Extended Police Station and Luxury Safehouse 2.0
11.610
109
11.610
109
Update 2.0 - I added an easier version of the Assassination Mission where the police are only armed with guns and not RPGs.
This mod adds extra rooms to the front of the police station and a safehouse which you can access past the jail cells.
Features include:
- Interview rooms
- Police lineup room
- Two bedrooms
- Hidden panic room
There are THREE VERSIONS of this mod for roleplaying:
"newpol1" - Devin Weston has become a police informant and got Michael and the gang arrested.
This version is for if you want to explore the police station and safehouse, the cops wont shoot you.
"newpol easy" - Assassination Mission. The boys have made bail and are looking for revenge. The police have locked down the building and brought in heavy reinforcements. Devin Weston is hiding in the safehouse. Can you fight your way through the cops and take him out?
This is the easier version but still pretty tough.
"newpol hard" - This is the harder version of the Assassination Mission. A lot of the cops are armed with RPGs and grenade launchers. Very tough to survive.
REQUIREMENTS:
- Open All Interiors
- Map Editor
- Menyoo or use my objectlist for Map Editor
Load using Map Editor. Load from the roof of the police station to make sure all objects appear.
Enjoy!
This mod adds extra rooms to the front of the police station and a safehouse which you can access past the jail cells.
Features include:
- Interview rooms
- Police lineup room
- Two bedrooms
- Hidden panic room
There are THREE VERSIONS of this mod for roleplaying:
"newpol1" - Devin Weston has become a police informant and got Michael and the gang arrested.
This version is for if you want to explore the police station and safehouse, the cops wont shoot you.
"newpol easy" - Assassination Mission. The boys have made bail and are looking for revenge. The police have locked down the building and brought in heavy reinforcements. Devin Weston is hiding in the safehouse. Can you fight your way through the cops and take him out?
This is the easier version but still pretty tough.
"newpol hard" - This is the harder version of the Assassination Mission. A lot of the cops are armed with RPGs and grenade launchers. Very tough to survive.
REQUIREMENTS:
- Open All Interiors
- Map Editor
- Menyoo or use my objectlist for Map Editor
Load using Map Editor. Load from the roof of the police station to make sure all objects appear.
Enjoy!
Zuerst hochgeladen: 8. Januar 2017
Letztes Update: 26. Januar 2017
Last Downloaded: vor 40 Minuten
15 Kommentare
Update 2.0 - I added an easier version of the Assassination Mission where the police are only armed with guns and not RPGs.
This mod adds extra rooms to the front of the police station and a safehouse which you can access past the jail cells.
Features include:
- Interview rooms
- Police lineup room
- Two bedrooms
- Hidden panic room
There are THREE VERSIONS of this mod for roleplaying:
"newpol1" - Devin Weston has become a police informant and got Michael and the gang arrested.
This version is for if you want to explore the police station and safehouse, the cops wont shoot you.
"newpol easy" - Assassination Mission. The boys have made bail and are looking for revenge. The police have locked down the building and brought in heavy reinforcements. Devin Weston is hiding in the safehouse. Can you fight your way through the cops and take him out?
This is the easier version but still pretty tough.
"newpol hard" - This is the harder version of the Assassination Mission. A lot of the cops are armed with RPGs and grenade launchers. Very tough to survive.
REQUIREMENTS:
- Open All Interiors
- Map Editor
- Menyoo or use my objectlist for Map Editor
Load using Map Editor. Load from the roof of the police station to make sure all objects appear.
Enjoy!
This mod adds extra rooms to the front of the police station and a safehouse which you can access past the jail cells.
Features include:
- Interview rooms
- Police lineup room
- Two bedrooms
- Hidden panic room
There are THREE VERSIONS of this mod for roleplaying:
"newpol1" - Devin Weston has become a police informant and got Michael and the gang arrested.
This version is for if you want to explore the police station and safehouse, the cops wont shoot you.
"newpol easy" - Assassination Mission. The boys have made bail and are looking for revenge. The police have locked down the building and brought in heavy reinforcements. Devin Weston is hiding in the safehouse. Can you fight your way through the cops and take him out?
This is the easier version but still pretty tough.
"newpol hard" - This is the harder version of the Assassination Mission. A lot of the cops are armed with RPGs and grenade launchers. Very tough to survive.
REQUIREMENTS:
- Open All Interiors
- Map Editor
- Menyoo or use my objectlist for Map Editor
Load using Map Editor. Load from the roof of the police station to make sure all objects appear.
Enjoy!
Zuerst hochgeladen: 8. Januar 2017
Letztes Update: 26. Januar 2017
Last Downloaded: vor 40 Minuten
now THATS a police station!!!!!
which parts use menyoo because I dont use that?
looks terrible!! like badly designed apartment. its a project that needs to be done, but not like this!!!! build the corridors and rooms first, and maybe study architecture a little bit. the design needs to be consistent with the rest of the building
@Quakex64 Thanks! Some of the objects are from menyoo. You might be able to load them without it installed, I don't know. Give it a try and if there's nothing missing like tables, beds, doors etc then you've got it working and I'll change the requirements.
@victorangelino Wow so much hatred in your comment. If you don't like my mod and think it needs to be improved that's fair enough but to call it terrible is unfair and insulting. Maybe you should try creating some of your own mods before you spitefully attack other people then you'd know that we're limited by the props available in map editor and menyoo. There are none that look like the exterior of the police station, so I did the best I could with what was available. It's not prefect but it's only meant to be a quick fun mod not a submission for an architecture competition.
@Zoidberg, You're doing a very cool building)
Please in the next update of their work, put it in the archive file "object list" from the program "Map Editor". In my file some items are not displayed, as much as I tried.
@RDK_Ulman Thanks. I've uploaded a version 1.1 that includes my objectlist, I hope that helps
@Zoidberg Yes, thank you very-very much! :D
@Zoidberg you do yourself no favours by being so thin-skinned. the mod does not look like how the station needs to be improved. you rushed the project. and if i said to make it look like the EXTERIOR of the building then i misspoke. uninstall the mod and take a walk around the inside of the vanilla building. there are a large number of doors inside [and outside] the building that don't open. that should be your starting point. one thing you could, and should, very easily add is the police station details from the online mode character creator. if you can't then the project, as you pretty much said yourself, is not necessary. kudos on the effort, though. the project, in its essential conceptual form is something this game very much needs, but what you have done does not, as you said yourself, warrant an entry into an architecture competition. sorry for seeming agitated, but the mdding community very much needs to take control of this game. GTA V is very much,k eventually at least, going to go the way of all GTA games before, and become something to the effect of Multi Theft Auto. if you can help that happen, then i salute you.
@victorangelino Fair enough but I think your standards for what can be done with map mods are too high, at least for what I can do. Making rooms behind the doors is a lot harder task which I don't feel capable of taking on but If you have the skills and time to make that mod please do and I'd be the first to congratulate you on it. I'm not sure what you mean by adding the online mode details but "open all interiors" adds a lot of that stuff. Sorry if I went on a rant but contrary to what you said I didn't rush the project, I spent a lot of hours making this mod, so when someone comments and their first words are "looks terrible!!" I'm obviously going to respond. I'm only human and I'm going to stand up for my work when someone attacks it.
@Zoidberg My bad. mea culpa. not your fault, we need a better map editor. i got perma-banned from online for using a pc cleanup utility that used pop-up notifications, so i'm feeling pretty salty myself. i've wanted it to be the case for some time that the modders would fully hijack the game from rockstar [the actually creative modders, NOT the script kiddies] and while i see it happening more and more on this and other sites, i don't see it happening soon enough. i hate rockstar for what they have become as a company, and what this game never fully became in the hands of its own devs, and the results i get when i google "ex-rockstar employee". its infuriating. if there is any way you can push for a better menyoo map editor, then i would urge you make that push, and let me know how i can help, outside of donating money i don't have to the modder. peace.
@victorangelino yeah I know how you feel. I love GTA but Rockstar's treatment of single player is terrible. I can't believe they haven't released a SP DLC. I guess they're making so much cash from online they just don't care. Also I don't understand why they haven't made more interiors. What's the point in having so many huge mansions if you can't enter them? And the interiors they did make for stilt houses and penthouses were pretty poor. I mean one bedroom for a luxury penthouse - pathetic. That's why I started making my own mods since Rockstar are too lazy or incompetent to do it themselves. If Rockstar had an ounce of the creativity and effort that some of the modders on here have then the game would be 10x better.
@Zoidberg - rockstar didn't make GTAV, a bunch of people who got fired from rockstar for complaining about abuse, slavery conditions, etc. made GTAV.
rockstar just rakes in the cash and laughs. if you want to be sick to your stomach then google "ex-rockstar employee" and take your pick of articles, and i'm not talking about les benzies, i'm talking about the little people.
enough interiors were made to accommodate a story people don't pay THAT much attention to, and there were even some left over that didn't get used [check out the Open All Interiors mod] .
and let's be absolutely clear; a hell of a lot of what we know to be GTAV is actually just stolen from mods for GTA IV and san andreas. for example; the very idea of GTA Online started out as a mod for GTA 1. no joke. and much of the interaction menu started out as the simple native trainer and other menu mods. scum bags. lazy scum bags. you ever tried making a capture mission? i made loads of them and then a bunch of them got erased because they didn't want us placing assets on the subway and other areas they decided to make "restricted". assholes and scumbags.
wich file i should load with map editor and wich one with menyoo? isn't very clear
@hardlevelbr Sorry for late reply. All the files load with map editor. I included menyoo because I used some of the menyoo objects - you probably don't need it.