Immersive Combat 1.7.5
46.793
314
46.793
314
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Zuerst hochgeladen: 30. März 2021
Letztes Update: 1. April 2023
Last Downloaded: vor 29 Minuten
All Versions
313 Kommentare
Disclaimer
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
The author is not responsible for your game. Install the modification at your own risk.
Do not post mod to other resources. If you turn on the modification to your modpaсk, then specify the author. ATTENTION There are a lot of sharp and bright flashes in mod compared to the vanilla game, please be careful if you have epilepsy or something like that.
I apologize for my bad English
In GTA 5 shooting is not implemented in the best way. Effects do not look realistic, the bullets are too fast, and the rockets are too slow. The task of modification process the arms part of the combat system GTA 5 from the third and first person for better impression.
Main changes
-Сhange all the weapons including MK2 and the latest updates
-Changed the position of the weapon in the hands in the first person (now it looks more like a first person shooter)
-Increased the viewing angle when aiming from the first person
-Changed damage
-The amount of ammunition is reduced
-Redone accuracy and recoil
-Reduced reload rate
-The number of cartridges in the magazines is now like real analogues
-Reduced bullet speed
-Increased rocket speed
-Completely redesigned Muzzle effects
-Tracers removed
-Reduced bullet force when fired at a ped or vehicle
-Increased the rate of fire of some weapons
notes
-If you want more powerful reсoil, you can use Gun Recoil by Eddlm
-This should work fine with any euphoria mod if you install it after installing Euphoria
Installation
OIV
Changelog
1.1
-Small fixes.
-Added OIV installation.
-Added Flashlight Overhaul 1.2 by FKDZ Compatibility
1.2
-Small fixes.
-Added zoom on Marksman Rifle.
-Changed the animation of the run for some pistols.
1.3
-Increased the rate of fire of the whole weapon to match the sounds of RGS
-The effects of some weapons changed
-Fixed reload animation Double Barrel Shotgun
-Marksman Rifle Mk II Now shoots quickly as an automatic rifle, also by default she has no scope. Now resembles M14
-Many more small fixes
1.4
-Recycled light from shots
-Changed мuzzle еffects in some weapons
-Some small fixes
-Changed recoil from some weapons
-Added optional files. Instructions How to remove a scope from sniper rifles and instructions to add a tracer for minigan. Also added alternative less thick smoke texture
-Added uninstaller
1.5
-Some small fixes
-Reduced damage from some melee weapon, also a nightstick now is not lethal
-Improved position of weapons from the first person (Weapon is now looking at the center and compatible with laser by Trash8)
-Increased rate of fire for pistols
-Added Heavy Rifle
1.6
-Different ammunition for different weapons have been implemented, for example, the pistol now does not shoot the same ammunition as the 50pistol. AK shoots 7.62x39, AR 5.56x45 and so on
-Parameters slightly changed to comply with the ammunition that the weapon shoots
-Penetration peds by a bullet depends on ammunition
-Heavy sniper mk2 now shoots explosive ammunition
1.7
-Added optionally additional smoke texture
-Partially fixed a problem with the inability to raise ammunition
-Added compatibility with the Ved
-Added instructions to make a taser a lethal
-Added compatibility with Aircraft Flares and Chaff Countermeasures(Not tested)
-A flashlight from the taser was removed
-Bullpap was changed from 7.62 to 5.56 (Type 86S on Type 95)
-Added weapons from Summer Update 2022
-Fixed scope on a sniper rifle
-Fixed Bz Gas (Not tested)
1.7.5
-Added optionally lower recoil and no recoil oiv
-Added Single Hand mk2 smg by NaijaMango)
-Added FPLaser by Trash8) for pistol, combat pistol, smg, carbine rifle and shotgun ,the following update will be for more weapons.What to enable the laser component use the trainer, I use Zolika1351's Traner. The position of the combat pistol and smg was also changed
-Some small fixes
For those who make Compatibility files: changes only in files "weapon.meta" and "weaponcompanents.meta", you can quickly see them using compare for notepad++
Credits
Ripples For inspiration
420x420 For the animation of holding the bat in one hand
Snaptrap For new mk2 rifle
Trash8 For laser sight combat pisto, smg position
NaijaMango for Single Hand mk2
Recomended mods
https://www.gta5-mods.com/weapons/realistic-weaponfx-better-bullet-hit by AaronPvP
https://www.gta5-mods.com/misc/harderfights by ShadoFax
https://www.gta5-mods.com/misc/ultimate-anatomically-realistic-ragdoll by voncarl93
https://www.gta5-mods.com/misc/my-own-euphoria-mod-v-0-3 by SyntheticOutlaw
https://ru.gta5-mods.com/scripts/shrapnel by IAmJFry
https://ru.gta5-mods.com/scripts/brain-blast by IAmJFry
https://ru.gta5-mods.com/scripts/persistent-weapon-flashlight by Alexguirre
https://ru.gta5-mods.com/scripts/disable-reticle-net by ILikeToPlayGTA
Request
If you find a bug, write it in the comments and I will probably fix it
Zuerst hochgeladen: 30. März 2021
Letztes Update: 1. April 2023
Last Downloaded: vor 29 Minuten
@THEFalkone Hello there, please check your config for the recoil mod. Ensure that the values for recoil do NOT use commas in them. | Example "2,0" should be "2.0"
@JohnyCZ_ I don't know how well this will work, but you can try deleting all weaponanimations.meta files in the mod's manual installation and install the mod without them, I haven't tested this and so I can't guarantee that it will work fine
@Lil_Abbass try using trainer most of them have a damage multiplier and you can tweak it to your liking
@romeo. Added instructions in the update
@dtrail In fact, I do not know how WERO or my mod can break the game, do backup, try other installation methods, the game sometimes breaks without a reason
@xFaZebRuTaLx Yes, just install the "only sound" version after IC
@Pehotinec_78 Then I will do this while you can use weaponanimations for SMG MK2 from the past version of the mod, it is located dlc_patch\mpgunrunning\common\data\ai
@vylizanimamrdi I don’t understand what the problem is, I think this behavior of the weapon is logical, but I’ll think about it
@Artupaky01 Oh, i will try, thank you!
@Artupaky01 oh. thank you bro!
@Artupaky01 Yes overheat on barell is logical but it's last like 5 seconds not 10 minutes
@xFaZebRuTaLx Yeah, fully i have too SoundPack
@artupaky01 Is this compatible with "Vanilla Expanded: Dispatch, Gang and Action"?
Compatibility for ‘NPC Style Cover Animations’?
@artupaky01 what is the summer 2022 update folder?
the mod is pretty good but im getting a strange bug.
Some cops and swat are just standing still staring at me whit the rifle in one hand , going closer to them and they meele attack you just to run some meters aways getting cover then again they just dont attack .
after some testing seems like the Swat is bugged like i said in my previous comment
There is problem in mission when Trevor burns O neils brothers house gasoline doesnt work its like he is just pours out nothing. Does someone know how to fix that? Becase this mod is amazing but its so frustrating that I cant complete some missions with it
Oh nevermind it wasnt your mod that cause problem it was blood mod, sorry
in the mission three's company franklin dies when the game switches to him as Merryweather choppers arrive, I assume it has something to do with the sniper because that's the weapon he is holding.
please make it compatibe with maxluk's custom muzzle core fx mod.
https://www.gta5-mods.com/weapons/military-rifle-combatshotgun-edits
I have a problem: everything works fine but when i change to MP Male or Female character, i cant use any guns? Does anyone know a fix?
working good but how to uninstall it??
Can you add mw2019 position of the guns when you shoot?
I installed the mod with openIV but ingame there is no change at all. All I got installed besides is natural vision evolved. Any idea what could be the reason_ Thanks.
Can you add a WM 29 Pistol and make the musket shoot pellets instead of a single bullet?