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Shootdodge 1.2


Place Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.

J - Toggle Shootdodge

The control can be edited via the .ini file.

Controller also works if you press AIM + JUMP and its enabled in your ini file

Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.

Shootdodge/bullet time mechanic from Max Payne 3

- Initial Release

- Added more settings to ini file to adjust timescale and jump forces

- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge
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Zuerst hochgeladen: 12. November 2017
Letztes Update: 20. November 2017
Last Downloaded: 5 hours ago

All Versions

 1.2 (current)

3.485 Downloads , 6 KB
20. November 2017


1.588 Downloads , 5 KB
12. November 2017


548 Downloads , 5 KB
12. November 2017

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