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I love it that I no longer burn rubber when accelerating with taxi or leisurely driving around the map @Kryo4lex! While I have nothing against arcade driving style, sometimes it just doesn't play right. This is where this mod comes handy.
Your work gets five stars and a seal of approval as far as I'm concerned. The setup is a tad confusing at first, but it's okay once you get used to it.
I had a rather weird problem though in the first run, as when I tried to set acceleration and braking keys, some "menu" key (????) persistently turned itself on, and I couldn't set it right. I had to use an original download to make it work again.
It would be great to just override the normal acceleration key with your modification! As long as the same key is set to both, vanilla acceleration will override your modification.
Thanks for a useful, working modification and yes - wish you lots of luck and inspiration in 2019!
Good idea, aimed at solving one of the most annoying problems in the gameplay, namely - character always running when in first person. With that little modification, it is finally possible to experience the game first-person and without being in a rush!
I could still nitpick on some details though, like the tapping mechanism which may indeed be confusing and cumbersome. Moreover, one thing has not been improved. There is a situation in the vanilla gameplay that when you are on a bike and in third person, switching to first person will instantly send you bike-sprinting. Even when you are not accelerating. Mod doesn't seem to change that, but it is a minor disadvantage.
It's gonna be sweet to blow these things up. :D :D
@mrchazta man, I know you don't like criticism and stuff like that but let's take an honest, factual look at your mod, shall we?
First of all, your mod fails in exactly the same field as all other fuel mods - it DOES NOT save the fuel level upon quitting and reloading a game. Whenever I return to the same vehicle, I ALWAYS get varying levels of fuel. My tank either "magically" fills itself, or drains. Once, when I started a game with a vehicle that was fully refueled the previous game session, THE FUEL TANK WAS COMPLETELY EMPTY!!
Empty... really, are you kidding me...?
Another minor point, though still a valid point is the fact that the fuel prices are completely science-fictional... Current gas prices in US oscillate around $3.50 - $3.90/l. Certainly not $7.50/l... It's not rocket fuel...
And finally, the HUD used for the whole mod tends to get damaged in some strange way as it either completely disappears, or blinks like a strobe light.
Your concept is great. I like how you envisaged this mod and the options available, but it is a disappointment at this moment. I'm sorry.
Same old, same old...
Random fuel value after each reload. Filled the tank the previous day, ran the game... 20% fuel left...
All these fuel mods have EXACT, SAME PROBLEM. Namely - they don't save fuel level on reload... It's always at about 47% when the game starts, even if I refueled when exiting the game...
Good concept for a mod and a neat lore-friendly solution technical-wise. But no breakthrough yet.
Ouch... the fuel level does NOT save...
A significant disadvantage... I have to reduce the rating back again. :(
Okay, after some more trials I understood how it works - the refueling price will display only when the refueling key method is set to "once". Then, the tank fills up instantly and total price is displayed. My mistake.
As far as the FPS drop is concerned I am kind of baffled... I made two more game sessions with the mod being turned on, drove on calm streets as well as busy city center and noticed no lagging... As if the lag has "magicaly" fixed itself... But I still suggest @LeFix @ikt that you keep an eye on this issue as everyone reports it at some point! Cheers!
Clever idea for an enhanced on-road realism mod. Every little option can be turned on and off with a convenient and elegant-looking menu. Keeping an eye on the fuel gauge has suddenly become fun!
The mod is not free of some issues though. The price of tanked gas always displays "-1" when you tank. Although the final price DOES REFLECT PRICE/LITER value that the user specifies, the in-game display will always show "-1" when refueling. Could probably fix it so it shows the final payment.
What is yet more troubling is the fact that the mod causes a noticeable drop in FPS. This, I believe, may be caused by whatever mechanism / algorithm that calculates the fuel level in the tank. Understandable. But could probably be fixed somehow.
So yet another mod that you can release and forget jedijosh? No, thank you...