I love this, it's simple but a nice addition! Great work! If you could possibly add more Lost MC clubhouse locations around Los Santos, then I might be able to use them once I bring the Lost MC and Angels of Death from GTA IV! It would be awesome!
@MissySnowie Yeah most likely knowing Rockstar, they have probably hardcoded it somewhere. But hey at least you tried! Trial and error is part of the modding process! I will take a look at it later on when I plan to update this mod. Maybe I can figure out where they are keeping these flags and stuff and fix it. You're welcome! Anytime! ✌️🐺
@MissySnowie It went pretty well, it was just stressful, as I despise having to public speak XD. Good luck with your appointment and I hope you can figure out the ways the animations work in GTA V! It's always a cool feeling when you learn something new!
@Odenkisska Thank you! I always try to be kind in how I message as I don't want to piss anyone off XD. This is just a hobby making mods for me, so I just want to share my creations and edits with everyone! And no problem, I promise to make the bikers the best I can when I work on them. Similar to how my Italians turned out. Adding my own flare to their outfits and variations while keeping the older GTA IV feel. It just takes me a while to make things the way I want them to be before uploading them you know.
@Odenkisska Epic! Don't forget to add the video to this mod when your done making it, so people can watch it! If you plan on uploading it for the public to view that is.
@nep nep Oh ok, well I like what you're doing nonetheless! I hope you can find a way to work the audio files so that we can fix some of Rockstars mistakes. Maybe while you're fixing the main player protagonist characters you can check the files that correlate for when you the player switches models in game. It would be cool if someone could figure that issue out and make it into a mod as I would gladly make a video using it!
@MissySnowie Woops, sorry for the late reply Snowie. I had to work on a presentation I gotta do for class tomorrow lol. Hmm, did you already try replacing the third person flags in the clipsets.ymt with the flags of the first person?
Try adding these clips for the third person cellphone clip items and see if it works. It should be listed under cellphone@ as cellphone@first_person is of course first person.
@MissySnowie Oh you're trying to do the vehicle edits for the phone. I actually haven't tried editing that yet, but I would think that maybe there might be some flags that you can maybe replace. I wouldn't really know about that yet unless I edit it myself and try some things out. But I wish you luck on your edits MissySnowie! It could be a real cool mod that you could upload if you can get it working!
@nep nep This is a very good concept! I think if you can get the pain audio to play when your either mp male or an npc model, then that would be fucking awesome! As that would improve my melee combat mod so much! I haven't tried this mod yet to know if this already is a thing or not, but if it isn't then I highly recommend you try and get that to work! it would be a fix for something we all have been wanting to see! It just would be cool to use the AI's pain audio when getting punched and stuff, as it would add more life to your characters! Just an idea, but this mod has some great potential!
I love this, it's simple but a nice addition! Great work! If you could possibly add more Lost MC clubhouse locations around Los Santos, then I might be able to use them once I bring the Lost MC and Angels of Death from GTA IV! It would be awesome!
@MissySnowie Yeah most likely knowing Rockstar, they have probably hardcoded it somewhere. But hey at least you tried! Trial and error is part of the modding process! I will take a look at it later on when I plan to update this mod. Maybe I can figure out where they are keeping these flags and stuff and fix it. You're welcome! Anytime! ✌️🐺
@MissySnowie It went pretty well, it was just stressful, as I despise having to public speak XD. Good luck with your appointment and I hope you can figure out the ways the animations work in GTA V! It's always a cool feeling when you learn something new!
Wow this is awesome! Great work on the model editing!
@Odenkisska Thank you! I always try to be kind in how I message as I don't want to piss anyone off XD. This is just a hobby making mods for me, so I just want to share my creations and edits with everyone! And no problem, I promise to make the bikers the best I can when I work on them. Similar to how my Italians turned out. Adding my own flare to their outfits and variations while keeping the older GTA IV feel. It just takes me a while to make things the way I want them to be before uploading them you know.
@Odenkisska Epic! Don't forget to add the video to this mod when your done making it, so people can watch it! If you plan on uploading it for the public to view that is.
@nep nep Oh ok, well I like what you're doing nonetheless! I hope you can find a way to work the audio files so that we can fix some of Rockstars mistakes. Maybe while you're fixing the main player protagonist characters you can check the files that correlate for when you the player switches models in game. It would be cool if someone could figure that issue out and make it into a mod as I would gladly make a video using it!
@MissySnowie Woops, sorry for the late reply Snowie. I had to work on a presentation I gotta do for class tomorrow lol. Hmm, did you already try replacing the third person flags in the clipsets.ymt with the flags of the first person?
Try adding these clips for the third person cellphone clip items and see if it works. It should be listed under cellphone@ as cellphone@first_person is of course first person.
<clipItems>
<Item type="fwClipItemWithProps" key="hash_04CDDF70">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_0D3E5C4C">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_26250A80">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_2C6118A5">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_2C7619DB">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_36D8F751">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_6405798D">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_6CA6798A">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_84E8D9A4">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_917C7EA3">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_B59B9B77">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_B8C6C1BD">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_CBDCE818">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_E5C1879E">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
<Item type="fwClipItemWithProps" key="hash_E75F5F18">
<flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
<priority>AP_MEDIUM</priority>
<boneMask>bonemask_head_neck_and_arms</boneMask>
</Item>
</clipItems>
These are the first-person clips that might just make it treat the third as the same.
Don't replace the cellphone@female yet as it seems to have more in its clips. So just be careful when reading the clip flags and the items they hold.
Hope this helps you in some way!
@MissySnowie Oh you're trying to do the vehicle edits for the phone. I actually haven't tried editing that yet, but I would think that maybe there might be some flags that you can maybe replace. I wouldn't really know about that yet unless I edit it myself and try some things out. But I wish you luck on your edits MissySnowie! It could be a real cool mod that you could upload if you can get it working!
@nep nep This is a very good concept! I think if you can get the pain audio to play when your either mp male or an npc model, then that would be fucking awesome! As that would improve my melee combat mod so much! I haven't tried this mod yet to know if this already is a thing or not, but if it isn't then I highly recommend you try and get that to work! it would be a fix for something we all have been wanting to see! It just would be cool to use the AI's pain audio when getting punched and stuff, as it would add more life to your characters! Just an idea, but this mod has some great potential!