@x3mgamer On next update, i'll add a custom dispatch file where you can choose which types of police vehicles (like sheriff cruiser) will be spawned. ;) I'll will publish the source code on github, so if you want, you can edit it to set custom peds in vehicles. In my mod, sheriff cruiser spawns with normal sheriff ped model.
@Alex01 When i developed this mod i just thought of mixing some wanted levels of the most famous GTAs keeping enough realism. Now i'm thinking to add a custom dispatch file where you can choose some vehicles and their amount but i don't want to expand too much with vehicles because i would like to keep realism (to make it simple, i would like to keep only vehicles more appropriate for the role and not all police/military vehicle). I have to balance choice, realism and the GTA wanted level style ;)
@srluk Now i'm thinking to new update of this mod (always with 6 stars but adding a customized dispatch file to choose specific vehicles and the amount of unit). If i then find how to add 10 stars on UI i'll reorganize all levels because unfortunately, i have to respect the game limits (this fucking game crash directly if it exceeded the limits ahahah).
@srluk My idea was mixing GTA SA, GTA IV and GTA V wanted levels but with 10 stars i should redo all levels but i would always have the spawn limit (around 100 entities) for game memory reason.
@Alex01 Thank you so much! I used strikeforce as sixth star plane because it's a ground attack plane (USAF A10) but i'm thinking some changes to make in a future update of this mod (adding vehicles, dispatch file, etc..) . As for the wanted level, i should understand how to add new stars working with texture on screen; the sixth star in this mod is a fake star added using a game function, not with texture.
Version 2.0 is available. Hope you like this update!
@x3mgamer On next update, i'll add a custom dispatch file where you can choose which types of police vehicles (like sheriff cruiser) will be spawned. ;) I'll will publish the source code on github, so if you want, you can edit it to set custom peds in vehicles. In my mod, sheriff cruiser spawns with normal sheriff ped model.
2.0 version with custom dispatch file in progress! ;)
@Alex01 When i developed this mod i just thought of mixing some wanted levels of the most famous GTAs keeping enough realism. Now i'm thinking to add a custom dispatch file where you can choose some vehicles and their amount but i don't want to expand too much with vehicles because i would like to keep realism (to make it simple, i would like to keep only vehicles more appropriate for the role and not all police/military vehicle). I have to balance choice, realism and the GTA wanted level style ;)
@srluk Now i'm thinking to new update of this mod (always with 6 stars but adding a customized dispatch file to choose specific vehicles and the amount of unit). If i then find how to add 10 stars on UI i'll reorganize all levels because unfortunately, i have to respect the game limits (this fucking game crash directly if it exceeded the limits ahahah).
@srluk My idea was mixing GTA SA, GTA IV and GTA V wanted levels but with 10 stars i should redo all levels but i would always have the spawn limit (around 100 entities) for game memory reason.
@srluk Thanks for your suggestion! But if i can add the seventh star, we might as well go up to 10 ;)
@Yogeshk In a future update i'll add helis ,) . To change number of chopper i should think how to do it (i mean spawning all helis correctly).
@Alex01 Thank you so much! I used strikeforce as sixth star plane because it's a ground attack plane (USAF A10) but i'm thinking some changes to make in a future update of this mod (adding vehicles, dispatch file, etc..) . As for the wanted level, i should understand how to add new stars working with texture on screen; the sixth star in this mod is a fake star added using a game function, not with texture.
@ReNNie I added that but i thought the updated description would be shown after your approval ahah. I'll resolve immediately.