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@MNHC
A separate button, in addition to End, would also be very useful for manually saving only the last position on the map.
End overwrites the time, weather, player inventory, etc.
For example, I'd like to press Insert or another button separately and change the saved location so that everything else remains intact.
For example, I often set the time to 3:00 PM and Extra Sunny, and then in-game I'd just like to save the exact spawn location when loading the game, so that the time and weather remain as 3:00 PM Extra Sunny, even though it was evening and raining at the time of saving.
I hope you understand what I mean.
@MNHC
Very thanks, tag me here or better yet contact me via discord, my login is RemixPL1994
@RebelDragon1976
Hello, I tested this modification for the first time on Enhanced.
The wheel turning I requested is remembered correctly and works great.
This is my favorite modification.
Could you please add three more things to the .ini settings?
1. I'd like a setting like "Unlock all vehicles automatically after loading the game."
This way, when I load the game and approach a saved vehicle, I can immediately enter it without manually unlocking it, which will give the impression that the vehicle is immediately ready for operation and driving.
2. Can you prevent the optional text message about the [L] key or any popup sound near the vehicle from displaying?
I'd like it to look realistic, as if I were walking close to the vehicle and it wasn't visible that it had been previously saved via script. Hiding the information about it would help with this.
3. Currently, we can save a vehicle using the [L] key. However, if I load the game, unlock it, drive a bit further, get out, and then don't save it again, I permanently lose the vehicle upon exiting the game.
Would it be possible to add another optional key, in addition to the [L] key, that would forcefully save the vehicle forever? This way, if we load the game, unlock it, and then drive somewhere without saving again, after exiting the game and reloading, we'd still have the vehicle where we saved it with a different key, e.g., [O], forced. This way, the .json file with it would never be accidentally deleted or disappear.
In the information saved for a given vehicle in the .json, there could be a setting for whether the vehicle is saved:
normally [L] or forced, e.g., [O]
and whether it should be unlocked automatically when the game is loaded or not.
This would significantly increase the realism and immersion of the game.
@MNHC
Hello, this is my favorite script and it's great, but I tested it for the first time on the Enhanced version and it doesn't work.
Even though I've saved the time, weather, and location, it doesn't load correctly with the game.
Could you take a look at this??? Please.
@RebelDragon1976
How do I find your Discord server?
I can't find the server. The link from gta5-mods.com shows an invalid invite.
My Discord username is remixpl1994
@RebelDragon1976
Thank you for remembering this.
If you succeed, that would be great :)
@Chiheb-Bacha
I wish you a lot of perseverance and hope that everything goes according to your plan :)
@Chiheb-Bacha
You're amazing, great job.
The more "Enhanced" content we get from you, the better and more we'll enjoy it, but please don't feel pressured. It's easy to do that, but it's a mistake because it can be discouraging—and that's not what true loyal customers want.
It's really unclear if we'll ever get everything that was on Legacy, and GTA 6 will be out before we see most of it.
I'll give you a list of things worth checking out, choose your favorites, and if you can give us something new, that would be great:
- Packfile Limit Adjuster by @alloc8or
- Weapon Limits Adjuster by @alexguirre
- CScenarioPoint Patch by @alexguirre
- ZolikaPatch V by @RealZolika1351
- SirenSetting Limit Adjuster by @cp702
- Resource Adjuster by @zombieguy
- HeapAdjuster by @Dilapidated
- fwBoxStreamerVariable and decals limit patch by @Tanuki
- ModKitLimit Extender by @Tanuki
- PedProp Limit Adjuster by @William Halverd
- GTA V Audio Fixes - Removes high FPS stutters and the 188 FPS limit by @gogsi123
- No Boundary Limits by @alloc8or
@RebelDragon1976
Hi, thanks for updating this.
Is there a way to add the steering angle to saved vehicles?
I'd love to have, for example, three saved cars in a parking lot, and after loading the game, these vehicles would remember the steering angle they were in when we saved them, thanks to the Auto Center Steering Patch by @Lilb4ng or @InfamousSabre.
It would be great to see our vehicles with one parked with its wheels straight, the other slightly turned, and the third with its wheels turned all the way left or right.
The Auto-Center Steering Patch only remembers the steering angle after exiting the vehicle during gameplay.
The steering angle would need to be saved to the Persistence3 saved settings memory so that it's displayed immediately after loading the game.
@Chiheb-Bacha
Hi, great work. Will Resource Adjuster work for the Enhanced version as well?