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Buttloads of collisions still in place. Maybe due to stuff from 'Mappatches' or 'SPPatches' I haven't checked yet. I thought I had DNX props installed but didn't. Still, it looked okay I just had to no-clip to get in and check it out. Only real disappointment was there was no entrance to the garage inside the store and the garage is a ymap instead of an MLO. I've got 'snow' on so it was all on inside there.
@HKH191 You 'missed' the 'Does this still work for everyone else' part. Please, many of Jedijosh's mods still work just fine. I thought maybe yours might. I guess 3 years is like 'dog years' to you guys....
@F5544 Is that what causes that?
@N. Man Is this an 'add-on' or 'replacement'?
@HKH191 , Simple installation and have the req's for it to work. I drive up to a vehicle and nuthin'. Does this still work for everyone else?
@ReNNie , the only two there are the in-game ones being the 247 and 'Trevor's PoS' trailer. I'm able to pull those two collision blocks out in CW. I haven't saved the project yet as I wanted to test it first. Thanks for that tutorial you dropped.
@F5544 Hey, can you figure out how to stop the turret from resetting to the forward position everytime a bullet hits the tank? All the tanks and turretted vehicles in the game does that. It's stupid. Somebody please make it stop.
@STRUT Mods Thanks.
@ReNNie, Whoops! Wrong MLO entirely. I was talking about the 247 MLO in Vinewood Plaza. There was collision from spmapfixes blocking the way. I pulled it and like I said, it now works. For whatever reason it and Igro's Digital Den 'do not' like each other. If the 247 is loaded, you get near Digital Den and the game crashes. I'll take a look at this one, hell I forgot all about this one! Thanks for the head's up. One last thing, way back when we were trying to figure out the 'beer garden pub' in Sandy Shores. I dug in with CW and found two massive collision blocks with one inside the other blocking the upstairs door and nearly a quarter of the MLO space.
@zamalone 'YMAP BOX'? Please explain. Insufficient Data, cannot compute. Seriously, I'd like to know what's up with that because ever since the 'Contract DLC' (spits) all the textures for houses in the Grove St. Cul du sac have that same glitch. 'Bennies' interior did the same thing when I had the 'Del Perro Garage' installed too!