Handling for Buzzard2 2.0
950
18
950
18
Hey guys! The text I give to you will give you a more realistic approach to flying helicopters in GTA. This is for:
1. People who prefer realism and challenge to simple and arcade
2. Are tired of how easy it is to 'fly a heli' in gta
3. Aspiring heli pilots
4. people who want to know what it's actually like flying a helicopter.
While this isn't a 1-to-1 representation of flying a helicopter (due to engine limitations), it gets very, very close.
Details like hover instability (foot pedal / yaw dependencies), and more sensitive damage make it more realistic. You actually need to put in input to hover in place (as a real helicopter requires!)
You can actually pull off some realistic maneuvers here!
To replace, find the rpf that contains the handling.meta file and replace all of the values I've provided.
IF using fivem, create a handling resource.lua file containing the proper calls (note: you ONLY need to call the handling.meta. No need for vehicles.meta or any of the other files!)
Edit: I look forward to seeing your uploads of helicopter footage to youtube, and you REAL helicopter pilots creating Heli-training courses / videos!
Have fun! :D
Chagelog:
v2 Comes with fixed XML headers and tailers for fiveM, an additional fiveM resource folder for drag n drop capabilities, AND instructions on how to get it working and some common reasons on why it should NOT! (Nothing fancy really...)
v3 Comes with additional rudder dependency. This means that the heli CAN rudder out of control and you'll need to put some foot pedal in to keep her steady. More control, means more challenge to keep her steady, but more rewarding result!
1. People who prefer realism and challenge to simple and arcade
2. Are tired of how easy it is to 'fly a heli' in gta
3. Aspiring heli pilots
4. people who want to know what it's actually like flying a helicopter.
While this isn't a 1-to-1 representation of flying a helicopter (due to engine limitations), it gets very, very close.
Details like hover instability (foot pedal / yaw dependencies), and more sensitive damage make it more realistic. You actually need to put in input to hover in place (as a real helicopter requires!)
You can actually pull off some realistic maneuvers here!
To replace, find the rpf that contains the handling.meta file and replace all of the values I've provided.
IF using fivem, create a handling resource.lua file containing the proper calls (note: you ONLY need to call the handling.meta. No need for vehicles.meta or any of the other files!)
Edit: I look forward to seeing your uploads of helicopter footage to youtube, and you REAL helicopter pilots creating Heli-training courses / videos!
Have fun! :D
Chagelog:
v2 Comes with fixed XML headers and tailers for fiveM, an additional fiveM resource folder for drag n drop capabilities, AND instructions on how to get it working and some common reasons on why it should NOT! (Nothing fancy really...)
v3 Comes with additional rudder dependency. This means that the heli CAN rudder out of control and you'll need to put some foot pedal in to keep her steady. More control, means more challenge to keep her steady, but more rewarding result!
Zuerst hochgeladen: 30. April 2020
Letztes Update: 17. Januar 2021
Last Downloaded: vor 2 Tagen
10 Kommentare
Hey guys! The text I give to you will give you a more realistic approach to flying helicopters in GTA. This is for:
1. People who prefer realism and challenge to simple and arcade
2. Are tired of how easy it is to 'fly a heli' in gta
3. Aspiring heli pilots
4. people who want to know what it's actually like flying a helicopter.
While this isn't a 1-to-1 representation of flying a helicopter (due to engine limitations), it gets very, very close.
Details like hover instability (foot pedal / yaw dependencies), and more sensitive damage make it more realistic. You actually need to put in input to hover in place (as a real helicopter requires!)
You can actually pull off some realistic maneuvers here!
To replace, find the rpf that contains the handling.meta file and replace all of the values I've provided.
IF using fivem, create a handling resource.lua file containing the proper calls (note: you ONLY need to call the handling.meta. No need for vehicles.meta or any of the other files!)
Edit: I look forward to seeing your uploads of helicopter footage to youtube, and you REAL helicopter pilots creating Heli-training courses / videos!
Have fun! :D
Chagelog:
v2 Comes with fixed XML headers and tailers for fiveM, an additional fiveM resource folder for drag n drop capabilities, AND instructions on how to get it working and some common reasons on why it should NOT! (Nothing fancy really...)
v3 Comes with additional rudder dependency. This means that the heli CAN rudder out of control and you'll need to put some foot pedal in to keep her steady. More control, means more challenge to keep her steady, but more rewarding result!
1. People who prefer realism and challenge to simple and arcade
2. Are tired of how easy it is to 'fly a heli' in gta
3. Aspiring heli pilots
4. people who want to know what it's actually like flying a helicopter.
While this isn't a 1-to-1 representation of flying a helicopter (due to engine limitations), it gets very, very close.
Details like hover instability (foot pedal / yaw dependencies), and more sensitive damage make it more realistic. You actually need to put in input to hover in place (as a real helicopter requires!)
You can actually pull off some realistic maneuvers here!
To replace, find the rpf that contains the handling.meta file and replace all of the values I've provided.
IF using fivem, create a handling resource.lua file containing the proper calls (note: you ONLY need to call the handling.meta. No need for vehicles.meta or any of the other files!)
Edit: I look forward to seeing your uploads of helicopter footage to youtube, and you REAL helicopter pilots creating Heli-training courses / videos!
Have fun! :D
Chagelog:
v2 Comes with fixed XML headers and tailers for fiveM, an additional fiveM resource folder for drag n drop capabilities, AND instructions on how to get it working and some common reasons on why it should NOT! (Nothing fancy really...)
v3 Comes with additional rudder dependency. This means that the heli CAN rudder out of control and you'll need to put some foot pedal in to keep her steady. More control, means more challenge to keep her steady, but more rewarding result!
Zuerst hochgeladen: 30. April 2020
Letztes Update: 17. Januar 2021
Last Downloaded: vor 2 Tagen
Any questions? Need help installing? Any feedback? Have you tried it? If you'vle flown a real heli, i especially look forward to your feedback!
V2 Coming soon for those of you less technically enabled / less experienced
Please include a changelog in your description.
I'll take care of that now you sexy beast!
Alldone approve for money!
I didn't know it was possible to achieve a realistic flying handling in GTAV. Nicely done. It even reminds me of "Take On Helicopters" physics at some point. It would be cool if you'd make a realistic handling for the Hunter helicopter.
@DJ-LEXX Totally! I'll add it to the list! Currently, I'm working on the Rogue, and a few others!
@Wetter42 I hope you'll make realistic handling for all the helicopters in the future =)
@DJ-LEXX Definitely! Check out this:
youtube.com/watch?v=MJOwG5_t8mk
I will be posting updates to my handlings and future projects here!
@DJ-LEXX Ooone more. Just did a video sneak peek showing the cargobob;
Check it! :D
https://www.youtube.com/watch?v=-hQ3X-BMu-I