Mission/Heist Creator 1.1.1 (Fix Missing Update Modhelper)
3.060
69
3.060
69
ABSOLUTE MINIMUM GTAV VERSION FOR THiS MOD IS 2944 (SAN ANDREAS MERCANARIES UPDATE)
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Zuerst hochgeladen: 6. Januar 2025
Letztes Update: 17. Februar 2025
Last Downloaded: 2 hours ago
71 Kommentare
More mods by HKH191:
ABSOLUTE MINIMUM GTAV VERSION FOR THiS MOD IS 2944 (SAN ANDREAS MERCANARIES UPDATE)
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Ever wanted to make your own missions or heists, without the need for tedious amounts of scripting? Well look no further, introducing My Mission/Heist Creator, this script allows the user to create their own Mission or heists, by placing down their own entities or importing a already created menyoo map adding objectives and secondary events, all saved into a single ini file.
To start creating or playing a mission, the menu can be opend by hitting f7
This script allows for a vast array of mission types, there are over 90 objective types in the mod, from going to a position, entering a certain vehicle, driving a vehicle to a destination, to more complicating things, such as looting a specific lootable (eg. Gold Trolley), Cracking a safe (both Cayo Minigame and Dial minigame), hacking a IAA Radar (button press minigame), pushing a crate to a destination (From Project Overthrow), opening a container (both Small & Large containers, 2/3 different animations each), cutting a lock with boltcutters, achieving a certain speed or drift points with a vehicle etc. This script was originall commissioned by jdj408 on my discord server.
Customize your mission/heist further with Secondary Events & Optional Objectives, these allow you to change how your mission plays, from adding wanted levels, setting weather, displaying a notification, skipping to a certain objective, setting mission entity in or not in the mission, toggling radar, adding cash, adding amount to mission current take (for heists), giving ped primary/secondary weapon, etc.
Advanced Features
~Smart AI from SPH, this will allow AI to act like guards in heists, only attacking the player once in visual range, this can also be accompanied by a Task Sequences, which will allow an ai to loop a series of task, thing of an ai walking in a patrol route.
~ full menyoo intergration, import your favroutes from menyoo, or design your missions map in menyoo then import it with them mission/heist creator, however if you do need to make small changes to your map, dont fret.
~ Intergrated Entity Spawner, The Mission/Heist creator comes with its own entity spawner, where you can spawn, delete and even move entities around like in menyoo, as well as this, around 1000 objects have already been catagorised for convienience, peds have also been catagories by type/gang (eg. Vagos, Ballas, Army, Merryweather, Cayo Perico Guards etc), as well all vehicles have been categorized by class. However if your trying to find a specific entity, ive also added a search function to search though a list of all Vehicles/Peds/Props, directly taken from menyoo's own spawn lists.
install
1. download and Install scripthookv + Scripthookvdotnet (Nightly for latest Game Release
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. Install modhelper from the zip (Make sure your mod helper is at least 17.0) if your not sure just drag the one from the zip
5. drag HKH_MissionCreator folder into scripts
6. drag HKH_MissionCreator .dll, HKH_MissionCreator .pdb and into scripts
7. Launch game
Special Thanks
CruelmasterMC - allowing me to use his Circuit Hack Minigame as well as trash collection
BillsyLiamGTA- giving me his verison of Cayo Glass Cabinet Cracking
ViceCityVigilante - allowing me to use his lockpicking and hotwiring minigames
SkyZ - helping me with Mopping Objective (coming soon)
jdj408 - commissioning of the mod
kuktasxd - helping me fix issues on non english systems
GrimSleet721363 - Extensive bug testing
everyone on my discord who helped with testing.
Zuerst hochgeladen: 6. Januar 2025
Letztes Update: 17. Februar 2025
Last Downloaded: 2 hours ago
@HKH191 Does this mod work with add-on peds/cars?
@minimehan yeah should do
@HKH191 Thanks fro the info. By the way if I try to load a mission with add-on peds in it without having them in my game files will it give me an error, or crash?
@minimehan im guessing crash, however i think it would skip over any entity it cannot spawn
@HKH191 Alright, thanks a lot. Appreciate it.
@HKH191 Hello, I have yet another question: In smart AI can you change ped's field of vision?
Is there a way to make the player enter a vehicle as a passenger? When setting the ped driver's relationship to "Player", the vehicle cannot be entered at all. If switched to something else, entering the vehicle warps the player into the driver's seat, while still being treated like a passenger.
Also is there a regular AI that just attacks the player when active?
If anyone else is curious about how to get the player in a vehicle as a passenger, I found a workaround by using gn2B's "Enter Vehicle as Passenger Script".
I don't know if it's just me but when I get the stuff or I launch a robbery there is a script error
Opening the menu causes the game to crash
@KebGo not my problem if your game is crashing its likely a issue on your end
Great mod! HKH191, Is there a way for this to work with LCCP?? - works great in SA but won't let you finish/save the mission in LC because 'no objectives were created' 5 stars otherwise
@HKH191 I fixed it. Another question, is there a way to obtain a keycard for a door or container with an item pickup?
@KebGo yeah you can use interact with object objective, place a keycard yourself using the entity spawner
Is the mission timer set in seconds or milliseconds?
bro what the hell is that I spent 2 hours making a mission and when i saved it, it was not the mission i maked and when i restarted my game it was deleted
So, does this mod function similar to the old Mission maker mod? Are the general features kinda alike? im about to try it out, looks interesting.
@KebGo milliseconds
The scripts always crashes when i try to start the minigame (for example the merryweather outpost laptop minigame). What is going on? It can't be anything on my side, since all i did with the mod was put it in the scripts folder and that's all.