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Collisions Detector 1.2


This script detects collisions in the world, and applies damage depending on impact force to all vehicle occupants.

Cops can crash and die during chases.

  • Damage to driver & passengers when two ped vehicles collide
  • Damage to driver & passengers when ped vehicles collide with anything/fall from height/roll over.
  • Damage to player & passengers when colliding with anything/falling from height/rolling over
  • Damage depends on force of impact
  • Force of impact is calculated using the speed difference between the moment of impact and after the impact

  • v1.0

  • v1.1
    -Added .ini to tweak multipliers
    -Removed debug info that I accidently forgot to disable

  • 1.2
    -Added the ability to toggle damage for player/peds separately

  • 1.3
    -Consistency fix

  • ASI Loader
  • Script Hook V
  • Community Script Hook V .NET 3.1.0

  • Extract both files in to the scripts folder.
  • Use CollisionsDetector.ini to tweak damage multipliers

    Source code:
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    Zuerst hochgeladen: 19. September 2022
    Letztes Update: vor 3 Tagen
    Last Downloaded: 1 hour ago

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    81 Downloads , 3 KB
    vor 3 Tagen

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