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I think this might need some updating, trying to install it causes the "ERR_GEN_ZLIB_2" error
Finally! Let's have some fun.
The coronas of the taillights look rather weird, some of them appear to be floating in the air, and when barking more of the floating coronas appear, not even changing the light ID values work to remove them.
Also, using the Tyrus's engine sound is a rather odd choice, I'd have preferred using the Sentinel's or Rhinehart's engine sound, or something that sounds more like a straight 6 really.
@gorgonut I think this has more to do with the car's handling.meta. Find the "vecCentreOfMassOffset" value and reduce the z-axis value, this way the car's center of gravity will be lower and it will be less prone to flipping.
Installed it again and now it works, the hitbox of the car is way too large though. You can literally see the grass flatten in a radius around the car. Otherwise it's a great mod, and I like how it includes the details on the tires. No other SC20 mod has it.
The camera angle makes the MG a bit challenging to use, but otherwise, this is a great mod. This chunky little off-roader is kinda fun to drive really.
The new version of the car for some reason triggers a ERR_FIL_PACK_3 crash, which is rathe bizarre since it's usually associated with the gameconfig.xml, if I revert to the original version then it's fine again.
@SkylineGTRFreak Thanks, man. There are a couple of aircraft mods I am considering commissioning from you.
@SkylineGTRFreak Hey, there're a few mods I kinda wanted to see made, is there a place where we can discuss?
@mizamaca Check vehicles.meta, the <<audionamehash>> part indicates which sound this vehicle uses. For this car it uses a custom engine sound for the McLaren P1 made by Legacy DMC, you can install that mod or just change it to the audio of another car you want. Use the GTA Wiki to verify what kind of internal names each car has.