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  • Default

    Hi,
    can your ENB be used with the Low Settings Preset of NVE, too? Or is there a even special Calibrated ENB you created for "Low"?

    5. Mai 2022
  • Default

    Thank you, this is working. Thxa lso for your advice in the comments section of the other mod.
    Will there be an impact on Colorful Hud when I am going to install any of the .oiv in the "optional" folder of your mod?

    2. Januar 2022
  • Default

    Thank you very much! This does the job.

    2. Januar 2022
  • Default

    I have exactly the same issue.

    2. Januar 2022
  • Default

    Log NEW Colorful HUD:

    [02.01.2022 01:03:21] [8000] INFO -> Package installer class: "TPackageInstaller20"
    [02.01.2022 01:03:21] [8000] INFO -> Validate content files
    [02.01.2022 01:03:21] [8000] INFO -> Validate content files SUCCEEDED
    [02.01.2022 01:03:21] [8000] INFO -> Installation
    [02.01.2022 01:03:21] [8000] INFO -> Process ARCHIVE "GTA V" with path "F:\Rockstar Games\Grand Theft Auto V\"
    [02.01.2022 01:03:21] [8000] INFO -> ARCHIVE "update\update.rpf" is exists
    [02.01.2022 01:03:21] [8000] INFO -> ARCHIVE "update\update.rpf" is already in the "mods" folder
    [02.01.2022 01:03:21] [8000] INFO -> Process ARCHIVE "update.rpf" with path "F:\Rockstar Games\Grand Theft Auto V\mods\update\update.rpf"
    [02.01.2022 01:03:21] [8000] INFO -> ARCHIVE "x64\data\cdimages\scaleform_generic.rpf" is not exists
    [02.01.2022 01:03:21] [8000] INFO -> Unable to open ARCHIVE with path "x64\data\cdimages\scaleform_generic.rpf" in parent archive "F:\Rockstar Games\Grand Theft Auto V\mods\update\update.rpf", return code "PathNotExists".
    [02.01.2022 01:03:21] [8000] INFO -> ARCHIVE "update.rpf" processed
    [02.01.2022 01:03:21] [8000] INFO -> ARCHIVE "GTA V" processed
    [02.01.2022 01:03:21] [8000] INFO -> Installation FAILED

    2. Januar 2022
  • Default

    Thx for the Hotfix. However, its installation kills the mod NEW Colorful HUD (Weapons, Radio & Map Blips). Anything I can do about it?

    1. Januar 2022
  • Default

    1.0.2189.0 does not work with this mod. @author: update needed pls.

    20. Dezember 2020
  • Default

    Hi,
    how do I setup ReShade in order to make your .inis work:
    - standard effects?
    - SweetFX?
    - none of these?

    24. Mai 2020
  • Default

    Thx again @JAM102970
    My virtual memory is already abour 7 GB which is plenty and almost half the amount of my system RAM. Windows recommends 3 GB. I won't try to incease it to 24 or 32 GB which would be a bad idea here. And of course performance is adjusted for "Programs". :)
    I also try to care to use the latest versions of all dll and asi files. But who knows? ;)
    For the moment I succeeded to increase heap size to 2025 and I will try again playing like that. In all my past efforts this was the only setting that helped keeping the game stable.

    21. April 2020
  • Default

    @JAM102970 Thx for sharing your knowlegde. Unfortunately this doesn't work for me. Following your advice I increased the packfile_list_size value from 5208 to 8744 (for ArchiveCount in gameconfig.xml is 4372). Still the game crashes after about 45 min. This happens recently after I updated Beta Vegetation & Props from 8.5 to 8.6 which however may be a coincidence. What I am trying next is to increase heap_size in HeapAdjuster.ini from 1950 to 1999 which is known to be the highest value here the game accepts when starting. I wll see what happens then, but I am not confident. ;) Of course I also could try to reduce heap_size to 1200 as suggested. But this didn't work before, so ...

    21. April 2020