@HeySlickThatsMe, So the 'flesh texture glitch' has been around since day one. I remember you saying way back when that you didn't have any issues loading textures for 'lowr's' and that the issue was around modder's not naming them properly. I've 'renamed' a number of them with no luck and even when putting in lowr's straight from the vanilla game the problem still exists. Yet, I've had 3 lowr's and a few uppr's put in that had no problems and dozens of other failed ones. The only thing I can think of at this point is; do you have the skin texture that gets rid of those 'blue dots' on the female uppr? The reason I suspect it is it replaces the old texture and I notice that failed uppr's and lowr's will take on the texture of various other clothing items or be textureless when loading in.
@ReNNie, again thanks for the 'tut'. I had a chance to look at it and it looks like it will be helpful. I got another 'question' regarding using existing buildings for builds. So I have the removal of unwanted 'occlusions' down, but have not been able to work out how to get rid of the ones caused by the building's exterior design. As you know, once inside an unused building, there are occlusions caused by the 'squares within a square'. For example; some empty interiors can be walked through without any problem as they don't have interior occlusions or collisions. But, if they have sections (blocks) overlapping on the exterior to resemble 'recessed' or added on rooms like a garage, they'll have occlusion when you walk in through from outside, but not when you walk out. Since they aren't actual occlusions or collisions, how can you get rid of them using Codewalker if possible?
@PedEdits, I agree. Beautiful looking Forklift that can't 'lift' anything. I was cool with no 'entering vehicle animation', but a 'heavy duty' forklift that can't lift a 'Mesa', let alone any small cargo containers ain't 'heavy duty.' Looks good, doesn't perform. Disappointed.
@GekkoLilly, so 'HeySlick' gave me the 'solution' to my previous issue. Now, you've used MPClothes did you get the 'meat glitch' with textures for uppr's and lowr's? If you don't know what that is, it's when any of the former an latter get loaded into that mod whether an 'r' or 'u' (skin or no skin), a weird 'flesh' texture overrides all textures in that slot. Weirder still is 'sometimes' individual clothing items (r or u) load in fine with all textures and any clothes that are 'bugged' will take on the texture of the ones that work fine. 'Slick' said it has to do with modders incorrectly naming their embedded textures, but I haven't been able to figure it out. I just loaded clothes from your 'summer' and 'autum' collections and all the 'lowrs' that went into MPC look like 'meat'. The only thing I can think of after all this time is it may be an issue with 'nude' skin textures that get rid of those stupid 'blue dots' on the female uppr's. LIke I said it's weird and others have run into this. I wondered if you have and or if you found a fix?
@GekkoLilly installed the mod. Slots went in no prob. Hairs not showing. Numbered correctly with proper file names.
@HeySlickThatsMe, So the 'flesh texture glitch' has been around since day one. I remember you saying way back when that you didn't have any issues loading textures for 'lowr's' and that the issue was around modder's not naming them properly. I've 'renamed' a number of them with no luck and even when putting in lowr's straight from the vanilla game the problem still exists. Yet, I've had 3 lowr's and a few uppr's put in that had no problems and dozens of other failed ones. The only thing I can think of at this point is; do you have the skin texture that gets rid of those 'blue dots' on the female uppr? The reason I suspect it is it replaces the old texture and I notice that failed uppr's and lowr's will take on the texture of various other clothing items or be textureless when loading in.
@flash76 Did you get an updated version of NBL? It's been broken for years and the creator has abandoned it.
There's nothing on 'Juicy's' discord.
@ReNNie, again thanks for the 'tut'. I had a chance to look at it and it looks like it will be helpful. I got another 'question' regarding using existing buildings for builds. So I have the removal of unwanted 'occlusions' down, but have not been able to work out how to get rid of the ones caused by the building's exterior design. As you know, once inside an unused building, there are occlusions caused by the 'squares within a square'. For example; some empty interiors can be walked through without any problem as they don't have interior occlusions or collisions. But, if they have sections (blocks) overlapping on the exterior to resemble 'recessed' or added on rooms like a garage, they'll have occlusion when you walk in through from outside, but not when you walk out. Since they aren't actual occlusions or collisions, how can you get rid of them using Codewalker if possible?
@scrlt, yeah so took some doing to find your discord (Smods not .scrit.) Anyway, I hit you up in the 'Help' section.
@PedEdits, I agree. Beautiful looking Forklift that can't 'lift' anything. I was cool with no 'entering vehicle animation', but a 'heavy duty' forklift that can't lift a 'Mesa', let alone any small cargo containers ain't 'heavy duty.' Looks good, doesn't perform. Disappointed.
@flash76 do you still need 'No Boundary Limits' mod for this to work properly?
@GekkoLilly, so 'HeySlick' gave me the 'solution' to my previous issue. Now, you've used MPClothes did you get the 'meat glitch' with textures for uppr's and lowr's? If you don't know what that is, it's when any of the former an latter get loaded into that mod whether an 'r' or 'u' (skin or no skin), a weird 'flesh' texture overrides all textures in that slot. Weirder still is 'sometimes' individual clothing items (r or u) load in fine with all textures and any clothes that are 'bugged' will take on the texture of the ones that work fine. 'Slick' said it has to do with modders incorrectly naming their embedded textures, but I haven't been able to figure it out. I just loaded clothes from your 'summer' and 'autum' collections and all the 'lowrs' that went into MPC look like 'meat'. The only thing I can think of after all this time is it may be an issue with 'nude' skin textures that get rid of those stupid 'blue dots' on the female uppr's. LIke I said it's weird and others have run into this. I wondered if you have and or if you found a fix?
Where can I find that outfit and does the body come with it?