NaturallySpawner 1.0.7
4.002
72
4.002
72
This mod is for spawning lot of vehicles from GTA Online to SP.
Note
-This video is a location guide for the vehicles (https://www.youtube.com/watch?v=Aa9JVmW1iEU&t=95s). Watch them if you want to know where the vehicles are or don't if you want to find them on your own.
What's new in 1.0.3:
-Add more vehicle types to spawn
-Improved and optimized algorithm for spawning
Content:
-NaturallySpawner.dll
-Readme.txt
How to install:
Install Script Hook by Alexander Blade and Script Hook V DOT NET 2 then drag "NaturallySpawner.dll" file to the main GTA V scripts directory.
Features:
-More vehicles in military base
-Vehicles are loaded when the player is in range to better manage memory
Known bugs:
-None
Re-Uploading:
You may modify, and use code from this program without my permission. I feel providing source code allows the modding community to grow. You may re-upload this without my permission on any other site but this one. I only request that you credit me when you do.
Credits:
-Dkroods for main coding
-Alexander Blade for Script Hook and parts of code from his trainer
Please report any issues in the comments.
More:
if you will find a bug just write me direct on
My VK
more info and code you will get in github repo here is the link :
GITHUB
___________________________________________________________-
Whats new in version 1.0.4
-In newest version you can add your own vehicles in any place you whant
-configure default added vehicles like changing rotation position and colors also your added to
-fully automated config file safety repairing.
-Tutorial how to work (add, change, delete vehicles) with Config.xml file is in README.txt or Config.xml files
____________________________________________________________
HOT Fix 1.0.5
-Wats New
-Fixed Bugs with Frogger Helicopters positions in the roof of hospitall
-Fixed bugs with collision in special distance
-Fixed Millitary Hunter and Savage Distance bug
-Optimized some distances
-Added in Config.xml new node for each vehicle to configure by yourself
-Fixed more minibugs
Let me remember you that correct fully working game version should be V1.0.1180.1 or higher and if its not you may not see some vehicles
____________________________________________________________
New Version 1.0.6
-Wats New
-Added new Cars
1. NightShark
2. Kuruma (Armored)
-Added new dll file for thous who's got issues in version with config
-Fixed problem with config bug
___________________________________________________________
Whats new in version 1.0.7
-Fixed Bug with Explosion of Cargobob choper in Fort Zancudo (Military base)
-Added new vehicles
1. Nightblade
2. 2 x Annihilator
3. Police Armored van
-Optimized distance values for low PC's
Thanks for everything.
Note
-This video is a location guide for the vehicles (https://www.youtube.com/watch?v=Aa9JVmW1iEU&t=95s). Watch them if you want to know where the vehicles are or don't if you want to find them on your own.
What's new in 1.0.3:
-Add more vehicle types to spawn
-Improved and optimized algorithm for spawning
Content:
-NaturallySpawner.dll
-Readme.txt
How to install:
Install Script Hook by Alexander Blade and Script Hook V DOT NET 2 then drag "NaturallySpawner.dll" file to the main GTA V scripts directory.
Features:
-More vehicles in military base
-Vehicles are loaded when the player is in range to better manage memory
Known bugs:
-None
Re-Uploading:
You may modify, and use code from this program without my permission. I feel providing source code allows the modding community to grow. You may re-upload this without my permission on any other site but this one. I only request that you credit me when you do.
Credits:
-Dkroods for main coding
-Alexander Blade for Script Hook and parts of code from his trainer
Please report any issues in the comments.
More:
if you will find a bug just write me direct on
My VK
more info and code you will get in github repo here is the link :
GITHUB
___________________________________________________________-
Whats new in version 1.0.4
-In newest version you can add your own vehicles in any place you whant
-configure default added vehicles like changing rotation position and colors also your added to
-fully automated config file safety repairing.
-Tutorial how to work (add, change, delete vehicles) with Config.xml file is in README.txt or Config.xml files
____________________________________________________________
HOT Fix 1.0.5
-Wats New
-Fixed Bugs with Frogger Helicopters positions in the roof of hospitall
-Fixed bugs with collision in special distance
-Fixed Millitary Hunter and Savage Distance bug
-Optimized some distances
-Added in Config.xml new node for each vehicle to configure by yourself
-Fixed more minibugs
Let me remember you that correct fully working game version should be V1.0.1180.1 or higher and if its not you may not see some vehicles
____________________________________________________________
New Version 1.0.6
-Wats New
-Added new Cars
1. NightShark
2. Kuruma (Armored)
-Added new dll file for thous who's got issues in version with config
-Fixed problem with config bug
___________________________________________________________
Whats new in version 1.0.7
-Fixed Bug with Explosion of Cargobob choper in Fort Zancudo (Military base)
-Added new vehicles
1. Nightblade
2. 2 x Annihilator
3. Police Armored van
-Optimized distance values for low PC's
Thanks for everything.
Zuerst hochgeladen: 21. Oktober 2019
Letztes Update: 24. November 2019
Last Downloaded: vor 6 Tagen
63 Kommentare
This mod is for spawning lot of vehicles from GTA Online to SP.
Note
-This video is a location guide for the vehicles (https://www.youtube.com/watch?v=Aa9JVmW1iEU&t=95s). Watch them if you want to know where the vehicles are or don't if you want to find them on your own.
What's new in 1.0.3:
-Add more vehicle types to spawn
-Improved and optimized algorithm for spawning
Content:
-NaturallySpawner.dll
-Readme.txt
How to install:
Install Script Hook by Alexander Blade and Script Hook V DOT NET 2 then drag "NaturallySpawner.dll" file to the main GTA V scripts directory.
Features:
-More vehicles in military base
-Vehicles are loaded when the player is in range to better manage memory
Known bugs:
-None
Re-Uploading:
You may modify, and use code from this program without my permission. I feel providing source code allows the modding community to grow. You may re-upload this without my permission on any other site but this one. I only request that you credit me when you do.
Credits:
-Dkroods for main coding
-Alexander Blade for Script Hook and parts of code from his trainer
Please report any issues in the comments.
More:
if you will find a bug just write me direct on
My VK
more info and code you will get in github repo here is the link :
GITHUB
___________________________________________________________-
Whats new in version 1.0.4
-In newest version you can add your own vehicles in any place you whant
-configure default added vehicles like changing rotation position and colors also your added to
-fully automated config file safety repairing.
-Tutorial how to work (add, change, delete vehicles) with Config.xml file is in README.txt or Config.xml files
____________________________________________________________
HOT Fix 1.0.5
-Wats New
-Fixed Bugs with Frogger Helicopters positions in the roof of hospitall
-Fixed bugs with collision in special distance
-Fixed Millitary Hunter and Savage Distance bug
-Optimized some distances
-Added in Config.xml new node for each vehicle to configure by yourself
-Fixed more minibugs
Let me remember you that correct fully working game version should be V1.0.1180.1 or higher and if its not you may not see some vehicles
____________________________________________________________
New Version 1.0.6
-Wats New
-Added new Cars
1. NightShark
2. Kuruma (Armored)
-Added new dll file for thous who's got issues in version with config
-Fixed problem with config bug
___________________________________________________________
Whats new in version 1.0.7
-Fixed Bug with Explosion of Cargobob choper in Fort Zancudo (Military base)
-Added new vehicles
1. Nightblade
2. 2 x Annihilator
3. Police Armored van
-Optimized distance values for low PC's
Thanks for everything.
Note
-This video is a location guide for the vehicles (https://www.youtube.com/watch?v=Aa9JVmW1iEU&t=95s). Watch them if you want to know where the vehicles are or don't if you want to find them on your own.
What's new in 1.0.3:
-Add more vehicle types to spawn
-Improved and optimized algorithm for spawning
Content:
-NaturallySpawner.dll
-Readme.txt
How to install:
Install Script Hook by Alexander Blade and Script Hook V DOT NET 2 then drag "NaturallySpawner.dll" file to the main GTA V scripts directory.
Features:
-More vehicles in military base
-Vehicles are loaded when the player is in range to better manage memory
Known bugs:
-None
Re-Uploading:
You may modify, and use code from this program without my permission. I feel providing source code allows the modding community to grow. You may re-upload this without my permission on any other site but this one. I only request that you credit me when you do.
Credits:
-Dkroods for main coding
-Alexander Blade for Script Hook and parts of code from his trainer
Please report any issues in the comments.
More:
if you will find a bug just write me direct on
My VK
more info and code you will get in github repo here is the link :
GITHUB
___________________________________________________________-
Whats new in version 1.0.4
-In newest version you can add your own vehicles in any place you whant
-configure default added vehicles like changing rotation position and colors also your added to
-fully automated config file safety repairing.
-Tutorial how to work (add, change, delete vehicles) with Config.xml file is in README.txt or Config.xml files
____________________________________________________________
HOT Fix 1.0.5
-Wats New
-Fixed Bugs with Frogger Helicopters positions in the roof of hospitall
-Fixed bugs with collision in special distance
-Fixed Millitary Hunter and Savage Distance bug
-Optimized some distances
-Added in Config.xml new node for each vehicle to configure by yourself
-Fixed more minibugs
Let me remember you that correct fully working game version should be V1.0.1180.1 or higher and if its not you may not see some vehicles
____________________________________________________________
New Version 1.0.6
-Wats New
-Added new Cars
1. NightShark
2. Kuruma (Armored)
-Added new dll file for thous who's got issues in version with config
-Fixed problem with config bug
___________________________________________________________
Whats new in version 1.0.7
-Fixed Bug with Explosion of Cargobob choper in Fort Zancudo (Military base)
-Added new vehicles
1. Nightblade
2. 2 x Annihilator
3. Police Armored van
-Optimized distance values for low PC's
Thanks for everything.
Zuerst hochgeladen: 21. Oktober 2019
Letztes Update: 24. November 2019
Last Downloaded: vor 6 Tagen
Guys by the way be sure also that you using DirectX 11 otherwise it will be buggy
@SASANFARAHMAND if you didn't found any info write me once again
I thoroughly Read but can't find how can add vehicle in map like you
even im play your video file on youtube but found no way to add the vehicle, Only your vehicle will be added
please help me for add new vehicle in map like you
thank you so much Dkroods ❤❤
@Dkroods I thoroughly Read but can't find how can add vehicle in map like you
even im play your video file on youtube but found no way to add the vehicle, Only your vehicle will be added
please help me for add new vehicle in map like you
thank you so much Dkroods ❤❤
@SASANFARAHMAND
How to add vehicle to NaturallySpawner 1.0.7 ?
just repeat what i do.
1) open Config.xml with any text editor go to bottom of
2) Copy last part of text starting form
<ModelContainer>
and ending with
</ModelContainer>
and paste it after previous be sure to delete all spaces
and save it
3)Now need to change Name of vehicle you can find all Names in link
https://wiki.gtanet.work/index.php?title=Vehicle_Models
4) for <Position> and <Rotation> you shuld use some trainer as advice (MENYOO trainer) and change them like <X>Change Value</X> and so on
5) don't touch color parts just leave it like it was
6) all done just save it
@Dkroods Can you add the Dukes O Death? To this location
https://i.imgur.com/B7J91lO.png
https://i.imgur.com/TOxyDZN.png
Thanks
@HvyMetal55 but that is default location for additional content so it should spawn there no?
@Dkroods Nope. Or I wouldn't have inquired. Thanks.
@HvyMetal55 Well i don't think that is good idea for global mod updating but for you special i can add it there if you would like to ?
@Dkroods Disregard. I just thought it would be a good idea. Thanks anyway.
@HvyMetal55 No problem for that thank you for ideas)
Hi, great mod you have! It is nice to see in the game vehicles that Rockstar should include in single player.
But i have a problem with your mod, i cannot add any new spots in the config.xml, any attempt to modify the file the script throw a error when start the game "something's going wrong in configuration file try to delete it and run mod again", and when close the warning window then another window appear in loop with error "cannot create list".
Even if made only a little change, like only change the name of the Hash tag to another vehicle the script does not work
It’s like the script only accept the original Config.XML, and any attempt to modify the XML file the script doesn’t load.
Too bad because the config file is a nice way to add more online vehicles to the single player.
Nice Idea you have there I was wondering if there was one Thanks
I'm not overly familiar with the vehicles in the gta series. i was wondering if anyone could give me a tip to quickly see if the mod is working for me?
@Dkroods Hi The mod is great really appreciated as you are doing a great job of bringing online MP vehicles to Single Player that should be brought be Rockstar but I am constantly getting error whenever the game starts loading. The error states: Something's going wrong in configuration file try to delete it and run mod again , I have not done anything to the mod and have only three scripts in the script folder of my game directory. The script hook registered log is:
After using NaturallySpawner_NoConfig.dll the following log is registered-
[21:51:05] [DEBUG] Instantiating script 'NaturallySpawner_NoConfig.NaturSpawner' in script domain 'ScriptDomain_D409ACCF' ...
[21:51:05] [DEBUG] Started script 'NaturallySpawner_NoConfig.NaturSpawner'.
[21:51:05] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: 'Boolean GTA.Game.get_IsLoading()'.
at NaturallySpawner_NoConfig.NaturSpawner.NaturallySpawner_Tick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
After Installing with config file the following log is registered-
[22:17:37] [DEBUG] Instantiating script 'NaturallySpawner.NaturSpawner' in script domain 'ScriptDomain_8B2678F6' ...
[22:17:52] [DEBUG] Started script 'NaturallySpawner.NaturSpawner'.
[22:17:52] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: 'Boolean GTA.Game.get_IsLoading()'.
at NaturallySpawner.NaturSpawner.NaturallySpawner_Tick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
After Deleting the config.xml and then starting the following log was registered-
[22:20:51] [DEBUG] Instantiating script 'NaturallySpawner.NaturSpawner' in script domain 'ScriptDomain_680C3463' ...
[22:21:00] [DEBUG] Started script 'NaturallySpawner.NaturSpawner'.
[22:21:00] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Method not found: 'Boolean GTA.Game.get_IsLoading()'.
at NaturallySpawner.NaturSpawner.NaturallySpawner_Tick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
@Shronit Hi, i am appreciated that you are using my mod and trying to handle what is going on but in this case i need your help to figure out what's the issue pls contact me on my facebook https://www.facebook.com/pennywisebehind and we will try to fix the problem in direct. As i update the mod to version 1.0.7 i didn't saw any bugs in there, but dont worry i'll figure it out just contact me. I am waiting for you. Thank you.
Hi, can you make one that we can change the vehicles to whatever we like to spawn?
@ChaudhuriSB Hi, I already did it bro just check summary
@ChaudhuriSB Use config file
@Dkroods Alright, thanks, I'll try again.
@Dkroods Does this support latest DLC vehicles?