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This script adds the beta "Big" Mission Passed Themes to main characters, each character has its own theme like its supposed to be, this way is kind of hacky but atleast it works.
Maybe in the future ill add NAudio support.
If anything is wrong then let me know, its my first released script mod.
Custom sound info:
Make sure your sound is in 24Bit PCM and that its not too loud or the script will crash or your ears will explode, with audacity i set the sound volume to be 12.3 quieter.
Maybe in the future ill add NAudio support.
If anything is wrong then let me know, its my first released script mod.
Custom sound info:
Make sure your sound is in 24Bit PCM and that its not too loud or the script will crash or your ears will explode, with audacity i set the sound volume to be 12.3 quieter.
Zuerst hochgeladen: 30. November 2018
Letztes Update: 30. November 2018
Last Downloaded: vor 14 Minuten
35 Kommentare
This script adds the beta "Big" Mission Passed Themes to main characters, each character has its own theme like its supposed to be, this way is kind of hacky but atleast it works.
Maybe in the future ill add NAudio support.
If anything is wrong then let me know, its my first released script mod.
Custom sound info:
Make sure your sound is in 24Bit PCM and that its not too loud or the script will crash or your ears will explode, with audacity i set the sound volume to be 12.3 quieter.
Maybe in the future ill add NAudio support.
If anything is wrong then let me know, its my first released script mod.
Custom sound info:
Make sure your sound is in 24Bit PCM and that its not too loud or the script will crash or your ears will explode, with audacity i set the sound volume to be 12.3 quieter.
Zuerst hochgeladen: 30. November 2018
Letztes Update: 30. November 2018
Last Downloaded: vor 14 Minuten
@TheZeal Just use wildbrick's version, it's way better and more original
https://www.gta5-mods.com/misc/restored-beta-mission-passed-themes-add-on-replace
Unfortunately it isn't possible (or atleast easy) to add the short themes properly as rockstar intended it with a script
love ittttttttttttttt
o0f
Whoa, was it really like that? It sounds so gritty, like GTA V's story was going to be MUCH darker or something... I get the creeps hearing that.
@HeySlickThatsMe Don't know why I didn't bother asking a while ago, but what scripts are you talking about that you saw? I'm very interested to see officially what sounds Rockstar wanted to use for each mission.
Also, I found it odd that the default would still play--so I replaced it was an empty (empty because I'm pretty sure four seconds of silence was actually playing OVER the other SFX sounds in the game, essentially muting everything until the silence was done "playing") sound file.
https://mega.nz/#!clIVzIgK!Y3Vnq00bi8pWztF4K6uUQCAw6yS1LRYMhMvSriM-O0o
@cp1dell All mission scripts play specific mission passed sound
@HeySlickThatsMe Yeah you said there’s .rel files that can’t be opened yet to change the paths to the beta sounds, but if those can’t be opened yet where have you seen these scripts that show specific mission passed sounds playing?
@cp1dell script.rpf exists, also we can edit rel files now
@HeySlickThatsMe Oh shit, does that mean what I think it means?
@cp1dell i don't know what you think so I can't say lol
@HeySlickThatsMe Exactly how far are we with reading/writing .rel files. Can we finally edit the paths to play the beta mission complete tunes?
@cp1dell It should be possible but i didn't try yet, we can technically edit everything, but there's a lot of hashes in the names of sounds and soundsets, however this is pretty neat, since we can do things like add new radio stations, add new vehicle sounds, add new weapon sounds, add audio to interiors including custom interiors and things like that, it also helped find two cut interiors
@HeySlickThatsMe What tool are you using? I tried RageAudioTool but it looks like a lot of the hashes haven’t been decided. Also not exactly sure which .rel files call the mission complete sounds, but I’m current doing a story play through so I’d love to try it out.
@cp1dell Codewalker, you need the latest version from releases channel from it's discord server
@HeySlickThatsMe So the beta missions themes, as well as the current one, are located inside sounds.dat54.rel. Not exactly sure what I'm doing, but I'm trying to find anything that shows any correlation between the big and small themes and the currently used one (MC_120712_V1), like how you said the calls for the beta themes exist, but the paths are for the currently used one--but no such luck
There is a delay between the mission completes and the sound playing
Where do I drag and drop the files?
@HeySlickThatsMe can you also add the short themes too...it'll be great
How Do I Install this? Please tell me
How to install this? bruh no instructions