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@ThatsPella for the police vehicles and helicopters it seems to take longer than the original after being destroyed, I'm looking for arcade experience. do I have to change it in SSR scripts (responsespawninfo.xml or dispatch.meta especially for the helicopter. Can you give me an directions please
hi @L'kid sorry to bother you, this helicopter has a door opening and closing animation and I want the door to always be open like in some of those screenshots. how to keep the helicopter door open without using a trainer. Is there a meta file that needs to be changed or does it have to be from 3D? could you perhaps provide a little explanation? This is just for personal gaming experience, there is no other purpose. Thank You :)
hi @SkylineGTRFreak sorry to bother you, this helicopter has a door opening and closing animation and I want the door to always be open like in some of those screenshots. how to keep the helicopter door open without using a trainer. Is there a meta file that needs to be changed or does it have to be from 3D? could you perhaps provide a little explanation? This is just for personal gaming experience, there is no other purpose. Thank You :)
Is the annihilator2 minigun broken? the firing line is not straight, it shoots crosswise and the minigun is stuck inside, any suggestion
@kybaind I replaced it with the latest gameconfig update after the installation was complete
finaly!!!!thanks for the update :)
@Ugv6767676 have you tried switching the gameconfig to the latest update after installing the mod, I have tried installing both too, it works! but since RDE has its own dispatch on its scripts (six star response) it's a bit useless for me. So I just took the vehicles and peds includ from the PVE SALE and Dispatch Work San Andreas mods and then customized my own addon dispatch response
nvm. it fixed, but my police red/blue blips became red dot, how to revert it back
I am experiencing a crash on startup, is the mod still compatible with the latest update
Hi, I've tried this mod and I'm wondering if I can reduce the damage to the usssminigun? which makes vehicles explode faster than regular miniguns and I even tried combining it with the Explotion Vehicles Control mod but vehicles keep exploding with vehicle miniguns. Is this influenced by the level of damage to the usssminigun? or are there other factors?, thanks