Physical Bullets(BETA) 1.3
6.279
76
6.279
76
This mod makes MOST weapons use actual physical objects for their bullets,thereby making them visible and dodge-able during day time.
Installation: Go to Grand Theft Auto V\update/update.rpf/common/data/ai and replace file weapons.meta
Then Go To Grand Theft Auto V/common.rpf/data/ai replace weapons.meta.
Also since the bullets in this mod are physical objects, you could use this https://www.gta5-mods.com/scripts/freeze-time-beta mod to freeze them in mid air enjoy :)
Also, Also. Would someone mind uploading a video i want to see how the mod works for everyone.Thank you in advance.
EXTRA WEAPONS. ARE THE DLC WEAPONS. INSTALL THAT AS WELL.
Changes :
Version 1.1
Added multiple bullet speeds.
Added more projectile weapons.
Version 1.2
Added oiv install options.
Added multiple bullet model/sizes.
Version 1.3
Added more bullet speeds(measured in feet per second)
Added trail effect
Version 1.3.1
Re-added the non trail effect.
Added bullet speed 1000
Installation: Go to Grand Theft Auto V\update/update.rpf/common/data/ai and replace file weapons.meta
Then Go To Grand Theft Auto V/common.rpf/data/ai replace weapons.meta.
Also since the bullets in this mod are physical objects, you could use this https://www.gta5-mods.com/scripts/freeze-time-beta mod to freeze them in mid air enjoy :)
Also, Also. Would someone mind uploading a video i want to see how the mod works for everyone.Thank you in advance.
EXTRA WEAPONS. ARE THE DLC WEAPONS. INSTALL THAT AS WELL.
Changes :
Version 1.1
Added multiple bullet speeds.
Added more projectile weapons.
Version 1.2
Added oiv install options.
Added multiple bullet model/sizes.
Version 1.3
Added more bullet speeds(measured in feet per second)
Added trail effect
Version 1.3.1
Re-added the non trail effect.
Added bullet speed 1000
Zuerst hochgeladen: 9. November 2017
Letztes Update: 29. Dezember 2017
Last Downloaded: vor einem Tag
172 Kommentare
More mods by SuperKaioken&SpringbunNy:
This mod makes MOST weapons use actual physical objects for their bullets,thereby making them visible and dodge-able during day time.
Installation: Go to Grand Theft Auto V\update/update.rpf/common/data/ai and replace file weapons.meta
Then Go To Grand Theft Auto V/common.rpf/data/ai replace weapons.meta.
Also since the bullets in this mod are physical objects, you could use this https://www.gta5-mods.com/scripts/freeze-time-beta mod to freeze them in mid air enjoy :)
Also, Also. Would someone mind uploading a video i want to see how the mod works for everyone.Thank you in advance.
EXTRA WEAPONS. ARE THE DLC WEAPONS. INSTALL THAT AS WELL.
Changes :
Version 1.1
Added multiple bullet speeds.
Added more projectile weapons.
Version 1.2
Added oiv install options.
Added multiple bullet model/sizes.
Version 1.3
Added more bullet speeds(measured in feet per second)
Added trail effect
Version 1.3.1
Re-added the non trail effect.
Added bullet speed 1000
Installation: Go to Grand Theft Auto V\update/update.rpf/common/data/ai and replace file weapons.meta
Then Go To Grand Theft Auto V/common.rpf/data/ai replace weapons.meta.
Also since the bullets in this mod are physical objects, you could use this https://www.gta5-mods.com/scripts/freeze-time-beta mod to freeze them in mid air enjoy :)
Also, Also. Would someone mind uploading a video i want to see how the mod works for everyone.Thank you in advance.
EXTRA WEAPONS. ARE THE DLC WEAPONS. INSTALL THAT AS WELL.
Changes :
Version 1.1
Added multiple bullet speeds.
Added more projectile weapons.
Version 1.2
Added oiv install options.
Added multiple bullet model/sizes.
Version 1.3
Added more bullet speeds(measured in feet per second)
Added trail effect
Version 1.3.1
Re-added the non trail effect.
Added bullet speed 1000
Zuerst hochgeladen: 9. November 2017
Letztes Update: 29. Dezember 2017
Last Downloaded: vor einem Tag
If your asking a question try to comment by clicking reply, otherwise i don't get notified.
Fix for all,try ApplyDamageOnImpact ,add it on your ammo_ball and test if the wall hole work. (The normal wall hole of the house dosen't work without this on flags section)
@SuperKaioken hello , so , if i shoot object or ped there is a water coming out from the shot . please help i can send you a video if you want
@SuperKaioken Is there any chance you could remove both the smoke and force effect? When shooting people, it's like I'm shooting someone made of send, and the force effect sends them flying.
@SuperKaioken Hi, could you possibly make an uninstall in the near future? Or if you cant, can you tell me what files does it affect so i can manually delete them? Thanks!
@michelangelo777 can you upload this ?
Really AWESOME Mod @SuperKaioken, impressive work you did. It would be nice for a future feature, if you could make the bullets path after make through a body, the bullet should tumble or/and deform, an example: Sniper Elite x-rays shoots. I know it might be difficult, but it would be Really another level.
@SuperKaioken Made a Cinematic Video about the mod! Thanks for all the fun! https://www.youtube.com/watch?v=TwalEZWLkjc&feature=youtu.be
@SuperKaioken As some people have said before they're getting an error of smoke/sand/water type particles and excessive force when a bullet impacts something. I define it as similar to a fire hydrant whenever you break it and the water shoots up and if you are on top of it you get carried up as well. I can provide a screenshot soon if it's needed so that the error can be more clear but I was just wondering if you had found any type of fix for this error.
@michelangelo777 I don't think this mods author is still alive its been more than 1 year lol....maybe you should upload it somewhere else or as a new mod
The mod works at first bit after a few minutes the bullets change to a small and longer model and go way faster. I removed all my mods except the flash and quicksilver mods and it still happens. Anyone know why?
@hijazo00o open the file whit notepad pf windows ,searc the data up on my post and apply all flag , there is the post whit sample . ProjectileFlags>DestroyOnImpact ProcessImpacts AlignWithTrajectory ApplyDamageOnImpact</ProjectileFlags>
</Item>
@SuperKaioken Where is tracer effect....i just see a lot of smoke....? i hate smoke
WHEN I PUT WEAPONS META IN UPDATE.RPF AND COMMON.RPF THE BULLETS ONLY REGISTER ON PEOPLE AND SHOOT AIR OUT OF REGISTERED TARGET. NEED HELP TO FIX PLEASE.
@zlfkingz HAVE SAME ERROR NEED HELP
@SuperKaioken how do i uninstall the mod it just raped my game now when i try to load in to story mode the screen goes black while changing the pics in the loading screen
It booke my game
Can´t shoot targets anymore
How do I unstall it ?
Can you Make it More Faster? Like 800MPH
@SuperKaioken how do i backup this file?
i know how to uninstall the file
if you use the mod with not using mod folder, you cant uninstall it. you need to re-install GTA V
and if you use the mod with the mods folder. You can uninstall it
Run OpenIV
go to Grand Theft Auto V/common.rpf/data/ai copy the weapons.meta file and place it in somewhere else you want e.g =
(C:) Users/[your name]/Desktop or in Documents .etc
go to Grand Theft Auto V/mods/common.rpf/data/ai and replace weapons.meta that you place it in somewhere else
Done!
@SuperKaioken this would be a great mod, but the water/fire hydrant effect completely ruins it. Don't know why it is here, but it just completely destroys this mod