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  • 862552 charlotte pfp

    I don't know what happened but somehow, after creating a new profile then moving my mods to that profile, it worked perfectly. I don't know if it was my computer's condition at that time or, when I used administrator on the actual .exe file instead of the shortcut I created. But thanks for this, working well now.

    21. Dezember 2020
  • 862552 charlotte pfp

    Thanks for the response, there seem to be no crash anymore. But a new or old problem that I didn't notice last time was. It fails to transfer the files from my created profile's folder to the game after pressing play on my profile. The loading bar of "GTAVModdingLauncher.exe" doesn't move, and then after a while I closed it cuz' there was still no progress. I reopened it and it launched the game but didn't transfer the files instead. And I ran it with administrator but still the same.

    I really wanna use this launcher though, it'll definitely make my life easier :]

    17. Dezember 2020
  • 862552 charlotte pfp

    Do I have to make a folder for each mods in the profile folder I created? Or do I just place all of them inside.

    Also the launcher crashes during the loading screen to story mode, just before entering the game. Playing in Epic Games
    Crash report:
    ---- GTA V Modding Launcher 0.6.9 BETA crash report ----
    Generated on 05/12/2020 14:43:40

    -- Thrown exception --
    System.ComponentModel.Win32Exception (0x80004005): Access is denied
    at System.Diagnostics.Process.Kill()
    at PursuitLib.Windows.ProcessUtil.Kill(String name)
    at GTAVModdingLauncher.Launcher.LaunchGame(Boolean online)
    at GTAVModdingLauncher.Ui.ProfileEntry.<LaunchProfile>b__12_0()
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart()

    -- Launcher state --
    Is window initialized: True
    Install: C:\GTAV [Epic]
    Current profile: Mods

    -- UI state --
    Is working: False
    Are buttons enabled: False

    5. Dezember 2020