Alternate Blood Pools 1.1
8.465
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8.465
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Description
This modification will replace the standard blood pools with more subtle ones, which look similar to the ones in Max Payne 3.
This modification will not affect the splatters and other effects. Only the blood pools.
How does it work
Blood pools in GTA V are reacting in two different ways depending on the material below them.
I just swapped some lines in order to get the same reaction on all surfaces. Feel free to ask if you want more precisions.
How to install
Changelog
1.0 - Initial Release
1.1 - Completely removed the normal maps, or to be more accurate, replaced them with dummy, flat ones
1.1 - Tweaked the blood pools size and their randomness, they will be bigger and their size will also be randomized (not full random, sadly)
1.1 - Tweaked the specular, blood will be less reflective, but i got some plans for that
Download old versions
1.0
http://www.mediafire.com/download/7w58fxqdwkei225/Alternate+Blood+Pools_1.0.rar
Want to see more
You can see and follow my various concepts and my global weapons overhaul (WIP) mod here :
This modification will replace the standard blood pools with more subtle ones, which look similar to the ones in Max Payne 3.
This modification will not affect the splatters and other effects. Only the blood pools.
How does it work
Blood pools in GTA V are reacting in two different ways depending on the material below them.
I just swapped some lines in order to get the same reaction on all surfaces. Feel free to ask if you want more precisions.
How to install
- Start OpenIV
- Navigate to Grand Theft Auto V \ update \ update.rpf \ common \ data \ effects
- Activate edit mode
- Replace (you can just drag and drop) decals.dat with the one coming in this archive
- Disable edit mode
- Enjoy !
Changelog
1.0 - Initial Release
1.1 - Completely removed the normal maps, or to be more accurate, replaced them with dummy, flat ones
1.1 - Tweaked the blood pools size and their randomness, they will be bigger and their size will also be randomized (not full random, sadly)
1.1 - Tweaked the specular, blood will be less reflective, but i got some plans for that
Download old versions
1.0
http://www.mediafire.com/download/7w58fxqdwkei225/Alternate+Blood+Pools_1.0.rar
Want to see more
You can see and follow my various concepts and my global weapons overhaul (WIP) mod here :
Zuerst hochgeladen: 13. Mai 2015
Letztes Update: 14. Mai 2015
Last Downloaded: vor 4 Tagen
46 Kommentare
More mods by Drkz:
Description
This modification will replace the standard blood pools with more subtle ones, which look similar to the ones in Max Payne 3.
This modification will not affect the splatters and other effects. Only the blood pools.
How does it work
Blood pools in GTA V are reacting in two different ways depending on the material below them.
I just swapped some lines in order to get the same reaction on all surfaces. Feel free to ask if you want more precisions.
How to install
Changelog
1.0 - Initial Release
1.1 - Completely removed the normal maps, or to be more accurate, replaced them with dummy, flat ones
1.1 - Tweaked the blood pools size and their randomness, they will be bigger and their size will also be randomized (not full random, sadly)
1.1 - Tweaked the specular, blood will be less reflective, but i got some plans for that
Download old versions
1.0
http://www.mediafire.com/download/7w58fxqdwkei225/Alternate+Blood+Pools_1.0.rar
Want to see more
You can see and follow my various concepts and my global weapons overhaul (WIP) mod here :
This modification will replace the standard blood pools with more subtle ones, which look similar to the ones in Max Payne 3.
This modification will not affect the splatters and other effects. Only the blood pools.
How does it work
Blood pools in GTA V are reacting in two different ways depending on the material below them.
I just swapped some lines in order to get the same reaction on all surfaces. Feel free to ask if you want more precisions.
How to install
- Start OpenIV
- Navigate to Grand Theft Auto V \ update \ update.rpf \ common \ data \ effects
- Activate edit mode
- Replace (you can just drag and drop) decals.dat with the one coming in this archive
- Disable edit mode
- Enjoy !
Changelog
1.0 - Initial Release
1.1 - Completely removed the normal maps, or to be more accurate, replaced them with dummy, flat ones
1.1 - Tweaked the blood pools size and their randomness, they will be bigger and their size will also be randomized (not full random, sadly)
1.1 - Tweaked the specular, blood will be less reflective, but i got some plans for that
Download old versions
1.0
http://www.mediafire.com/download/7w58fxqdwkei225/Alternate+Blood+Pools_1.0.rar
Want to see more
You can see and follow my various concepts and my global weapons overhaul (WIP) mod here :
Zuerst hochgeladen: 13. Mai 2015
Letztes Update: 14. Mai 2015
Last Downloaded: vor 4 Tagen
@OmegaKingMods Hehe, no i assure you the term, at least for video games, is indeed "blood splatters".
Mod updated ! See description for full changelog. Install instructions remains the same as before. If for some reason you liked the old version better, a link is still available in the description, changelog section. Enjoy and have fun.
Oh also if you're concerned about the recent events and security in general, this mod isn't an .asi file, it's a loose file therefore perfectly harmless.
@Drkz What diksuk says. Everyone's saying it's much better, but it's not, really. It's still a nice mod for those who want it, though.
@Evanus You seen someone get shot?
Look much, much better than that pool of ketchup, very nice mod.
I didn't noticed how ugly look on GTA V Vanilla the blood hehe, thanks for the mod ps: its an texture modification? if yes, uses the same resolution of blood as default? or your version is HD? Thanks for the mod! :D
@WilfridoElite No it's not. We can't import textures yet. I just swapped some shit (already present in the game) around.
Looking good, I much prefer this over the default, cheers!
Thanks so much for your answer :D
THANKS another great mod...
Best fucking blood pools man. Nice
Hey man I was wondering if decals.dat had a line to effect bleedout time, I want to edit it to slow down the time it takes for the blood to pool. I find it a bit immersion breaking unless I kill someone with a 50 cal ;)
Keep up the great work mate I really appreciate your work.
@TjTheLooseAussie Not that i'm aware of.
can you make a mod without a blood splat when you fall or dragged by cars??or maybe reduced the blood. similar to real scenarios
@Drkz didnt notice this yet, nice job fam!
doesn't seem to be working after biker update
my mistake reinstalled
and it worked fine
The option of this modification is appreciated but to my taste it looks like paint instead of blood
for me the blood is super bright red