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Hydraxonn
Alderney State
20 Mods geliked
251 Kommentare
8 Videos
5 Uploads
13 Follower
13.018 Downloads
  • A07bd8 square hydraxon

    @JIMX To this day, still my go to respawn mod. Still works beautifully. I would, however, massively appreciate a version that doesn't change the weather when I respawn!

    vor 4 Tagen
  • A07bd8 square hydraxon

    Excellent work! Unfortunately, on 2944, I'm getting a crash on certain arcade games, with FATAL: Can't find native 0x71A6F836422FDD2B. It seems _SEND_TU_SCRIPT_EVENT_NEW was added in build 3095, is this native absolutely necessary? If it is, can the games that use it be disabled on 2944, to at least keep the game from crashing? Love the addition of Jimmy, wasn't expecting that! Thanks again for your sterling efforts!

    vor 4 Tagen
  • A07bd8 square hydraxon

    @-Vegas- Good to know, thanks! I've been testing with just 2x for the ped multipliers and 1x for the vehicle multipliers. Any increase to the vehicle multipliers makes my game crash a few seconds after loading in and moving around. PoolManager is saying that, yes, I'm running right up against that 256 ped limit AND the 300 vehicle limit. Though I do have modified gameconfig and population files that already increase these spawn rates. Indeed also, the 64 bit size options don't work, which I suspect is a game limitation. I've also noticed that having the ped memory and vehicle memory budgets in the gameconfig also set to 4095 helps with crashing. Regardless, these are now the memory values I've been testing with. Been fairly stable between Los Santos and Liberty City.

    [MEMORY_SETTINGS]
    USE_64BIT_HEAP_SIZE=0
    HEAP_SIZE=10000
    USE_64BIT_POOL_SIZE=0
    POOL_SIZE=4000
    USE_64BIT_RESOURCE_SIZE=0
    RESOURCE_SIZE=10000
    PED_MEM_SIZE=4095
    VEH_MEM_SIZE=4095

    I've been suing the mod with Resource Adjuster, but without Heap Adjuster, as this mod seems to be a suitable replacement.

    11. Dezember 2025
  • A07bd8 square hydraxon

    I'm noticing that I'm not getting an " - OK" after "Overwriting ped memory budget" in the log, and there's no subsequent line for overwriting vehicle memory budget. Anybody else having this issue, or is it just on 2944? I've tried various values, from the default 200 to 4095, and even 10000. Still also getting intermittent game crashes.

    11. Dezember 2025
  • A07bd8 square hydraxon

    @Iodine131 Yes, especially in Liberty City it's still not perfectly stable. Currently testing with PoolManager by @Dilapidated to see if any other gameconfig values need to be boosted.

    11. Dezember 2025
  • A07bd8 square hydraxon

    After some more testing, I've found these to be the most optimized memory settings for legacy. If anyone finds otherwise please @ me, I'd love to further optimize

    [MEMORY_SETTINGS]
    USE_64BIT_HEAP_SIZE=0
    HEAP_SIZE=2048
    USE_64BIT_POOL_SIZE=0
    POOL_SIZE=1536
    USE_64BIT_RESOURCE_SIZE=0
    RESOURCE_SIZE=4095
    PED_MEM_SIZE=4095
    VEH_MEM_SIZE=4095

    11. Dezember 2025
  • A07bd8 square hydraxon

    It is definitely a bit crashy though, not sure if thats my game version or just the general vibe in legacy. I've tries turning down the multipliers to just 2 and messing with the memory values, seems to still happen...

    10. Dezember 2025
  • A07bd8 square hydraxon

    That was monumentally fast, well done! Works on 2944 perfectly.

    10. Dezember 2025
  • A07bd8 square hydraxon

    This looks extremely promising. Hopefully a legacy version is indeed possible

    8. Dezember 2025
  • A07bd8 square hydraxon

    The mod we've been waiting 11 years for

    13. September 2025