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@Profmash Thanks, I have uploaded a version to fix the stylization - 1.2.7 (revised)
Yes, you can change the first- person FOV outside of rockstars limits with this mod, but you must do it manually through the camera presets XML file. use the included template for an example of how to achieve this
@DAXminer use the bundled XML file to change it and reload with the F11 key. the option is not available inside the game
@RsNo0bs Remember you can always use the config file to set a custom value ;) If you want to find something more fine- tuned
@Profmash @TheVitasman thanks to longaru on github this should be fully solved in the newer version (1.2.7)
@RsNo0bs @TheVitasman I'm aware of this issue for over a week. I've tried to reach out to the original user who provided the russian localization with no luck. He was very helpful in adding the russian translations for most of the settings but he only provided translations for 29 of the required 31 strings. If someone is willing to help make the final translations, I can fix this in no time. Link to the open issue on github: https://github.com/CamxxCore/ExtendedCameraSettings/issues/4
If you are unfamiliar with github and can make the translation, please just provide it on a site like pastebin. (Link to where the translations are defined: https://github.com/CamxxCore/ExtendedCameraSettings/blob/master/src/strings.h#L71)
@Aebian Been somewhat inactive, but I also would like to say, people like you keep me interested in updating and supporting these mods, so thank you!
@DeliriousDK Unfortunately not. That info is stored at update\x64\data\cameras.ymt but such files aren't supported in OpenIV. Even in the case it were, there are at least 50 different camera presets in the game (different between vehicles and characters) so setting anything up that way would be a massive pain.
@CommandoKing223 Hes posting an image of a ScriptHook error, but again can only reiterate to follow all instructions including those regarding prerequisites
@CommandoKing223 Certainly there is a way to fix it, from my side its just finding the time and motivation to do so. I have been out of the scene for a while and finding it hard to get too ambitious about researching tricky bugs and stuff, as I spent a good 4 years doing it. But should I decide to again, it will be on my mind since you mentioned it :)