ImNotMental's Dealership Mod -Custom Build- 1.0
1.067
35
1.067
35
This is modified version of ImNotMentaL's Car Dealership mod. It is 100% his mod - I just changed some things so it fits my needs. I've modified it for myself but I think it's a right thing to share it with you.
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Latest version of the game 1.0.2189.0 - Cayo Perico. (Because mod uses some new vehicles from the new DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.)
RECOMMENDED:
MasterD's Hangars in SP
It will disable restriction zone in Zancudo airbase just like any trainer. And also you can store all purchased aircrafts in hangars with this mod just like in GTA Online). You need to disable restriction zone in Zancudo airbase for Warstock Cache & Carry dealer.
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0 - release
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Latest version of the game 1.0.2189.0 - Cayo Perico. (Because mod uses some new vehicles from the new DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.)
RECOMMENDED:
MasterD's Hangars in SP
It will disable restriction zone in Zancudo airbase just like any trainer. And also you can store all purchased aircrafts in hangars with this mod just like in GTA Online). You need to disable restriction zone in Zancudo airbase for Warstock Cache & Carry dealer.
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0 - release
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Zuerst hochgeladen: 9. Januar 2021
Letztes Update: 11. Januar 2021
Last Downloaded: 1 hour ago
9 Kommentare
This is modified version of ImNotMentaL's Car Dealership mod. It is 100% his mod - I just changed some things so it fits my needs. I've modified it for myself but I think it's a right thing to share it with you.
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Latest version of the game 1.0.2189.0 - Cayo Perico. (Because mod uses some new vehicles from the new DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.)
RECOMMENDED:
MasterD's Hangars in SP
It will disable restriction zone in Zancudo airbase just like any trainer. And also you can store all purchased aircrafts in hangars with this mod just like in GTA Online). You need to disable restriction zone in Zancudo airbase for Warstock Cache & Carry dealer.
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0 - release
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Original mod
ImNotMentaL's gta5mods page
I have ImNotMental's permission to upload this custom build. Huge thanks to him!
DESCRIPTION:
You can purchase various vehicles such as: boats, mini submarines, civil aircrafts (planes and helicopters), trucks, semi-tractors, trailers, armored vehicles, special vehicles, military vehicles (tanks, planes, helicopters, etc).
You can test-drive/fly vehicles and change their color before you buy them.
REQUIREMENTS:
- Latest version of the game 1.0.2189.0 - Cayo Perico. (Because mod uses some new vehicles from the new DLC)
- Microsoft .NET Framework 4.5.2
- Microsoft Visual C++ 2015-2019
- Latest ScripthookV
- Latest ScriptHookVDotNet
- Enable All Interiors with MP Maps enabled (Without it Hayes Autos dealer won't work)
- Add-On Vehicle Spawner (without it DLC vehicles will despawn)
- OpenIV (You need it to install map addon)
- Any trainer that has an option to disable restricted areas (Menyoo, Rampage, etc.)
RECOMMENDED:
MasterD's Hangars in SP
It will disable restriction zone in Zancudo airbase just like any trainer. And also you can store all purchased aircrafts in hangars with this mod just like in GTA Online). You need to disable restriction zone in Zancudo airbase for Warstock Cache & Carry dealer.
INSTALLATION:
1) Put INMNativeUI.dll, INMNativeUI.pdb, INMDealershipCustom.dll files and INMDealershipCustom folder in your GTAV/scripts folder.
2) Using OpenIV (in edit mode) put dealership_addon folder in GTAV/mods/update/x64/dlcpacks folder
3) Using OpenIV navigate to GTAV/mods/update/update.rpf/common/data folder, right-click on dlclist.xml, choose "edit". And add this string: dlcpacks:/dealership_addon/
4) Press "Save" and close OpenIV. That's it.
THE DIFFERENCE FROM THE ORIGINAL MOD:
1) 4 of 6 stores were replaced with the new ones. Now you have 4 new dealers: Elitas Travel Retail, Higgins Helicopters, Warstock C&C Retail, Paleto Truck Sales. (I kept Hayes Autos and Get Aweigh from original mod)
2) Disabled auto-spin feature for showroom.
3) Changed .cfg to .ini file recognition for vehicle config files so you can edit them using ImNotMental's PDMTool app.
4) Fixed the "NULL" problem for addon vehicles without gxt data.
5) Added a small addon with some map changes for the new dealers (billboards, banners, textures at the shop locations and the shop-container for Warstock C&C)
6) Changed log file location. Now mod will save the log files in it's own folder in scripts/INMDealershipCustom/Logs. No more unwanted text files in GTAV root directory when some errors happen.
7) Added seller's messages that depend on your actions while you're in the shop. Just to make shopping a little bit more immersive (kinda). Each shop's seller has it's own set of phrases. You can edit their phrases in the language file if you want to change them. (I'll continue to work on this feature and make more phrases with a random order for each action so it doesn't feel too scripted and annoying.)
8) Added gamepad support for open/close doors buttons.
9) Added background music events for some dealers.
KNOWN ISSUES:
1) 2-3 FPS drop (nothing can be done about it...)
2) Planes will blow up if you fly out of the test-flight zone with landing gear up. (Just fly with landing gear down when test-flying your aircraft). Not a big deal actually.
3) Warstock shop-container model doesn't have collisions (You can walk through it). Probably I will fix this (or not) in the future if I have time to learn how to do that.
4) There's a small error that is written to the log file everytime you quit any dealer without buying something (qeq). It doesn't affect gameplay at all. Just letting you know that it's ok if you find a regular error in .log file.
5) In Paleto Truck Sales shop, DO NOT try to test-drive trailers (otherwise you will have to reload the mod). Just buy them without test-drive they're cheap anyway.
TIP:
If you're gonna buy a trailer, buy semi-tractor first (or use your own one) and only then buy a trailer so you can move it away. Otherwise a truck or a tractor will spawn at the same location as a trailer during showroom mode.
PLEASE NOTE:
- It is still a 2016 mod and if someday Rockstar releases a new update that will brake the mod, most likely I won't be able to fix or update it since I know scripting not good enough to deal with such things. You've been warned.
- Right now it works fine and doesn't conflict with most of the script mods (I have 70+ script mods installed and there're no conflicts at all). If for some reason it doesn't work for you it means the problem is on your side only. Make sure you got Microsoft .NET framework 4.5.2, and Microsoft Visual C++ 2015-2019 installed.
- If you want to rename the categories of vehicles just edit the language config file located in GTAV/scripts/INMDealershipCustom/Languages folder.
- You can't add a new vehicle lists. You can only change the existing ones by adding/deleting vehicles.
- To add an addon vehicle (or a vanilla one) to the shop list just use PDMTool.exe to edit existing vehicle lists located in GTAV/scripts/INMDealershipCustom/Vehicles.
- PDMTool.exe is located in GTAV/scripts/INMDealershipCustom folder. The use is pretty much straight forward (Open existing .ini file, edit it, then save it)
CHANGELOG:
1.0 - release
CREDITS:
Car Dealership Mod - ImNotMentaL
INMNativeUI - ImNotMentaL
PDMTool - ImNotMentaL
Map addon & mod tweaks - DJ-LEXX
ALSO THANKS TO:
dexyfex for Codewalker
skylumz for Dlc Pack Creator & YTYP Generator
0xd4d for amazing dnSpy
Alexander Blade for ScriptHookV
crosire for ScriptHookVDotNet
Zuerst hochgeladen: 9. Januar 2021
Letztes Update: 11. Januar 2021
Last Downloaded: 1 hour ago
This is awesome!!!
Thank you for updating it! great work
awesome
I'm pretty sure that I can add others veichles but, I don't understand what does mean : (Gxt) and (Make)
@Manu96fede
"GXT" (for vehicles in our case) is a language dictionary which contains a name of the vehicle that is shown in the game. For addon cars it is a "global.gxt2" file that is located in "carmodname/dlc.rpf/x64/data/lang/yourlanguage.rpf". But most of the addon cars do not contain this file. That's why you usually can't see the name of many addon cars in the game (in the bottom-right corner) when you press "d-pad down" on the gamepad or "z" key on the keyboard. When you add an addon vehicle to the vehicle list, just use the name of the model for "gxt" just in case an addon car has a GXT data. It is important that you type at least something in "GXT" field (even "blabla" is enough) otherwise you'll see an empty space instead of the car's name in a dealer's menu. If a cars doesn't have it's own GXT then the name you have typed will be shown instead.
"MAKE" is just a brand of the car. (Bravado, Benefactor, Vapid, etc). You can leave this field empty if you want, cuz it won't cause any issues.
@DJ-LEXX I have a fortune if you could move the spawn points of the zankudo, the airport and the boats. Large ships and large planes do not fit here. If it's not difficult. Thank you very much, because this is exactly what I always wanted.
@ion_ua Well I'm not gonna change the existing dealers and their locations since all those shops weren't supposed to sell huge vehicles because I was planning to add a new dealers for that purpose in a distant future. (New dealers for big aircrafts, buses, industrial vehicles, possibly farming vehicles/equipment and probably a small yachts dealer located in Cayo Perico). But right now I don't have time to make such a big update. But If you really want a big vehicles to fit in existing dealers, I can tell you what you need to do in the code so you can change it by yourself using dnSpy. You need to change 4 things: Vehicle's position in showroom, showroom camera's position and rotation, position of your character in showroom. Tell me if you need an assistance with that.
I'm curious why you formatted the prices so strangely. Like "2 295 000" instead of "2,995,000"?
@JustSomeAussie There's no logic behind this. I took some of the prices from original mod's vehicle config files (without checking the actual GTA online prices), some I took from special website. There are also a prices for a cars that are not buyable in GTAO or SP - In this case I just set a prices to my preference. Also there could be mistyping too. Prices are the lowest priority for me. It can be changed by manually editing .ini files or you can use PDMTool instead.