2 Mods geliked
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Why not have it the replace the revolver instead?
@RusLanParty You can ask this guy how to:
https://www.youtube.com/watch?v=podO5k1x8NM&t=200s
He managed to make a helmet and body cam but for some reason doesn't publish it as a mod.
Hello, i'm having problems with this tank. It replaces my grenade for its shell for some reason.
Does anyone else have issue on not being able to turn off radios on some vehicles especially the addon ones? (even the non DOV ones)
@Chant Can't you just tell me what the name of the line is? Like is it the z=value of the "FirstPersonScopeRotationOffset"?
Why isn't it spawning for me when i type it in the ENT? It says it can't be found but it's already in the DLC meta and mods folder.
@Chant Line 7252 goes to the <RecoilAccuracyMax value="0.500000" /> line of the Assault Rifle though.
@ramirezdu06 Hello, i like this mod the custom bodyguard feature is great but i have to confirm Scutius's issue. When you accidentally aim at your companion they suddenly turn on you. I've checked the relationships setting and every setting i can find on your mod and no bueno. For some reason they WILL attack you if you aim at them. Also, are you planning to add a "Bodyguards follow you" option like the old Advanced Bodyguard Mod? I think that would make controlling them easier.
@Hunk Is the rifle in front of your body part of the mod? If so, is it possible to just get that one? Do you have a standalone mod for that one?
@Zemanez Could you add a point to a specific ped to attack or point to a specific location to go there function on the bodyguard feature like the Advanced Bodyguard Mods? Like Press Alt and an arrow would pop out where you can move it and point to a specific spot you would like your bodyguards to go to or a ped you'd like them to attack. Also, could you add a "set distance to player" so they wouldn't keep on bumping on me whenever i'm trying to shoot someone. Lol.