin_sign_1 and skin_sign_2 are already being used by 2 of my skins, you can replace them or add more.
On the pop-up headlights version, you can open them opening the Rear Left Door.
The lights id value used is "698" so, if you use another mod which uses the same number, you should edit it in both carcols.meta and carvariations.meta for this mod or the other.
Spawn name "rx7ac"
Additional thanks:
Da7K for help
gamemodels.ru for ripping the models
Oleg for Zmodeler
Zuerst hochgeladen: 31. Oktober 2016
Letztes Update: 2. November 2016
Last Downloaded: vor einem Tag
I've updated the RHD file, now almost all the animations are fixed. Those left probably can't be flipped/fitted.
Hello guys,can somebody tell me if this mods work in a ps3 console??
@never That means you are not using a legal copy of the game. the car uses sound from the Stunts update, that's why your game doesn't have that sound. Just go into the car files, and change the audio to a car you know it's in your game.
Cool m8. Waiting for tuning parts.
@Neos7 Thanks that helped! but i dont have any mods for it how can i fix that
@Dadym No.
Hmmm
Still waiting for Hachi's RX-7, 😂👌
finally a freaking STOCK rx7, NOT EVERYONE LIKES STUPID ROCKET BUNNY, some of us are really old.
Perfet,but I want some tuning
Man, its awesimeness stock rx7!! Tell me please, can i up headliths if i made replace version in the game( Dosnt worx(
Sorry, still worx))
can you please ad mazda pickup 1995 pickup? with working gauges and fuel mod?
Update coming featuring: native popup headlights,tuning parts,template,some liveries and various improvements.
@Neos7 when updt? Cos sinc already have native pop up :)
@dem working on this
Good!
@Neos7 Hey, I just tried to use the tuning parts from your FD3S model "rx7tunable2" with this model, and... It WORKED!!!
I took the rx7ac model files within the vehicles rpf, renamed them to rx7tunable2 and replaced them within the rx7tubable archive.
And then in game, I had most of the tuning working, but... there were a few problems like the lights (I think they can be fixed by changing it in the carcols), the exhaust, RHD --> LHD, rollcage, and maybe another one or two.
Can you please add those tuning to this model, pretty please!
@Neos7 Actually I think I screwed up and spawned the other one, but even then, you just need to align the tuning as its either to the left or right.
Just need tuning parts,and this mod is perfect
@Neos7 are you still alive man ? we needs updates on you cars please