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@Dragust That's the BMW warning chime that plays when you start the car up. It's an intended feature
@ionutlismanu @SemKill The brakes work. I made the handling and I drove it around the vanilla map to ensure it was drivable with the realistic settings. You need to learn that cars don't stop instantly especially at speed. There is nothing to "correct".
Proof of brakes working: https://youtu.be/Str9Cdd6WCk
TRDV also changes the game's driving physics, therefore it requires its own handling - However I don't and won't use it myself, so go make your own if you insist on using TRDV even if it doesn't work with a lot of handling mods.
@SemKill you'd have to manually do it thru vehicles.meta
Not only do you rip my description and barely change anything, but you find a way to use GSTools without legacy's permission. If we're playing dirty, I've got just the thing. :)
@Breezy_nadir ofc... AudioApply in carcols is always 1.0, and not related to the sound mod.
@MaxLuk because vanilla sound volume is weak to be honest. that being said, if the volume is a bit too loud for you there is a forum thread on how to change it for yourself: https://forums.gta5-mods.com/topic/31090/tutorial-how-to-increase-decrease-the-volume-of-vehicle-engines-without-editing-the-awc
Feel free to leave sensible feedback about the custom engine audio~
@knuddelyoshi volume can be adjusted by yourself, a 5mods forum thread explains this
@GodBlessingDH there is no way that mercm279 would be affected, that being said I've seen some magical BS happen in my own game, so one of the things i'd try is changing the m279 setup2.xml "Order" value to a slightly higher value
@Stoykov read one of my comments above