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@chonkie , 'Sugar Coating' not required. Nah, I get the frustration. I feel my maps would go to a whole other level if I had access to a program that performs like 3DS. I have 'Blender', but it doesn't have a GTAV plug-in. The thing I objected to that comment was it had that 'end all' vibe to it. We all start with basic trainers and then work up to ME and Menyoo only to realize 'particles and audio' are a PIA when it comes to mapping at that level. I'm finding 'Codewalker' to be real help in working things out. Glad you were able to make the move though.
@ego_Summer , Yeah that archive is gone. So I guess this mod is dead then....
@Zyphon , I look forward to see what you come up with.
@chonkie , "... I don't understand why people settle for mediocre...." That's pretty harsh man. 3Ds Max is freakin' expensive, not to mention the cost of a rig that can push it properly. I've spent years looking for work arounds with the 'rain' and 'missing props' issues. Seems modders have given up. All this stuff is 'code' so there has to be solutions that don't cost an arm and leg. I would just buy 3DS Max like I did ages ago. But now they do that 'subscription garbage'. Last thing I need is another 'monthly bill'. Unless you've got money coming in to justify buying it or have no issue 'opening a vein', the expense isn't worth the trouble. Best thing to do is tighten up one's builds. Lately, I've seen some spot on MLO's and as you say, some 'mediocre ones' as well. You're an excellent source of info and have helped me on occasion. Please don't say things to discourage people who want to get into this groove. At the bottom line, PIA's and all this is supposed to be 'fun'.
@Zyphon , Just so you know, I'll be putting a version of this out soon. I've had it in the cue for a few months so I want you to know I'm not copying you.
Ah! You beat me to it. Nice work.
@PARTHPATIL , That's fine. Glad you like it!
@Pd3917 , First up are you using a legit copy? Second, is the game and all the support mods up to date? Third, do you have any old mods that need updating? If you said 'no' to any or all of those questions, take care of that first. If you're good on all three, I suggest a 'manual install'. If you know how to work OIV then select the DLC in the downloaded file and open it with OIV. Dig down into the files and copy the upper, leg and .diff files you need. Paste them onto your desktop and make sure you keep track of where they're supposed to go. Once you get all that together go into 'Edit Mode' and drop the files into the dlcpack folders where they belong. Don't forget to back up your original files. It's more work, but if your game is squared away that should fix you up.
@QBit07 , No.
@JG7834 , To be sure, are you talking about 'building' your own maps or an issue with this one? Far as 'collision' and 'lights' go, that's a long one. Hit me up in the chat for info on that. Best I can give in the 'short answer' is unless you have 3DS Max, there's not much if anything you can do with 'collisions'. You'll have to work around them. Some spaces may seem great to build in, but they're too much of a pain. Collissions and Occlusions will completely screw up a build. I've figure out a few things to get around them without 3DS Max or OIV. I can go into more detail as needed in the chat.