Advanced Timecycle Editor 1.0
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78
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Advanced Timecycle Editor for GTA 5 Enhanced
This is an in-game visual editor that lets you tweak timecycle .xml files and visualsettings.dat while the game is running.
What it can do
Timecycles:
Visualsettings:
How to Setup
IMPORTANT: This tool is strictly for Single Player use only. Do NOT use it in GTA Online under any circumstances, or you will risk an account ban.
Drop the .asi into your GTA 5 Enhanced main directory.
Press F9 in-game to open the menu.
On its first start, the tool creates an ATE folder inside your Windows Documents directory. Inside this folder, you will find the ATE.ini config file, an Imports folder, and an Exports folder. These paths can be changed later in the settings, but do not choose a folder inside the main GTA 5 Enhanced game directory.
Drop the xmls or visualsettings.dat you want to edit into that Imports folder. You can add files to the Imports folder while the tool is running.
Load them in-game, do your tweaks, and export them. Changed parameters are highlighted in orange and marked with a small star.
You'll find your finished files in the Exports folder.
Right now, there is no automatic region detection. Recommendation: Use the tool to teleport to URBAN or GLOBAL first, just to be sure your location matches the editor.
Requirements
Compatibility
This build was made and tested specifically for GTA 5 Enhanced version 1.0.1013.34.
Because this tool relies on heavy live memory hooking, a Rockstar update will likely break some runtime features. If that happens, I'll look into it and push an update.
Future Updates
This first release focuses on base timecycles and visualsettings.dat. Other categories are already working internally but need more testing before I unleash them:
Those parts are not in the first release because I want them properly tested before shipping them, and right now I am the only tester.
Development & Bugs
Built using Dear ImGui, MinHook, and ScriptHookV by Alexander Blade.
Building this required a ton of Ghidra and IDA analysis, CE tests, memory debugging, and failing a lot.
Bugs are possible! If something loads wrong, exports wrong, causes huge FPS drops, or behaves strangely, let me know what file you used, what you changed, and what happened.
If you want to be sure, compare the imported file with the exported file using WinMerge.
A Legacy version might come later if porting doesn't take up too much time.
Redistribution of this tool is not allowed without my permission.
This is an in-game visual editor that lets you tweak timecycle .xml files and visualsettings.dat while the game is running.
What it can do
Timecycles:
- live-edit Global and Urban regions separately (copy edits between them)
- tweak values for different hours of the day
- compare changes live (before and after)
- export clean xmls: keeps original structure and unknown extra values intact (custom files and hidden parameters pass through safely, they just won't be editable)
Visualsettings:
- live-edit visual parameters
- compare changes live (before and after)
- preserve original order and unsupported extra entries (hidden custom parameters are safely preserved but remain uneditable)
How to Setup
IMPORTANT: This tool is strictly for Single Player use only. Do NOT use it in GTA Online under any circumstances, or you will risk an account ban.
Drop the .asi into your GTA 5 Enhanced main directory.
Press F9 in-game to open the menu.
On its first start, the tool creates an ATE folder inside your Windows Documents directory. Inside this folder, you will find the ATE.ini config file, an Imports folder, and an Exports folder. These paths can be changed later in the settings, but do not choose a folder inside the main GTA 5 Enhanced game directory.
Drop the xmls or visualsettings.dat you want to edit into that Imports folder. You can add files to the Imports folder while the tool is running.
Load them in-game, do your tweaks, and export them. Changed parameters are highlighted in orange and marked with a small star.
You'll find your finished files in the Exports folder.
Right now, there is no automatic region detection. Recommendation: Use the tool to teleport to URBAN or GLOBAL first, just to be sure your location matches the editor.
Requirements
- GTA 5 Enhanced
- ScriptHookV by Alexander Blade
Compatibility
This build was made and tested specifically for GTA 5 Enhanced version 1.0.1013.34.
Because this tool relies on heavy live memory hooking, a Rockstar update will likely break some runtime features. If that happens, I'll look into it and push an update.
Future Updates
This first release focuses on base timecycles and visualsettings.dat. Other categories are already working internally but need more testing before I unleash them:
- the 4 timecycle mods files
- watertune
- vfxlightningsettings
- carcols for siren light settings
- additional weather files
- more GTA visual files if they can be edited safely in real time
Those parts are not in the first release because I want them properly tested before shipping them, and right now I am the only tester.
Development & Bugs
Built using Dear ImGui, MinHook, and ScriptHookV by Alexander Blade.
Building this required a ton of Ghidra and IDA analysis, CE tests, memory debugging, and failing a lot.
Bugs are possible! If something loads wrong, exports wrong, causes huge FPS drops, or behaves strangely, let me know what file you used, what you changed, and what happened.
If you want to be sure, compare the imported file with the exported file using WinMerge.
A Legacy version might come later if porting doesn't take up too much time.
Redistribution of this tool is not allowed without my permission.
Zuerst hochgeladen: 17 hours ago
Letztes Update: 17 hours ago
Last Downloaded: vor 24 Minuten
4 Kommentare
Advanced Timecycle Editor for GTA 5 Enhanced
This is an in-game visual editor that lets you tweak timecycle .xml files and visualsettings.dat while the game is running.
What it can do
Timecycles:
Visualsettings:
How to Setup
IMPORTANT: This tool is strictly for Single Player use only. Do NOT use it in GTA Online under any circumstances, or you will risk an account ban.
Drop the .asi into your GTA 5 Enhanced main directory.
Press F9 in-game to open the menu.
On its first start, the tool creates an ATE folder inside your Windows Documents directory. Inside this folder, you will find the ATE.ini config file, an Imports folder, and an Exports folder. These paths can be changed later in the settings, but do not choose a folder inside the main GTA 5 Enhanced game directory.
Drop the xmls or visualsettings.dat you want to edit into that Imports folder. You can add files to the Imports folder while the tool is running.
Load them in-game, do your tweaks, and export them. Changed parameters are highlighted in orange and marked with a small star.
You'll find your finished files in the Exports folder.
Right now, there is no automatic region detection. Recommendation: Use the tool to teleport to URBAN or GLOBAL first, just to be sure your location matches the editor.
Requirements
Compatibility
This build was made and tested specifically for GTA 5 Enhanced version 1.0.1013.34.
Because this tool relies on heavy live memory hooking, a Rockstar update will likely break some runtime features. If that happens, I'll look into it and push an update.
Future Updates
This first release focuses on base timecycles and visualsettings.dat. Other categories are already working internally but need more testing before I unleash them:
Those parts are not in the first release because I want them properly tested before shipping them, and right now I am the only tester.
Development & Bugs
Built using Dear ImGui, MinHook, and ScriptHookV by Alexander Blade.
Building this required a ton of Ghidra and IDA analysis, CE tests, memory debugging, and failing a lot.
Bugs are possible! If something loads wrong, exports wrong, causes huge FPS drops, or behaves strangely, let me know what file you used, what you changed, and what happened.
If you want to be sure, compare the imported file with the exported file using WinMerge.
A Legacy version might come later if porting doesn't take up too much time.
Redistribution of this tool is not allowed without my permission.
This is an in-game visual editor that lets you tweak timecycle .xml files and visualsettings.dat while the game is running.
What it can do
Timecycles:
- live-edit Global and Urban regions separately (copy edits between them)
- tweak values for different hours of the day
- compare changes live (before and after)
- export clean xmls: keeps original structure and unknown extra values intact (custom files and hidden parameters pass through safely, they just won't be editable)
Visualsettings:
- live-edit visual parameters
- compare changes live (before and after)
- preserve original order and unsupported extra entries (hidden custom parameters are safely preserved but remain uneditable)
How to Setup
IMPORTANT: This tool is strictly for Single Player use only. Do NOT use it in GTA Online under any circumstances, or you will risk an account ban.
Drop the .asi into your GTA 5 Enhanced main directory.
Press F9 in-game to open the menu.
On its first start, the tool creates an ATE folder inside your Windows Documents directory. Inside this folder, you will find the ATE.ini config file, an Imports folder, and an Exports folder. These paths can be changed later in the settings, but do not choose a folder inside the main GTA 5 Enhanced game directory.
Drop the xmls or visualsettings.dat you want to edit into that Imports folder. You can add files to the Imports folder while the tool is running.
Load them in-game, do your tweaks, and export them. Changed parameters are highlighted in orange and marked with a small star.
You'll find your finished files in the Exports folder.
Right now, there is no automatic region detection. Recommendation: Use the tool to teleport to URBAN or GLOBAL first, just to be sure your location matches the editor.
Requirements
- GTA 5 Enhanced
- ScriptHookV by Alexander Blade
Compatibility
This build was made and tested specifically for GTA 5 Enhanced version 1.0.1013.34.
Because this tool relies on heavy live memory hooking, a Rockstar update will likely break some runtime features. If that happens, I'll look into it and push an update.
Future Updates
This first release focuses on base timecycles and visualsettings.dat. Other categories are already working internally but need more testing before I unleash them:
- the 4 timecycle mods files
- watertune
- vfxlightningsettings
- carcols for siren light settings
- additional weather files
- more GTA visual files if they can be edited safely in real time
Those parts are not in the first release because I want them properly tested before shipping them, and right now I am the only tester.
Development & Bugs
Built using Dear ImGui, MinHook, and ScriptHookV by Alexander Blade.
Building this required a ton of Ghidra and IDA analysis, CE tests, memory debugging, and failing a lot.
Bugs are possible! If something loads wrong, exports wrong, causes huge FPS drops, or behaves strangely, let me know what file you used, what you changed, and what happened.
If you want to be sure, compare the imported file with the exported file using WinMerge.
A Legacy version might come later if porting doesn't take up too much time.
Redistribution of this tool is not allowed without my permission.
Zuerst hochgeladen: 17 hours ago
Letztes Update: 17 hours ago
Last Downloaded: vor 24 Minuten


I've been looking for this for awhile.. Any plans for legacy version?
@ked101 There is one for legacy you can find on github, it was on here before but it was deleted. Idk if there's any differences between this mod and rafk's
https://github.com/rafk342/tcEditor-standalone
work on online ?
@Voyevoda It's just a local editor and can't load TC in-game