Realistic Handling for Dom's Charger 1.8
8.963
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8.963
67
Version 1.8 changes the power level from crank horsepower to wheel horsepower, this means more accurate speeds and acceleration as well as a more realistic and more noticeable difference between automatic and manual transmissions. I also simulated adding a gear vendors overdrive unit to the three speed automatic effectively making it a 4 speed automatic. This is a common high end mod for classic muscle car auto transmissions and I felt it fit the cars highly modified theme perfectly.
Version 1.7 Fixes an issue where the car would not wheelie with a modded materials.dat installed. To fix the wheelie handling power was slightly reduced and traction was slightly increased. The wheelie handling now has 985 HP.
Version 1.5 includes a slightly less powerful version for keyboard players and increases the traction slightly on the 1200HP Standard version.
Some credit goes to GreenAid because I started on his handling.meta.
This mod consists of standard and wheelie handlings for Ziev's Fast and Furious Charger add on.
Both have 1200 HP and go over 200 MPH. The standard handling can shred tires through first and second gears and is somewhat driftable if you are EASY ON THE GAS. The standard handling is also a semi realistic representation of a highly modified Dodge Charger with race coil over suspension, major weight reduction, a high boost supercharged Hemi engine and a heavily modified three speed automatic.
If you like my mods and you wanna show your support then subscribe to my youtube channel, I'm non monetized and I post car and game videos regularly.
Version 1.7 Fixes an issue where the car would not wheelie with a modded materials.dat installed. To fix the wheelie handling power was slightly reduced and traction was slightly increased. The wheelie handling now has 985 HP.
Version 1.5 includes a slightly less powerful version for keyboard players and increases the traction slightly on the 1200HP Standard version.
Some credit goes to GreenAid because I started on his handling.meta.
This mod consists of standard and wheelie handlings for Ziev's Fast and Furious Charger add on.
Both have 1200 HP and go over 200 MPH. The standard handling can shred tires through first and second gears and is somewhat driftable if you are EASY ON THE GAS. The standard handling is also a semi realistic representation of a highly modified Dodge Charger with race coil over suspension, major weight reduction, a high boost supercharged Hemi engine and a heavily modified three speed automatic.
If you like my mods and you wanna show your support then subscribe to my youtube channel, I'm non monetized and I post car and game videos regularly.
Zuerst hochgeladen: 2. September 2017
Letztes Update: 2. Februar 2018
Last Downloaded: 22 hours ago
31 Kommentare
More mods by Impactjunky:
Version 1.8 changes the power level from crank horsepower to wheel horsepower, this means more accurate speeds and acceleration as well as a more realistic and more noticeable difference between automatic and manual transmissions. I also simulated adding a gear vendors overdrive unit to the three speed automatic effectively making it a 4 speed automatic. This is a common high end mod for classic muscle car auto transmissions and I felt it fit the cars highly modified theme perfectly.
Version 1.7 Fixes an issue where the car would not wheelie with a modded materials.dat installed. To fix the wheelie handling power was slightly reduced and traction was slightly increased. The wheelie handling now has 985 HP.
Version 1.5 includes a slightly less powerful version for keyboard players and increases the traction slightly on the 1200HP Standard version.
Some credit goes to GreenAid because I started on his handling.meta.
This mod consists of standard and wheelie handlings for Ziev's Fast and Furious Charger add on.
Both have 1200 HP and go over 200 MPH. The standard handling can shred tires through first and second gears and is somewhat driftable if you are EASY ON THE GAS. The standard handling is also a semi realistic representation of a highly modified Dodge Charger with race coil over suspension, major weight reduction, a high boost supercharged Hemi engine and a heavily modified three speed automatic.
If you like my mods and you wanna show your support then subscribe to my youtube channel, I'm non monetized and I post car and game videos regularly.
Version 1.7 Fixes an issue where the car would not wheelie with a modded materials.dat installed. To fix the wheelie handling power was slightly reduced and traction was slightly increased. The wheelie handling now has 985 HP.
Version 1.5 includes a slightly less powerful version for keyboard players and increases the traction slightly on the 1200HP Standard version.
Some credit goes to GreenAid because I started on his handling.meta.
This mod consists of standard and wheelie handlings for Ziev's Fast and Furious Charger add on.
Both have 1200 HP and go over 200 MPH. The standard handling can shred tires through first and second gears and is somewhat driftable if you are EASY ON THE GAS. The standard handling is also a semi realistic representation of a highly modified Dodge Charger with race coil over suspension, major weight reduction, a high boost supercharged Hemi engine and a heavily modified three speed automatic.
If you like my mods and you wanna show your support then subscribe to my youtube channel, I'm non monetized and I post car and game videos regularly.
Zuerst hochgeladen: 2. September 2017
Letztes Update: 2. Februar 2018
Last Downloaded: 22 hours ago
Cool! Really does give a feel of 1200hp (or more) :p
@GreenAid You are totally correct, I have been playing BeamNG and Gran Turismo a lot lately and I've gotten used to vehicles being extremely difficult to drive. Sometimes it can be pretty hard for me to straddle the line between realism and playability. I have a slightly less powerful much more controllable version coming out soon.
@Impactjunky Well I try to do the same too tbh, I tune them for keyboard so that they're harder to drive but still not impossible once you practice, as it should be. And I get told that my handlings "have no grip, no brakes" etc, from people that use arcade handlings...
@GreenAid I like your handlings, I have actually learned quite a bit from them.
In my opinion the old cars could use a bit more body roll and that's about it.
@HECTOR1911 Here you go, 800 HP version is much easier to drive.
@Impactjunky Thank you :*!
@HECTOR1911 No problem
how do you make it wheelie
@gamingnoobie Read the description bro
@gamingnoobie I installed wheelie version but it still unwheelie
I need a handling mod for a vehicle and I love your mods but I know you cant make any because I think you said your pc died or something. Anyone you can send me to thats good at it?
@The Taco Po Po There's a few good guys on here, the most realistic guys seem to be killertomate and greenaid but I doubt they would do a single car. You could search the handling tag and ask someone who posts regularly. I would probably do it myself if my PC was working properly right now.
@Impactjunky Ваши настройки очень понравились,особенно пресет "Wheelie". Очень классно,машина теперь рвёт просто)). Вопрос,можно ли сделать ещё такую же настройку но с возможностью более резких поворотов с ручного тормоза? А то на таких скоростях нереально входить в повороты:(
@Impactjunky or @GreenAid
Do not forget a handling for the 2018 Dodge Challenger SRT Demon.
SRT Demon Specs: 840 hp; 1941 kg; 6 gears; 0-60 mph in 2.1 seconds; 0-100 km/h in 2.3 seconds; top speed of 208 mph (335 km/h)
The SRT Demon also does wheelie. :)
@Krazy Making a car do a wheelie in game means messing with physics and it'll drive like crap then.
Great
How do I install it inside the game?
Nice....
my favorite car mod in gta love this one great work ! :D
@neapel Thanks dude!
its works for a few month then stop working today. wat do i have to check to fix this issue?